Dwarf Wizard

Cliff Etters's page

Organized Play Member. 5 posts (51 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 1 alias.


Lantern Lodge

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Some of the comments here about ship battles kinda makes me wonder what exactly players were expecting? This is a game where a bog standard fight (lets say a Fighter versus an Ogre) is reduced to one roll of the dice (maybe two if you're using a spear).

Why would ship to ship battles be any different?

Admittedly, I probably would've liked the game to include more ship to ship battles (FOR THE PLUNDER, ARRRRRRRR!), but that begs the question of balance. Too much ship/crew time and the individual heroes will begin to feel neglected.

And as this is a game of heroes, I feel the creative team did a pretty bang up job keeping the focus where it needed to be.

And I'm betting with the adaptation of the AP for Wrath of the Righteous we're going to see characters able to do things that we've never seen before with weapons and spells that threaten the heavens.

I think a better question is "Why wouldn't I spend my money on this game?"

Lantern Lodge

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In 1917, Lord Fisher sent Winston Churchill a letter with what is the first document use of OMG, used well before it became a shorthand chat/text staple. Google "OMG Churchill".

Temporal considerations are less important than contextual ones. The phase "...is why can't have nice things" (or some variant thereof) has been around since at least 1990 when Paula Poundstone used it in an HBO comedy special.

Since we all understand the meaning of the individual words in the phrase "...is why we can't have nice things" it is then incumbent on the context the phrase is used to establish it's meaning. In the example of Wrathack, we're presented with a character who is smart, violent, and evangelical in her belief that good things suck. Life is pain. Might makes right. Better to be the owner of the booted foot than the neck. Wrathack has no place in a civil society. She barely has a place in a sociopathic one. With this sort of set up (very very grimdark) a soupçon of levity doesn't relieve the tension, it ratchets it up.

It's the self-deprecating joke before you get your @$$ kicked. It's the whistling past the cemetery. When Wrathack shows up, bad things are going to happen. May as well get a laugh out of it before the screaming starts.