Valeros

Conrad Mendelson's page

406 posts. Organized Play character for Ythiel.


Full Name

Conrad Mendelson

Race

Human

Classes/Levels

Barbarian (1) HP 19/19, AC 16/ T 14/ FF 12/ Saves: Fort +5/ Ref +2/ Will +1 (+3 vs charm and compulsion effects)/ Perception +5/ Ini +2/ Rage 4/7/ HF: 1/1

Gender

M

Size

M

Age

19

Special Abilities

Bonus feat, Fast Movement, Rage

Alignment

Chaotic Good

Deity

Shelyn

Languages

Common

Strength 16
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 12
Charisma 8

About Conrad Mendelson

Conrad Mendelson
Human, Barbarian (1)
Alignment: CG
Hair: Brown
Eyes: Brown
Age: 19
Height: 5 ft 6 inches
Weight: 155 lbs
Deity: Shelyn
Init: +2; Perception +5
Favored Class: Barbarian (+1 HP)
Languages: Common

Special Abilities:
Bonus Feat: Humans select one extra feat at 1st level.

Heart of the Fields: Humans born in rural areas are used to hard labor. They gain a racial bonus equal to half their character level to any one Craft or Profession skill, and once per day they may ignore an effect that would cause them to become fatigued or exhausted.

Fast Movement: A barbarian's land speed is faster than the norm for her race by +10 feet. This benefit applies only when she is wearing no armor, light armor, or medium armor, and not carrying a heavy load.

Rage: While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, she takes a –2 penalty to Armor Class. The increase to Constitution grants the barbarian 2 hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If a barbarian falls unconscious, her rage immediately ends, placing her in peril of death.
7 rounds of rage maximum.

------------
DEFENSE
------------
AC: 16, touch 14, flat-footed 12
HP: 19
Fort: +5
Ref: +2
Will: +1 (+3 vs charm or compulsion effects)

------------
OFFENSE
-----------

Spd: 40 feet

Melee: Flail (+4/1d8/x2/Disarm, Trip)

Ranged: Crossbow, light (+3/1d8/19-20x2/ 80ft)
Bolts (20)

----------------------------
Equipment and Money
---------------------------

Starting Money: 105 po
Combat gear:
Defense: Studded Leather Armor, Buckler
Offense: Flail, Crossbow (light), 20 Bolts,
Other possessions: Barbarian class kit (backpack, a belt pouch, a blanket, a flint and steel, an iron pot, rope, soap, torches (10), trail rations (5 days), and a waterskin), Holy Symbol of Shelyn (silver), Holy Water (1), (6) Wooden Butterflies

Spare Money:
PP: 0
GP: 4
SP: 0
CP: 0
Other valuable:
Carried Weight: 63 lbs
Encumbrance:
0-76 lbs: Light Load
77 -153 lbs: Medium Load
154 -230 lbs: Heavy Load

-------------
Statistics:
--------------
Str 16
Dex 14
Con 16
Int 10
Wis 12
Cha 8
Base Attack: +1; CMB:+4, CMD: 16

Feats:
Simple Weapon Proficiency
Martial Weapon Proficiency
Light Armor Proficiency
Medium Armor Proficiency
Shield Proficiency (except tower shields)
Improved Unarmed Strike
Toughness

Skills: 5
Acrobatics +6
Climb +7
Intimidate +3
Perception +5
Survival +5

Background Skills:
(1) – Profession (woodcutter) +5
- Appraise +4

Traits:
Weapon of Peace: Even though you are a trained combatant, proficient with any number of weapons, you don’t relish killing your enemies. It’s not that you’re afraid of seeing blood, but rather that disabling a foe is superior to killing someone capable of admitting defeat. When using a melee weapon that deals lethal damage to instead deal nonlethal damage, you take only a –2 penalty instead of –4.

Unswaying Love: (Shelyn): Your resolute devotion to the unadulterated purity of your goddess protects you from those who would manipulate you. You gain a +2 trait bonus on saving throws against charm or compulsion effects.

Sandpoint Faithful (campaign): As a faithful adherent of Abadar, Desna, Erastil, Gozreh, Sarenrae, or Shelyn, you’ve come to the Swallowtail Festival to celebrate the consecration of Sandpoint Cathedral. You gain a silver holy symbol of your chosen deity, and so long as you worship that deity and openly wear his or her symbol, you regain +1 additional hit point every time you receive magical healing.

Languages (1): Common

Backstory:

Spoiler:
Conrad Mendelson is the eldest child of a family of six. His father moved to the Lost Coast as a young man to find work as a woodcutter, and he eventually got married and settled down in one of the small settlements spreading across southwestern Varisia. The Mendelsons were known for being meticulous workers but rather discreet neighbors, pleasant enough to everybody but mostly keeping to themselves.

Irreproachable as they were, it came as a big surprise for the whole town that Conrad did not turn out that way at all.

It started with difficulties in church, where he struggled sitting through sermons and learning how to read, write and count. Then, it moved to unpredictable bursts of rage whenever another kid taunted him for being "slow", even escalating to physical violence more than once, or breaking objects against walls.

When he became a teenager, things got even worse. Any work requiring discipline was too much for him. An apprenticeship with the local blacksmith ended in absolute disaster, and he was fired from the town's guard after only two weeks. Woodcutting was out of question, as nobody wanted to place an axe between his hands. He was finally hired for the sole task of helping loading up carts with lumber, a job offered out of pity, that bored him to death. To bring some more money to the house, he secretly started taking part in illegal fights with other woodcutters keen to make some easy cash with bets. Through all this, his parents wept and despaired, wondering what to do with him.

It was some months after his sixteenth birthday that Conrad's life changed radically, when a group of Shelynites on their way to the Swallowtail festival stayed at his town for the night. The artists took this opportunity to entertain their hosts, who mostly followed Erastil and knew little of the goddess of the arts. Music was played, ballads were sung and jigs were danced, in-between explanations about the precepts of Shelyn and her faith.
Through most performances, Conrad sat transfixed. After the show, he approached the faithful to timidly ask questions, and got enthusiastic lectures on the importance of art, beauty, kindness, and about how everyone could have a place and a role to play to turn life into a masterpiece. A young woman gifted him a small statue of the goddess carved in silver, assuring him he would need it more than she did. He went back home shaken.

For months, Conrad kept thinking about what he had seen and heard. He eventually resorted to asking cautious questions around about Sandpoint, the Swallowtail Festival, and the Shelynites. The impreciseness of the answers only piqued his curiosity further, and although a few people derided his newfound interest in Shelyn, it did not deter him. From what he had understood from the Shelynites' explanation, everything could be an art form worthy of Shelyn- even the art of fighting. To know that there could be a way to channel what he was truly talented at into something that a goddess of unconditional love might find beautiful filled him with a new sense of purpose.

It took nearly two full years of hard work to gather enough savings to prepare his trip to Sandpoint for the Swallowtail Festival and the consecration of the Cathedral -two years during which everyone thought him mad. Conrad made great efforts to improve his behaviour, and never returned to illegal fighting, the mockeries he faced made it difficult to control his emotions. More than once, he nearly gave up on his project; only the thought of the silver statue would keep him grounded.

It was the support of his parents, in the end, that made the difference: although they could not understand their son's newfound obsession with Sandpoint and Shelyn, it was one powerful enough to drive his efforts to improve on his behaviour – or shatter his morale if he lost sight of his goal. They gave him some of the money they had initially saved to give him an education, and sent him on his way.

Personality and Appearance:

Spoiler:
While it is not unreasonable to think that Conrad's plain features might have once been agreeable to look at, a few years of taking punches to the face did a lot to mess them up. His nose has clearly been broken once or twice, never to heal back to its initial state, and he's missing quite a few teeth -which, come to think of it, might be why he always seems awkwardly tight-lipped when he smiles.
He sports short and scruffy hair, of the same indifferent brown as his eyes. He would look incredibly unremarkable if it was not for the impressive, well-defined muscles that can be spotted underneath an old, worn-out leather armour that looks like it was bought for cheap from a peddler. Although relatively small, Conrad is broad-shouldered, and looks every bit the type of guy who spent a lot of time working outdoors -down to the tan on the face, forearms and legs.

Never entirely at ease in social contexts, Conrad is meek and rather easily flustered. His bad stutter, as well as his lasting difficulties with reading and counting, are still a source of great shame, and it takes time before he feels completely comfortable around others. This shyness utterly disappears during his fits of anger, which he gets when provoked, or when defending a loved one. His blinding fury is so overwhelming that he often goes non-verbal.

Although most Shelynites would disagree with his interpretation of her precepts, his dedication to the goddess is absolute, and he genuinely strives to honour her with his actions. To defend the innocent, he does not hesitate to rush into fight with a courage that borders on recklessness, with the statue of his goddess tucked safely in his backpack.