CodeDragonDM's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


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For my two cents I propose two scenarios.

In a non-society game: I'd screw with players who neglected self for combat advantage. Forgetting to take care of your sanity on a long space ride can and should leave the characters at a mechanical disadvantage. A Rec Suite is a perfect way to organize the starfarers without wasting table time to negotiate how they avoid going mad.

In society play? Wasted points if you get to design. Serious though, will we ever get to design our own ships?


Divine Detente is good for all lawful and neutrally aligned deities, but what about the chaotic ones? I'd poise there is a cost players can't see for Divine Intervention. If they want to blow up non-believers or dump demon armies on the universe, they risk war and spiritual starvation.

And with the forces of Law beating down the ones of Chaos, well, they can't make a concerted effort. Player-characters then become a hugely powerful pawn in this divine war just on cost savings alone as long as believers are an effective way to channel will into the universe.