Cuthberwyn Fizzkomingus
NG Male Gnome Bard 20
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SENSES
Perception: +30
[M]
Special Senses: darkvision
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DEFENSES
HP: 268
AC: 42 (10 + 5 (item) + 3* (DEX) + 24 [E])
Resistances: fire 15 (ring), acid 10 (armor rune)
Fort: +33 [M] (Canny Acumen)
Refl: +31 [E]
Will: +35 [L] (Successful Will save = critical success)
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OFFENSE
Class DC: N/A
Speed: 25
(using Extending requires ◈◈)
Melee +2 greater striking flaming greater extending adamantine spiked chain +30, 3d8+3 slashing + 1d6 fire (uncommon, disarm, finesse, trip, fire, magical) (knocked Prone on crit) OR
. . +2 striking shortsword +30, 2d6+3 piercing (agile, finesse, versatile S) (flat-footed for 1 round on crit) OR
. . +1 striking whip +29, 2d4+3 slashing (disarm, finesse, nonlethal, reach, trip) (knocked Prone on crit)
Ranged hand crossbow +28, 1d6+2 piercing (stuck if adjacent to surface on crit)
Weapon Proficiencies
simple weapons [E]
martial weapons [E]
unarmed attacks [E]
Spell Attack Roll (occult): +34 = (+6 (CHA) + 28 [L])
Spell DC (occult): 44 = (10 + 6 (CHA) + 28 [L])
Focus spells (3 points): x
dirge of doom ◈, inspire courage ◈, inspire defense ◈
Focus spells
counter performance ⤾,
loremaster's etude ⟐,
lingering composition ⟐
Spell Slots per Day
1st: 3
2nd: 3 x
3rd: 3
4th: 3 xx
5th: 3 x
6th: 3 xx
7th: 3 xxx
8th: 3
9th: 3 xx
10th: 2
Spells Known
Cantrips (cantrip level): dancing lights ◈◈, ghost sound ◈◈, mage hand ◈◈, message ◈, read aura
1st: ill omen ◈◈, ray of enfeeblement ◈◈, true strike ◈, magic missile (S)
2nd: faerie fire ◈◈, hideous laughter ◈◈, dispel magic ◈◈ (S)
3rd: fear (H 3rd) ◈◈, hypercognition ◈, haste ◈◈ (S)
4th: dimension door ◈◈, remove curse◈◈, comprehend languages (H +2) ◈◈ (S)
5th: black tentacles ◈◈◈, synesthesia ◈◈, soothe (H +4) ◈◈ (S)
6th: slow (H +3) ◈◈, wall of force ◈◈◈, spirit blast ◈◈ (S)
7th: tongues (H 7th) ◈◈, prismatic spray ◈◈, fly (H +3) ◈◈ (S)
8th: maze ◈◈, prismatic wall ◈◈◈, confusion (H 8th) ◈◈ (S)
9th: heroism (H 9th) ◈◈, phantasmal killer (H +5) ◈◈, grim tendrils (H +8) ◈◈ (S)
10th: alter reality ◈◈◈, time stop ◈◈◈
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SKILLS
Acrobatics: +24* [U] (+1 item bonus)
Arcana: +24 [T]
Athletics: +29* [L] (+2 item bonus w/spiked chain, +1 w/whip)
Crafting: +24 [T]
Deception: +26 [U]
Diplomacy: +28 [T]
Intimidation: +26 [U]
Lore (bardic): +24 [T]
Lore (goblin): +30 [L]
Lore (gnome): +30 [L]
Medicine: +28 [E] (+1 item bonus to First Aid & Treat Disease/Poison/Wounds)
Nature: +26 [T]
Occultism: +32 [L]
Performance: +34 [L] (+1 item bonus while acting/orating/performing comedy/singing)
Religion: +26 [T]
Society: +24 [T]
Stealth: +28* [T] (+2 item bonus)
Survival: +24 [U]
Thievery: +24* [U]
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ABILITY SCORES
STR 12 (+1), DEX 19 (+4), CON 19 (+4), INT 16 (+3), WIS 18 (+4), CHA 22 (+6)
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ANCESTRY
Heritage: Umbral Gnome
Ancestry Feat: Gnome Obsession (Goblin Lore) [T], Gnome Polyglot, Vivacious Conduit, Instinctive Obfuscation ⤾, Life Leap ◈
Languages: Common, Gnomish, Sylvan, Goblin, Draconic, Elven, Dwarven, Halfling, Infernal, Abyssal, Aklo, Jotun, Orcish, Undercommon
BACKGROUND
Background: Out-of-Towner (Age of Ashes PG p.5)
Background skills: Diplomacy, Gnome Lore [T]
Skill Feats: Hobnobber, Battle Medicine ◈, Recognize Spell ⤾, Assurance (Athletics, 32) [M], Assurance (Medicine, 30) [E], Multilingual (x2), Cognitive Crossover ⤾ Arcana, Lore (bardic), Cloud Jump, Bizarre Magic
Class: Bard
Class Feats: Bardic Lore (enigma muse), Loremaster's Etude, Melodious Spell, Multifarious Muse x2 (maestro, warrior), Harmonize, Reach Spell ◈, Eternal Composition, Perfect Encore
Bonus Feats
Lingering Composition (bard), Martial Performance (bard)
General Feats
Skill Training (Religion), Toughness, Ward Medic, Untrained Improvisation, Canny Acumen (Fort saves)
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EQUIPMENT
Combat Gear: hand crossbow, silver dagger
Magic Items: +3 major resilient greater acid resistant major swallow-spike greater winged elven chain, major staff of providence, greater cloak of elvenkind, crying angel pendant (affixed to armor), pendant of the occult, snapleaf (affixed to clothing), pactmaster's grace, persona mask, ring of energy resistance, major - fire, rod of negation, scroll of see invisibility (H 5th), scroll of teleport, scroll of time stop, wand of crushing despair (x3), wand of manifold missiles (5th), wand of widening (9th), winged boots
Other Gear: bandolier w/healer's tools, two belt pouches, alchemist's fire, comprehension elixir (lesser), healing potion (major),
greater knapsack of halflingkind holding: bedroll, 10 pieces of chalk, compass, crowbar, flint and steel, 50' of rope, 2 weeks of rations, sheath, soap, 5 torches, waterskin, writing set, extra ink & paper x5
Bulk: 5 (Encumbered at 6; Maximum at 11)
Coins: 6 copper, 2 silver, 96 gold
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