
![]() ![]() ![]() ![]() ![]() |
1 person marked this as a favorite. |

I won't speak for Mike A. but what I think he is trying to convey is that sometimes you need to make a judgement call instead of playing as written in order to create a fun experience for your players. Creating an enjoyable experience is a hallmark of a great GM.
You need to know your players well. Some thrive on adversity while others will never return to your table if you are too harsh. If this haunt is going to frustrate your players to the point where they lose interest in the scenario then modify it to the best of your abilities as Mike and others suggested.
Besides...We all know the Painlord is the imminent authority on how to be a great GM...he has as many rules for it as the Ferengi has for acquisition!