Well the choice of weapon for me has to do largely with the RP, but I admit that duel Bastard swords or duel Scythes would be BAMF. Archaeik wrote: as for Two Weapon Warrior, it should reduce the penalties to -4/-4 (I think at level 9) Well I am going to probably start as Titan Mauler, so what would be a suitably lvl to switch to 2 Wep. Warrior in your opinion?
Archaeik wrote: The -6/-6 (assuming TWF feat) is enough to turn me off of this. Well, I was more thinking about the duel wield 2h weapons as a later game thing so it would be more ridiculously awesome. Quandary wrote:
I thought that you could only jotungrip appropriate sized 2h weapons?
Hi there peoples,
So does anyone have any idea how to get a little imagination going in my group? In advance, thanks for all suggestions
To Gilfalas
I have a problem with having too many people wanting to play my campaign. My original party started with 6 people, which is a lot for a beginner GM, but I managed. Over the last couple weeks that number has grown to 11 and I'm having trouble working through our campaign and keeping everyone involved.I'm wondering how I could manage this group. I also have a problem with a specific player who doesn't like to take more than 10 minutes. He is a level 7 Cleric/Holy Vindicator and since our campaign path (Curse of the Crimson Throne; Seven Days to the Grave) is for level 2-7 players, he can walk into a room full of creatures that are not too hard for the party and channel energy twice and kill the room, while the other PCs are just moving into the room. So any ideas?
My brother plays a dwarf rouge with a charisma of 5.
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