Gath Morian

Choztu Spellshard's page

67 posts. Alias of Fallen_Mage.


Full Name

Choztu Spellshard

Race

Dwarf

Classes/Levels

Wizard

About Choztu Spellshard

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CHOZTU SPELLSHARD
Male Dwarf Wizard 1
LN Medium Humanoid (Dwarf)
Init +2; Senses Darkvision; Perception +0
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DEFENSE
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AC 12, touch 12, flat-footed 10. . (+2 Dex)
hp 7 (1d6+1)
Fort +1, Ref +2, Will +2
Defensive Abilities Defensive Training; SR 6
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OFFENSE
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Spd 20 ft.
Melee Dagger +0 (1d4/19-20/x2) and
. . Unarmed Strike +0 (1d3/20/x2)
Ranged Crossbow, Heavy +2 (1d10/19-20/x2)
Special Attacks Metal Rending
Wizard Spells Known (CL 1, 0 melee touch, 2 ranged touch):
1 (2/day) Magic Missile (x2), Gravity Bow (DC 15)
0 (at will) Acid Splash, Read Magic (DC 14), Prestidigitation (DC 14)
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STATISTICS
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Str 10, Dex 14, Con 12, Int 18, Wis 10, Cha 8
Base Atk +0; CMB +0; CMD 12
Feats Rapid Reload: Crossbow, Heavy, Scribe Scroll, Wizard Weapon Proficiencies
Traits Focused Mind, Scholar of the Great Beyond: Knowledge (History)
Skills Knowledge (Arcana) +8, Knowledge (Dungeoneering) +8, Knowledge (Engineering) +8, Knowledge (History) +9, Knowledge (Local) +8, Knowledge (Planes) +9, Spellcraft +8 Modifiers Lorekeeper
Languages Common, Draconic, Dwarven, Giant, Gnome, Terran
SQ Bonded Object: Amulet (1/day) (Sp), Fire, Hatred +1, Iron Skin +2 (7/day) (Su), Slow and Steady, Stability +4, Stonecunning +2
Combat Gear Bolts, Crossbow (24/30), Crossbow, Heavy, Dagger; Other Gear Amulet, Backpack, Masterwork (2 @ 8 lbs), Bedroll, Case, map or scroll (4 @ 0 lbs), Ink (1 oz. vial, black), Inkpen, Parchment (sheet) (4), Pouch, belt (1 @ 0.5 lbs), Pouch, belt (2 @ 0 lbs), Spell component pouch, Spellbook, wizard's (blank), Waterskin
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SPECIAL ABILITIES
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Bonded Object: Amulet (1/day) (Sp) DC 20 + spell level to cast spells without the bonded object. Once per day, you can cast any spell in your spellbook for free.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Fire Classical opposition school for: Water
Five-Element opposition school for: Metal

You must spend 2 slots to cast spells from the Fire school.
Focused Mind +2 to Concentration checks
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Iron Skin +2 (7/day) (Su) Increase natural armor bonus for 10 minutes.
Lorekeeper +2 for Knowledge (History) checks relating to dwarves and their enemies. These checks can be made untrained.
Metal Rending (Su) Deal extra damage vs metal armored/bodied foes. At 20th level roll twice vs SR and take higher.
Rapid Reload: Crossbow, Heavy You can reload fast with one type of Crossbow.
Slow and Steady Your base speed is never modified by encumbrance.
Spell Resistance (6) You have Spell Resistance.
Stability +4 Gain bonus to CMD vs bull rush/trip while standing on ground.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.
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Background:
Choztu Spellshard, an odd dwarf indeed, has had a thirst for knowledge ever since he could read. Being the son of the clan Lorekeeper only added fuel to the flame. He spent a great deal of time pouring over old tomes and scrolls, particularly the ones pertaining to the planes of existence and world history. But what he gained in knowledge, Choztu lost in social graces.

When he discovered a book, entitled The Structure of Magic, this young dwarf found his true calling. He began to study magic with the clan clergy and they taught him well. It was during this period in his life that he learned of an inherent ability to resist magic. While this may have had a slight dampening effect on his arcane studies, Choztu learned to focus beyond it. In addition to learning magic from the clerics, he was also taught some tricks with a crossbow, discovering he was better at shooting things than bashing them.

But one can only read about exotic places for so long before you yearn to see them. So one day Choztu packed up his belongings and headed to the nearest city, Kaer Maga. Upon arriving, he learned of the desecration of the tombs. Enraged that anyone would defile the ancestors of anyone, the Dwarven Wizard signed up for the investigation.