
Crypt thing |
Ryan Dancey wrote:
One of the design goals for Pathfinder Online is that characters should have a viable lifespan of at least five real-time years, so we need a system that has the potential to give players interesting things to do when developing their characters over a very long time, not just a few weeks
With the real-time training of skills, and the anticipated long-term lifespan of characters etc., it would seem like a character's 'age' might become an interesting vital statistic (as it can be in the table top game). It could make the choosing of your character's race an even more meaningful decision, and seeing your character age could enhance the visual reward of its evolution, and the persistence of the world. Aging effects could introduce a compelling challenge for seasoned players with powerful characters. When a venerable character is retired, or dies, then its name/likeness could be recorded in the world (a tombstone somewhere, a statue, literature to be found etc.), giving that character's achievements gratifying permanence.