Female Merchant

Colette Dubois's page

75 posts. Alias of Tirq.


Full Name

Collette DuBois

Race

Human

Classes/Levels

Cleric/Harrower 5/1

Gender

Female

Size

Medium

Special Abilities

Channel Positive Energy (3d6, DC 16, 7/day), Storm Burst (7/day), Copycat (7/day)

Alignment

CG

Deity

Besmara

Occupation

Cleric, Gambler

Strength 10
Dexterity 10
Constitution 14
Intelligence 10
Wisdom 19
Charisma 18

About Colette Dubois

Collette

Female Human cleric 5/Harrower 1

CG medium humanoid (human)

Init +2; Senses Perception +4,

Aura Aura of Chaos,

Languages Celestial, Common, Ignan

AC 16, touch 11, flat-footed 16

hp 44 (6HD)

Fort +7, Ref +2, Will +10

Speed 30 ft. (6 squares)

Face 5 ft. Reach 5 ft.

Base Atk +3; CMB +3; CMD 14

Special Actions Channel Positive Energy (3d6, DC 16, 7/day), Storm Burst (7/day),

Deity Besmara; Domains Trickery, Weather,

Abilities Str 10, Dex 10, Con 14, Int 10, Wis 19, Cha 18

Special Qualities Aura of Chaos, Bonus Feat, Copycat (7/day), Orisons, Skilled, Spontaneous Casting,

Feats Armor Proficiency, Light, Armor Proficiency, Medium, Cosmopolitan (Perform (Dance), Diplomacy), Harrowed, Lookout, Shake It Off, Shield Proficiency, Simple Weapon Proficiency

Skills Bluff +4, Diplomacy +4, Disguise +4, Heal +4, Intimidate +4, Knowledge (Religion) +8, Perception +4, Perform (Dance) +13, Perform (Untrained) +4, Profession (Gambler) +13, Sense Motive +4, Sleight of Hand +10, Survival +4,

Possessions headband of mental prowess (wis/cha) +2; ring of protection +1; cloak of resistance +1; mithral shirt +1; fortune-teller's deck (masterwork); harrow deck; tobacco (per lb.) (x10); Holy Symbol; 740 Gold

Aura of Chaos (Ex) You project a strong chaotic aura.

Blessing of the Harrow (Su) Once per day, a harrower may perform a harrowing for herself and all allies within 20 feet of her. This harrowing takes 10 minutes, and allies to be affected by it must remain within 20 feet of the harrower for the entire time. At the conclusion of the harrowing, count up the number of cards from each suit that were used in the reading. This harrowing provides a bonus based upon the suit with the most cards showing. In case of a tie, choose one suit. The bonus lasts for 24 hours. The suits grant insight bonuses as follows. Strength: +1 on attack rolls; Dexterity: +1 to AC; Constitution: +1 on weapon damage rolls; Intelligence: +1 on all skill checks; Wisdom: +1 on all saving throws; Charisma: +1 on caster level and concentration checks.