Halfling

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Organized Play Member. 24 posts (72 including aliases). No reviews. No lists. 1 wishlist. 8 Organized Play characters. 1 alias.




I'm planning on joining a Tyrant's Grasp AP as a player, and I decided I'd like to play a Duskwalker Divine Hunter (aka a Paladin Archer) who serves Erastil. I've got most of the fluff figured out, and I know I want him to gain the Prestige Class Sentinel from Inner Sea Gods. I think I'm gonna have like 5 or maybe 6 levels of Divine Hunter, but what I don't know is if I should multiclass as well-and if so, what class? What advice would you have for building this character? I'm looking to make a long bow wielding undead slaying machine, if that makes sense.

My current ability scores are (including Racial Modifiers): Str 14 Dex 18 Con 12 Int 10 Wis 9 Cha 16

My GM had a rule that everyone starts with 30 points for ability scores, but if you chose a non-core, non-featured race, you lost 4 points. That's why I have 26 points for point buy.

I plan on holding my ground on the Duskwalker and archery thing, but otherwise I'm open to any suggestions.

Grand Lodge

Ok so the season 9 Grand Lodge 7 Goal ability reads:

EXPEDITION COORDINATOR (7+ goals): You can forgo your Downtime to organize an expedition to a site you recently visited and discover things you missed before. Check one of the boxes to retroactively succeed at the scenario’s secondary success condition that you would have failed. If you do so, all other PCs at the table also succeed at the secondary success condition.

Now I have done Bonekeep Level 1 & Level 2 with this character. We did not succeed on the secondary success conditions...ok let me be honest. We ran out of time the first one, and we died the second one.

What I want to know is, if I use these for Bonekeep Level One: The Silent Grave & Bone Level Two: Maze of the Mind Slave, what will I get exactly? Will I just get the second prestige point I missed out on? Or...

[Spoilers for those who haven't played the levels, final warning]

Will I get the Nexus Crystal from Level 1 and the Mind Crystal from Level 2? Or something else entirely?

Grand Lodge

I was wondering if there had ever made a clear ruling here: At 4th level, as a swift action, a martial artist can observe a creature or object to find its weak point by making a Wisdom check and adding his monk level against a DC of 10 + the object’s hardness or the target’s CR. If the check succeeds, the martial artist gains a +2 bonus on attack rolls until the end of his turn, and any attacks he makes until the end of his turn ignore the creature or object’s DR or hardness. A martial artist may instead use this ability as a swift action to analyze the movements and expressions of one creature within 30 feet, granting a bonus on Sense Motive checks and Reflex saves and a dodge bonus to AC against that opponent equal to 1/2 his monk level until the start of his next turn.

For the analyze movements to get a dodge bonus, it doesn't say you need a Wisdom Check. Is this accurate? As in, can I just spend a swift action to get dodge bonuses etc every turn without needing to roll? Because I really hope it's yes-my martial artist needs all the help he can get to survive Pathfinder Society, if you know what I mean.

The Concordance

I recently got a boon that lets me get a special Improved Familiar at "spellcaster level 5" instead of level 7. However, the character is an Imperious Bloodline Sorcerer, so it doesn't normally get a familiar.

I was planning on getting the Eldritch Heritage feat to get the arcana bond power from Arcane Bloodline. However, Eldritch Heritage says "For purposes of using that power, treat your sorcerer level as equal to your character level – 2, even if you have levels in sorcerer."

Does that mean that when I want to get an improved familiar at level 5 my actual level will be treated as level 3, and I won't be able to get the special Improved Familiar? Or will I be able to get my special Improved Familiar, but her intelligence etc will just be lower than normal?

In case it's important knowledge, the familiar in question is below as well as where I got this permission boon.

The improved familiar:
A Pseudodragon

Where I got the boon:
Scenerio #8-01: Portent's Peril

Wayfinders

So I just checked out and saw the first alien archive boon expired. I'm not too bummed about that since I only stared Starfinder very recently.

I was just wondering if they had announced when the new version of the boon would be released?

(I'm talking about the boon released here: http://paizo.com/community/blog/v5748dyo5lk7r?That-Cantina-Feel)

The Concordance

I was wondering something about the Undines from Advanced Races. Their section says they "can move in water without making Swim checks".

Does that mean they don't need to roll a swim check if they are in heavy armor that's imposing a dex penalty while in the water? Or over their encumbrance limit in the water?


Sorry if this is a newb question, but I was confused about something involving chronicle sheets, and wanted some advise.

I recently got an item on my chronicle sheet from my game, that looked quite cool. Let's call this item, The Guitar of Axis, which gives a +2 to all Awesome rolls. The guitar wasn't suited to my current character, a young female wizard, Carrey Pippins, whose arcane bond was to an umbrella, and whose day job was being a nanny to spoiled rich kids.

I came up with another character idea, who would actually use said guitar, a metal head dinosaur riding halfling ["Rock on!"], who shall be my character 2.

What I want to know is, when said character 2 [Metal head] gains enough money to afford the Guitar of Axis, can he buy it. given it wasn't his character who was awarded the chronicle sheet? He didn't go on that adventure, could he still purchase it off Carey's chronicle sheet?

Thanks in advance for your help.

P.S. If your wondering why I'm not using the real name of the item, it's because I'm worried rewards on a chronicle sheet might count as a spoiler, and I don't want to be banned from posting in my first week in the society.


Hi guys. I'm reworking my monk whose level 1, after using a pre-gen in my first society game. Looking over the archtypes for monks, I saw the weapon adept.

"Perfect," I thought. "I want my monk to be a master of his temple sword, flurry blowing left and right." Then it said you get perfect strike, and I saw it read,

When wielding a monk weapon, your attacks can be extremely precise.

Yay so far. Then I read the mechanics.

The rules wrote:
You must use one of the following weapons to make the attack: kama, nunchaku, quarterstaff, sai, and siangham.

Now this made me sad, cause even though the temple sword is a monk weapon, it's not listed there as usable with the feat. Was perfect strike written before there was a trait called Monk weapon? Or is my dream of having a weapon adept, temple sword swinging monk, just another fantasy?


Hi there! I'm new to Pathfinder and the society, played my first society game on Saturday, and I was hooked!

At the time, I was using the pregenerated monk character, and I was told I could edit the character sheet until he was level 2, so I made some changes. However, there's something that bothers me which I want clarification on.

The pregenerated monk could speak two languages, Common and Vudrani. However, his int is only 10, no modifier so he shouldn't get an extra language [he doesn't have linguistics either]. I want my adjusted monk to also speak common and Vudrani, but his INT is only 8.

What i want to know, is there a way to have my Monk speak both common and Vudrani? This is more a background flavor thing [his background is mostly the same], I don't see it having a great mechanical bonus or anything.

Thank you in advance for your help and advise.