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Grand Lodge

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Divine bond, spells, smite....i thought i had already established the fact that limited use abilities allow the other classes to outshine the fighter. That was never the argument and i dont see why it keeps getting brought up.

Sounds to me like we have a bunch of fans of the 5 minute workday, and who do not like to play challenging games. If i knew how to delete this thread i would, because its clear people missed the point of my original post and continue to bring up abilities like smite.....yes...other classes have abilities fighters dont....those abilities rock....this was never under dispute.

The point of my original post was that the other classes have all these awesome abilities and the limit placed on them needs to be enforced by gm's. You take away the limit, you take away the balance, then you get on here and run your mouth about how much the fighter sucks....lol

But please, continue to ignore my point, and could we get at least one more person to post something about how his paladin can do more damage than a fighter when he uses smite or divine bond? I dont think it sunk in the first 50 times i read it. Thanks

Grand Lodge

Spells, wands, potions, but yes, a fighter needs hit points just as much as any other class. So that is not an issue when comparing classes.

Grand Lodge

I know that people dont always spam, but all of the arguments ive seen against the fighter are always along the lines of my class can cast smite evil first so now i do more damage, or my class can do this, or do that. They fail to mention that these are limited abilities, so i assume that people who make these arguments are just goin to sleep whenever they please.

After readin my original post it seems sort of...rude or something...so sorry bout that lol, not my intention

Grand Lodge

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Sorry, i couldnt respond to some messages i saw because they were locked, so here is my 2 cents on why some people think fighters suck.

Wizard Player: Well once again it looks like our big bad Fighter did not contribute very much. Whats wrong? That greatsword and full-plate to heavy for you?

Wizard, Bard and Paladin players all laugh.

Fighter Player: Oh sorry, when i made this character i thought that we might actually be sent on a time sensitive mission. Like when the evil necromancer was using an ancient artifact to summon legions of undead to terrorize the local towns and farms who were not able to defend themselves. I thought we might want to confront him as soon as possible, but i see i was wrong considering it took us 4 days to clear a 3 floor dungeon to get to him. Oh well, i guess we should go report our "success" to whoever is still alive.

Wizard, Bard, Paladin and GM get a sour look on there face and go post on the forums about how poorly the fighter did in there most recent game. GM makes plans to fudge the numbers next session to kill the Fighter for insulting the scenario he made.

The fighter is good because he does not rely on a LIMITED amount of spells or spell-like abilities to remain effective. If you cast all your high level spells every single encounter, or waste all of your smite evils on a grasshopper who looked at you wrong, or use up all your ki or rage or whatever class your playing, then you should have to live with those decisions. Instead your weak GM and his weak scenario allow you to just set up camp
and sleep away those silly things called LIMITS. You should be basing your use of spells and abilities based on how the current encounter is goin, not based on trying to out-do the fighter just because you can, mabey then you could get through a dungeon without sleeping after every 3 encounters.

Classes with spells or spell-like abilities are balanced with the classes that do not have them because there is a LIMIT ( notice the capital letters yet, they are important) to how many times they can do them. If you take away that LIMIT then you are causing the classes to become un-balanced, so there is nothing wrong with the fighter, there is something wrong with the way your GM runs his games.

Now that im done ranting go ahead and post about how your wizard doesnt spam all his high level spells and still manages to out-do the fighter in every way, or how your GM doesnt let you sleep but you still out-do the fighter over a long session because fighters are just that weak. Etc etc etc etc....