Got the stat blocks... for soldier (modern heroes) vs. fighter (PF)...
Male Human Modern Hero (Soldier) 1
NN Medium Humanoid (Human)
Init +6; Senses Perception +2
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DEFENSE
AC 13, touch 13, flat-footed 11 (+2 Dex)
hp 11 (1d10+1)
Fort +2, Ref +3, Will +1
DR 3
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OFFENSE
Spd 30 ft.
Melee Greatsword +5 (2d6+4/19-20/x2) and
Unarmed Strike +5 (1d6+3/20/x2)
Ranged HK PSG1 7.62mm sniper rifle +5 (2d10+3/19-20/x3)
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STATISTICS
Str 17, Dex 14, Con 13, Int 10, Wis 12, Cha 8
Base Atk +1; CMB +6; CMD 17
Feats Brawl, Combat Martial Arts, Elusive Target, Improved Initiative
Skills Acrobatics +0, Climb +1, Craft: Explosives +4, Escape Artist +0, Fly +0, Knowledge: Tactics +4,
Operate Transport +6, Perception +2, Profession: Soldier +5, Ride +0, Stealth +4, Survival +5, Swim +1
Languages Common, Other Language
SQ Action Points: Strength, Critical Strike (Ex), Defensive Position (Ex), Military, Mute, Unattractive
Combat Gear Greatsword, HK PSG1 7.62mm sniper rifle, Undercover Vest; Other Gear Backpack, License: Military, Licensed
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TRACKED RESOURCES
Action Points: Strength - 4/4
Reputation - 1/1
Wealth - 6/6
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SPECIAL ABILITIES
Action Points: Strength
Critical Strike (Ex) This aid provides a +1 competence bonus on damage checks.
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Defensive Position (Ex) 1 Action Point for +2 to AC & Reflex when having cover.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Military Covers any of the branches of the armed forces
Mute You cannot speak. You cannot use any ability that requires you to speak.
Unattractive -8 to all Charisma based checks when someone can see you
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Male Human Fighter (Two-Handed Fighter) 1
NN Medium Humanoid (Human)
Hero Points 1
Init +6; Senses Perception +1
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DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +2 Dex, +1 dodge)
hp 11 (1d10+1)
Fort +3, Ref +2, Will +1
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OFFENSE
Spd 30 ft.
Melee Greatsword +5 (2d6+4/19-20/x2) and
Unarmed Strike +4 (1d3+3/20/x2)
Ranged Longbow, Comp. (Str +0) +3 (1d8/20/x3)
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STATISTICS
Str 17, Dex 14, Con 13, Int 10, Wis 12, Cha 8
Base Atk +1; CMB +4; CMD 17
Feats Dodge, Improved Initiative, Weapon Focus: Greatsword
Skills Climb +6, Escape Artist +1, Fly +1, Intimidate +3, Ride +1, Stealth +1, Survival +5, Swim +2
Languages Common
SQ Hero Points (1)
Combat Gear Greatsword, Longbow, Comp. (Str +0), Studded Leather;