Clacker |
(Recently on my ROTRL-campaign)
- my players took Fort Rannick, one of them (halforc cleric of Gorum ;) )was declared “Lord of Rannick” by Magnimar
- Lucrecia disguised herself and charmed the new Lord
- A rival group of adventurers (the pregenerated characters ;) ) rescue many citizens of Turtleback Ferry during the flood and start advertising for Korvosa
- My players discover Lucrecia, she flees to the ogre-clan in the mountains
- My players fix the dam and try to secure Magnimars influence in the region
- Their rivals trick them and Turtleback Ferry listens via scrying to their debate (“What about a sneaky assassination?” “As a last result we can always blow up the dam muhahah”, etc.)
- The people of turtleback ferry are shocked and will break off their connections to Magimar, Korvosa will be their new protector state
- my players still hold Fort Rannick but teleport frustrated to Magnimar
I don’t think, my group will hunt down Lucrecia and destroy the ogre-clan. What do you think is the logical thing to do for Lucretia and Barl Breakbones now? (And how will this affect the next adventure?) (Besides more weapons for the giants ;) )