HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother bows to Zarta and Hamshanks. "Perhaps I have earned a day of leave from the institution? A Mother must spend time to take care of herself for her son, plus he speaks of needing to find another girlfriend. The last had such atrocious skin. Not a creature of beauty, that one." she remarks.
As Hamshanks departs, the Mother hands her purse to Zarta. "I believe you could use this." she says plainly, ensuring that she holds onto her scythe before departing with the men in white coats.
Her son dutifully follows her bowing to each and every person before taking his leave.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Coming across the path of a Loyalty Day parade, complete with floats, banners, and dancers, the Mother scowls and bumps rudely through the group. "Make way for your elders! Make way!" she bellows as people nearly bowl her over every step of the way.
Acrobatics-DC 16:1d20 ⇒ 6Fail.
---
Stumbling through, the Mother comes face to face with a wagon loaded with supplies for the celebrations. She makes a grab for the boxes of Loyalty Necklaces with Kung-Fu Grip (tm) to try and knock them loose onto the ground.
Strength-DC 13:1d20 + 2 ⇒ (15) + 2 = 17Success.
With a surprising movement, the 'woman' lifts a box over her head and chucks it back into the parade. The wood splinters as the collars leap and snap around, much like a box of snakes were released. Several parade goers and a few guards are snatched by the Loyalty Necklaces and dragged to the ground, forced to stay kneeling.
---
Giggling like a school girl, Chrysalis makes his way down an empty street before coming to a large roadblock: an Asmodean religious rite. He glee turns to a scowl as she waves her hand and utters the phrase "Flee, false prophet."
The lackey in charge of this rite suddenly is overcome with fear as he bolts from the scene, upturning the stone basin of congregant's blood onto the nearby festival-goers.
1st Level Necromancy; Cause Fear; Bending the rules a bit; Possible Success.
The Mother easily slides through the crowd as they turn to disarray, some fleeing to clean their expensive clothes and others bathing in the blood on the streets.
---
Coming upon the impromptu concert, the Mother grabs the microphone and loudly swears into it as Ace shrugs and smiles, happy to let a crazy fan do what she pleases.
"TURN DOWN THIS MUSIC! YOU WHIPPERSNAPPERS KEEP PLAYING THIS UNTIL ALL HOURS AND I HAVE TO WORK IN THE MORNING!" she yells, not quite sure what overcame her.
Perform-DC 16:1d20 + 4 ⇒ (12) + 4 = 16Success.
---
Finding guards blocking the main streets, the Mother cuts through a tavern that’s hosting a boxing match in its fighting pit. A waitress nearly runs into her and spills her beers all over the floor as Chrysalis' scythe appears at the woman's neck. "Watch your step, missy. Would hate for your blood to spill out on the floor as well." she threatens.
A few men try to intervene as the 'women' argue, but the Mother deftly shoves one man into a crowd near the match with the butt of her scythe. "Respect your elders!" he yells before disappearing out the back door. The man stumbles and knocks another man into the fighting pit, sending the nearby groups into a frenzy.
Intimidate-DC 16:1d20 + 9 ⇒ (11) + 9 = 20Success.
---
Seeing the docks, but none of her compatriots, the Mother shrugs and lifts her skirt, hustling to the ships. "I bet those bloody idiots got caught."
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Pfft... I wasn't hired to uninjure people, devilspawn." the Mother comments as she realizes that the mission might be over soon. "Bloody Decimvirate..." she mutters as she thinks of her padded cell, replete with a stool for her Son and about twenty porcelain dolls.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
I appreciate it. It seems the scenario really wanted us to have a Disable Device person or we missed something, so *shrug*.
"How do you lot want to do this?" asks the Mother. "Perhaps we can give these four some of those red cards we saw on the other prisoners and walk them out?" she suggests.
@GM: Have we seen a place where the guards would fill out those cards?
"Either that or we just walk them out as we have pretty much poisoned or knocked out all the guards." she says with a smile, letting her finger drift along the sharp blade hanging at her side.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother moves to the control panel and shrugs as Atanxi seems to be at a loss. "Blast it with your electricity. Perhaps you will just short circuit the whole thing." she remarks, considering the alternative of just bashing it with the hilt of her scythe.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother smiles cruelly as she is praised by Atanxi. "Finally, you are recognizing my superior intellect." she says to the man as she thinks on the matter.
She looks around the room for levers or any apparent way to control the chains. "Hmmm... Try slotting in the prisms around the room." she recommends to the rest of the party.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"As the envoy of the Paracountess, I shall keep these important documents." the Mother says as she deftly pockets them into her 'purse'.
After stowing the informative papers, the Mother examines the closed chest without touching it directly. She tries to lift the lid with the tip of her scythe.
---
"Now, let us find Zefiro and be on our way. I would like some Loyalty Day cake before they are all sold." she mentions as the Son stands by her side wordlessly.
With a scowl, she looks at Dandy. "Leave the petty cash. Pathfinders need not steal from the Nail."
I don't know if the scenario expects me to steal to get full gold, but Chrysalis wouldn't steal from Hellknights... for many reasons. S/He is insane, but not dumb.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
@EF: Did the blade retreat back into the door or does it look like the trap needs to be reset.
The Mother looks on as the airbender stabs himself on a trap. "Hmph, glad it's you and not me." she says as she watches in entertainment before turning to the book of Asmodeus.
"Hmm... Try 7, 4, 3, 8, 2, 6, 5, 9, 1." the Mother reasons as she scans the poem.
My Thoughts:
Asmodeus even stated
Of our wretched fate
That he hath reevaluated
Every spirit’s weight.
For what would be the fairest price
Of souls ixpressly grown
If I’ve an essence full of vice
And sin in evil Abrogail’s Thrice–
Damnéd Hall of Sacrifice to cast before his throne?
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother places the information about Zarta into her purse as the group interrogates Krima. "Yes... of course. We must give it a chance..." she says, focused on stowing the information.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Can't we just kill all of them and be done with it... Traitors are easy to ignore if everyone is dead." the Mother remarks as she follows the Hobo to the other guards as he offers stew to them.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Perhaps you three should take your comrades to the clinic." the Mother says with a wave of her scythe. "I'm sure that it is food poisoning based on how distasteful that slop looks." she says, emphasizing the word poison with a grin. "We will keep watch over the prison as we were assigned." she reassures the remaining trio.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother moves to look over the stew as another guard stirs it. "I hate to break this to you, but I did not offer to let you lot eat this... slop first out of kindness." she says with disdain. "I merely did not want to have to kill you when you took offense and tried to hit me, but now I grow tired of the facade and thought that you should be aware."
She deftly turns on one foot and moves to perch herself on a table, letting her son stand menacingly near her swinging feet.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Chrysalis's body reacts to the words as her scythe swings dangerously close to Atanxi's throat. "One more word of such tomfoolery will leave your voicebox on the floor." the Mother says with steel in her voice.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"So what's the word on Ianareth? Seems quite obnoxious to be the new liason to the Society. Expected a higher-ranking Hellknight to be appointed after Zarta's failure and abduction." remarks the Mother offhandedly as they are shown the archives. "He got some dirt on Thrune? Only way that a+!+#+~ would ever make it anywhere..." she mutters.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother looks at Atanxi. "You can eat later, idiot." she says with a scowl to the airheaded man. "We should relieve Asma, Brai, Tesante and Zir so they can recover and eat. We are only here until the other guards return from the emergency. You can stuff your face with moon pies at the festival after we are relieved!"
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The familial pair watches Zahaz take the lead and chooses to hold their tongues and their blade. "He becomes a bit testy when he hasn't eaten. I'm worse, but I had a few entrails for breakfast. Best do as he says." the Mother says, flashing an evil grin.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Why not just lure him away, slit his neck and then have a real Loyalty Day emergency that needs to be dealt with as we toss his body into a crowd and let the Bloody Nail guards completely drop their defenses?" asks the Mother, relishing the thought as she thumbs her blade, drawing a few drops of crimson blood.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
As Sameon approachs and prods her, the woman scowls at the creature. "Do not bother me, whelp!"
Turning her attention back to the Signifier, the Mother laughs as the woman falls. "Any last words?" she says as she raises her scythe high, the blade gleaming in the torchlight of the room.
Intimidate:1d20 + 7 ⇒ (12) + 7 = 19
@Atanxi: Since you have 5 NL, do you even need to make a stabilize check? Aren't you just unconscious, not bleeding out?
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother shrugs. "Well, I imagine you won't live long enough to find out if we ever would learn." she says before brandishing her scythe at the Signifier. "Kill her." she says to the Son.
Slam @ Signifier | Power from Despair:1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Damage | Power from Despair:1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Go handle what that man couldn't, Son." she says condescendingly with a flick of her wrist. The Son moves quickly up the stairs and across the balcony as the Mother follows at a slower pace.
Intimidate:1d20 + 7 ⇒ (17) + 7 = 24
"You should fear for your life." she says with a wry smile and a flash of her scythe.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"How dare you try to hit my son, you blathering idiots!" the Mother yells, berating the man. "If you are going to fight, at least do it correctly. Swing your sword with more killing intent, otherwise slaying you will not be quite as much fun!" she says with evil in her eye.
Intimidate @ Red:1d20 + 9 ⇒ (20) + 9 = 29
After she berates them, the Son bends over and throws out two haymakers, trying to beat the man into submission.
Slam @ Red + Prone Bonus:1d20 + 3 + 4 ⇒ (8) + 3 + 4 = 15+2 if Shaken from the Intimidate. Damage:1d6 + 1 ⇒ (6) + 1 = 7+2 if Shaken from the Intimidate.
Slam @ Red + Prone Bonus:1d20 + 3 + 4 ⇒ (6) + 3 + 4 = 13+2 if Shaken from the Intimidate. Damage:1d6 + 1 ⇒ (5) + 1 = 6+2 if Shaken from the Intimidate.
Also, the same miserable strikes as before (Will Saves).
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Son, if you do not strike down these insolent whelps before I lose my patience then I will bury you with them!" the Mother bellows as she snaps her fingers.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"This mission bores me. Should we just say we couldn't find it and move on? Not like anyone else has found this repository of garbage..." the Mother says with disdain.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother sees that the Son is distracted as combat finally arrives. She lashes out at the Son with the handle of her scythe, trying to smack him awake. "Pay attention, you bloody idiot!" she says as the handle swings through the air.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother and Son see that this room is more boredom and the Mother gently runs her finger along the blade of her scythe, drawing a bit of blood that seems to soak into the metal.
"Why the hell was I called in for this mission..." she mutters to herself as her Son follows behind.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Fortitude:1d20 + 4 ⇒ (19) + 4 = 23
The Mother is pierced by the broken longsword, but he hardy nature fends off the desiccation aura. "You snivelling twit." she scowls as she draws her scythe and takes a swing.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Sorry about that. I am travelling at the moment and fully expected to be able to post over the last few days, but my luggage with the laptop and phone chargers got lost. I'm back now, though!
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Hmm... so many skill checks for niche skills. Perfect...
The Mother sees the flighty man attempt it as the small creature with the half-orc tries to help. She deigns to help as she waves with her hand to the wall.
The Son moves quickly, deftly grabbing handholds before he is perched at the top. The Son is a bit surprised to see that the half-orc Zahaz is quickly behind him. He moves over to allow room for the half-orc at the top.
Climb-Son:1d20 + 1 ⇒ (18) + 1 = 19
Zahaz reaches out to grab a rope as the Son snatches another and the pair gives a quick tug, using their immense strength to secure the tarpaulin.
Strength-Son:1d20 + 1 ⇒ (15) + 1 = 16
"Not bad, Zahaz." says the son as his body dematerializes and sinks through the stone before emerging at the base of the wall.
The Son strides to the Mother and bows. "It is done." she pats him on the head idly as she looks out into the sandstorm.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother waits patiently as she watches to others leap and dance for the aristocrat. She contemplates just holding her scythe to his throat, but sees that this display might achieve the same result.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Look, we were sent by the Society to do a bunch of s!#@ty investigation work." the Mother says quite crassly. "We do not need to keep trying to impress some Chelaxian noble in order to go harvest some pumpkins again."
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Problem is our group seems to be filled with people who could care less to romance and woo people! Hah.
The Mother looks onward as the others speak to the dandy in the judge's robes. "Hmpfh... the hobo here is probably best suited to aid you, judge. Perhaps you can take him for the night in exchange for your aid." 'she' remarks crassly.
She cautiously waits with her son, thinking that this is still beneath her.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
@Dandy: Whatever have I done? :D
The Mother and Son glance at each other as the man explains a bit more. "You need to find a way to hide my scythe so we cannot be bothered by imbeciles at customs!" she says, berating the sullen man.
The Son merely nods. "Either way, let's get going. I have a hair appointment tomorrow in Khari. They use the finest Chelaxian slaves to perm my hair." she says as they quickly exeunt.
---
In Cheliax, fresh from 'her' appointment, the Mother stands by Atanxi with tightly curled locks, glistening in the sun.
"I care not for this Magistrate, but if he can make this painless, then perhaps it is needed." she remarks as her Son stands by quietly.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The Mother awaits with her son for the second meeting and leaps to 'her' feet when he enters. "What was that b++~$$*# mission?" she says, ready to berate the man. "You sent us to lop off the head of some nobody in a basement? Surely there is a better use for someone of my talents." she says with a scowl.
"Not to mention that this new mission is a waste of time." she says directly.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
Well, that was very disappointing for a scenario. I feel like I have no idea why we were even sent out here. Unless, the Decimvirate happened to know that some dude who we don't even know was a ghoul living in his old basement and basically doing nothing bad other than torturing a troll. Wow, this is a disappointing scenario.
Either way, I vote we wait for Tek for a few days, say until Friday, before continuing on without him. If we can get a fifth (or fourth) in the mean time, then I support that too, but I will just as easily play with three+pregen.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
The familial pair surrounds the ghoul with each other and try to decimate the undead before it kills Atanxi. "Bah! We can't let them die. Shane will put me back in the cell if the small one dies!" 'she' barks at the Son.
HP: 17/17 | AC 15 | T 10 | FF 15 | Fort +5 | Ref +0 | Will +2 | CMD 13 | Init. +0 | Craft (Dolls) +6 | Intimidate +10 | Kn. (Arc.) +6 | Sense Motive +4 | Spellcraft +6 | UMD +10
Resources:
Spells: 3/3
Active Buffs:
--
"Interesting... I wonder if I can see the future by looking into this troll's entrails." remarks the Mother as she moves forward, scythe in hand, peering into the moving organs.