Rolan

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Up at DriveThruRPG.com, CougarShadowPress LLC has two installments of the Kushta Pantheon series.

Vanaran Arhats is the first volume and the first of 19 ancestry pantheons. On the tropical continent of Kushta on the planet Apuchi, the Vanarans are far removed from their creator deity on Golarion. They follow a sort of Confucian-Buddhist syncretism where your performance of social roles earns your a better reincarnation until you attain Enlightenment. Their exemplars, the Arhats, do not curse, but trust the Wheel of Life will correct wrongdoers. They do bless with boons however.

The second volume, Moon Goddess Mwezi, is about the solitary goddess of Apuchi's only moon. Mwezi has three personalities she cycles through from week to week with the changing phases. During the New Moon she is the passive Mwezi Quiescent; during the first and last Quarter Moon she is Mwezi Emergent; during the Full Moon she is the holy crusader Mwezi Triumphant. Each Persona has different edicts and anathema. Her domains and cleric spells vary from month to month, with 12 Aspects of Mwezi playing out in turn, or, if you win the boon, as determined by your cleric on rising each day. For really outstanding champions of virtue, Mwezi Triumphant hands out the boon of true lycanthropy.

Next up will be the Elven pantheon of two divine families intertwined by marriage and divorce.


Sounds awesome!


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I homebrewed a Pilot class of professional vehicle operators that had a teetotaller society that avoided all intoxicants, a casual abuser society that used in social settings, and a Freak society of addicts that abuse drugs at the controls. It fit with the Red Baron/Mad Max vibes I wanted with the class, so it definitely had a narrative purpose. But I put up a ton of disclaimers that you could drop the whole idea and should not bring it up if you didn't know the table.

It could be very triggering for some people and I don't think it belongs at a table of strangers, and they write the rulebooks to be played by tables of strangers, so...


Have your Sarenrae-worshipping character decide if he's High Church and going to smite everything shady or Low Church and tolerant of anything not Unholy.

It is vague, and should be resolved table by table.


I've been publishing under the terms of the Compatibility License since April 2023. Per the terms of the License Agreement I send a copy of the PDFs to Paizo for review. I've never heard back from them about corrections needing to be made, but then again, I use a unique planetary setting of my own invention and only refer to the Golarion-centric system as "Charted Space".

As a newbie then, it seems to me Paizo will let you go your own way as long as you show your work and will correct you if you get out of line.

It sounds very nice to get a lawyer's opinion that you can proceed to use generic names, but, as the OGL-ORC debacle proves, having correct advice doesn't prevent a lawsuit, it just prepares your defense for one.

If I could snap my fingers and make a wish, I'd have the number of a Paizo attorney who'd promise me on their behalf that my work was fine and I wasn't in any danger. But that isn't how they operate. Considering that I can latch onto their game system without sharing profits, I guess I get what I pay for.

If you want my advice, skip using their cosmos in the Pathfinder 2E setting. Yeah, "Heaven" and "Nirvana" aren't owned by Paizo, but Heaven and Nirvana as planar settings in a game are somebody's IP. Invent some gods, have a divine rebellion, establish your own planes as a result.


I'm starting to put together pantheons for my setting. For sale though on DriveThruRPG, not for free.

I've found an artist, S0ulafein Arts, who does awesome holy symbols for $30 a symbol, so putting together dozens of gods at one time is out of my price range right now.


I mailed a thumb drive of my latest PDF to the Licensing Manager at that 185 Ave address on Friday and it wasn't returned.


Four times the range increment of a longbow is 440 feet. If you had Metamagic Rod of Enlarge Spell your Level 13 Hunter could cast Stoneskin on your Eagle to give him DR 10/adamantine, have him circle the enemies at four times bowshot, and do damage with 5 castings of Aggressive Thundercloud, 4 castings of Call Lightning (40 bolts), and 2 castings of Flame Strike, at little risk from bows but within range of a caster with a regular long-range magic effect (400 ft + 40 feet per level). The presence of thunderclouds with Aggressive Thundercloud means Call Lightning does the higher damage value. You have the eagle fly in a circle at full speed so you always remain within range for some minutes without provoking a Fly check for slow speed. And don't forget to sound the Horn of Pursuit, you have at least 5 castings of that.

At level 14 your Hunter could do all that and use Call Lightning Storm for 15 bolts of simple lightning at a rod-enhanced range of 1400 feet, about the max limit of clear visibility, to try and knock out enemy casters before closing in to 440 feet and unloading your main arsenal.


With difficulty if you came straight up, but manageable. Google says pilots tend to break out the supplemental oxygen at 12500 feet. Denali is nearly twice as high and people have climbed that without oxygen. I said 11000 feet since that's about the vertical range of Horn of Pursuit.


Your Hunter uses Summon Flight of Eagles to get 11,000 feet above your enemy. You'll be level 13 before you can cast Call Lightning Storm, so it will have an effective range of only 900 feet so you got quite a dive to get within range, so spend an action casting Horn of Pursuit on your way down to announce yourself with a Stuka siren. Don't worry HoP has a two mile range so they'll hear ya.

Oh and when you come back in ten hours you'll want to let them know what's coming.


Your Hunter uses Summon Flight of Eagles to get 11,000 feet above your enemy. You'll be level 13 before you can cast Call Lightning Storm, so it will have an effective range of only 900 feet so you got quite a dive to get within range, so spend an action casting Horn of Pursuit on your way down to announce yourself with a Stuka siren. Don't worry HoP has a two mile range so they'll hear ya.

Oh and when you come back in ten hours you'll want to let them know what's coming.


Phantasmal Asphyxiation from Horror Adventures seems like a fun punishment spell. Taunt them while they gag themselves unconscious.