Sorry, i couldnt respond to some messages i saw because they were locked, so here is my 2 cents on why some people think fighters suck.
Wizard Player: Well once again it looks like our big bad Fighter did not contribute very much. Whats wrong? That greatsword and full-plate to heavy for you?
Wizard, Bard and Paladin players all laugh.
Fighter Player: Oh sorry, when i made this character i thought that we might actually be sent on a time sensitive mission. Like when the evil necromancer was using an ancient artifact to summon legions of undead to terrorize the local towns and farms who were not able to defend themselves. I thought we might want to confront him as soon as possible, but i see i was wrong considering it took us 4 days to clear a 3 floor dungeon to get to him. Oh well, i guess we should go report our "success" to whoever is still alive.
Wizard, Bard, Paladin and GM get a sour look on there face and go post on the forums about how poorly the fighter did in there most recent game. GM makes plans to fudge the numbers next session to kill the Fighter for insulting the scenario he made.
The fighter is good because he does not rely on a LIMITED amount of spells or spell-like abilities to remain effective. If you cast all your high level spells every single encounter, or waste all of your smite evils on a grasshopper who looked at you wrong, or use up all your ki or rage or whatever class your playing, then you should have to live with those decisions. Instead your weak GM and his weak scenario allow you to just set up camp
and sleep away those silly things called LIMITS. You should be basing your use of spells and abilities based on how the current encounter is goin, not based on trying to out-do the fighter just because you can, mabey then you could get through a dungeon without sleeping after every 3 encounters.
Classes with spells or spell-like abilities are balanced with the classes that do not have them because there is a LIMIT ( notice the capital letters yet, they are important) to how many times they can do them. If you take away that LIMIT then you are causing the classes to become un-balanced, so there is nothing wrong with the fighter, there is something wrong with the way your GM runs his games.
Now that im done ranting go ahead and post about how your wizard doesnt spam all his high level spells and still manages to out-do the fighter in every way, or how your GM doesnt let you sleep but you still out-do the fighter over a long session because fighters are just that weak. Etc etc etc etc....