Looking into it a bit more, you can get 8 of the feats you want as a Human with 2 levels of (the original) Lore Warden Fighter (Level 1 feat, Human Feat, 2 free Combat Feats from Fighter, and Combat Expertise from Lore Warden), and 2 levels of Zen Archer Monk (Level 3 Feat, 2 Monk Bonus Feats that Zen Archer changes to a list of all the archery feats you want, plus bonus of Perfect Strike and Weapon Focus).
Could also stick to just tripping or just disarming to save 4 feats (Improved/Greater maneuver, and Ranged/Ace maneuver).
A Human Lore Warden 2/Zen Archer 2 who only does tripping only really wants 5 more feats. Plus, if you don't care about Weapon Training (which is unlikely I'll admit, if you plan on sticking with Fighter), Lore Warden stacks with Martial Master to get that Martial Flexibility still.
Is it still best to stay as a Fighter then, or does that open up more options?