Sheriff Belor Hemolock

Chumwi Mtiwa's page

87 posts. Organized Play character for Dennis Muldoon.


Full Name

Chumwi Mtiwa

Race

| Prepared Spells: 4th: dispel magic, restoration 3rd: fireball, holy light, lightning bolt 2nd: faerie fire, loose time's arrow, spider climb 1st: fear x2, gust of wind

Classes/Levels

| Focus Spells: cornucopia (1/1 focus points) | Perception +15E | Speed 25ft (Forest Passage) | Battle Medicine used: Chumwi | Current conditions: | ◆◇↺

Gender

He/Him | N human leaf druid (Magaambyan attendant) 7 | hp 78/78; Hero Points 2/3 | AC 25 (26 w/shield; hardness 20 @ lvl 7); F+12E R+13E W+15E

About Chumwi Mtiwa

Pronouns He/Him
PFS# 855-2006
Faction Vigilant Seal

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N human leaf druid (Magaambyan attendant [Rain-Scribes]) 7
medium, human, humanoid

STATISTICS
Perception +15
Speed 25 (Forest Passage)
Languages common, druid, elven, jotun, mwangi, sylvan
STR +3, DEX +2, CON +1, INT +2, WIS +4, CHA +0

DEFENSE
AC 25
Fort +12E, Ref +13E, Will +15E

OFFENSE
Melee
...+1 striking staff of fire +13 (two-hand 1d8); Damage 2d4+3 B
...Dagger +12 (agile, finesse, thrown 10 ft., versatile S); Damage 1d4+3 P
Ranged
...Javelin +11 (thrown 30 ft.); Damage 1d6+3 P
...Holy Water +11 (thrown 20 ft.); Damage 1d6 Good + 1 Good splash
...Sling +11 (propulsive, range 50 ft., reload 1); Damage 1d6+1 B
Ammo
...Javelins 5
...Sling bullets 20

PRIMAL SPELLCASTING
Source druid
Order leaf
Primal Spell Attack +15E, Tradition DC 25
Prepared Spells
...4th dispel magic, restoration
...3rd fireball, holy light, lightning bolt
...2nd faerie fire, loose time's arrow, spider climb
...1st breathe fire (staff of fire), fear x2, gust of wind
...Cantrip (4th) detect magic (archetype), electric arc, ignition (staff of fire), light (1st; wayfinder), ray of frost, scatter scree, shield, stabilize
Focus Spells 1 focus points
...4th cornucopia

FEATS
Ancestry Adapted Cantrip, Sense Allies
Class Enhanced Familiar, Forest Passage, Magaambyan Attendant Dedication (Rain-Scribes)
General Toughness, Untrained Improvisation
Skill Battle Medicine, Natural Medicine, Quick Identification, Skill Training

SKILLS
Acrobatics +12T
Arcana +11T
Aspis Consortium Lore +11T
Athletics +12T
Crafting +9U
Deception +7U
Diplomacy +9T
Intimidation +9T
Medicine +14T
Nature +17M
Occultism +9U
Pathfinder Society Lore +11T
Performance +7U
Religion +13T
Society +9U
Stealth +9U
Survival +15E
Thievery +9U

GEAR
Magical Items +1 striking staff of fire, +1 hide armor, boots of elvenkind, feather token (ladder), healer's gloves, minor healing potion, holy water, obsidian goggles, primeval mistletoe, scroll of earthbind, scroll of heal (3rd) x2, scroll of neutralize poison, scroll of holy light, scroll of water breathing, wayfinder
Alchemical Items matchstick, lesser sea touch elixir
Mundane Items backpack, bag of ripe berries, bedroll, chalk x10, dagger, familiar satchel, flint and steel, healer's tools, primal symbol, javelin x5, rations (2 weeks), rope (50ft), sling (20 bullets), soap, torch x5, waterskin, winter clothing, wooden religious symbol, writing set, 494gp, 4sp, 7cp

Hero Point Log - PFS #7-03:

Campaign Coin: Unused

10/21/2025 Initial hero points (game start) [2/3]

Scenario Resources - PFS #7-03:

  • scroll of fly (4th) [Pathfinder Provisions]

    ITS
    Spell Templates