Kobold

Charz's page

32 posts. Organized Play character for Gum B the chewy.


Full Name

Charz Cuteree

Race

Vesk

Classes/Levels

Soldier (Bombard) 1 | Stamina 8/8 HP 13/13 Resolve 4/4 | EAC 15 KAC 18 | CMB +4 CMD 28 | F: +3, R: +1, W: +2 | Init: +1 | Perc: +0, SM: +0 | Speed 30ft | Active Conditions: none

Gender

CN Male

Strength 16
Dexterity 12
Constitution 12
Intelligence 10
Wisdom 11
Charisma 12

About Charz

PFS #202498-705
Experience 1
Faction Second Seekers
Wealth 145 Credits, 2 Rep (Second Seekers) 2 Fame
____________________________`______________________________________

Charz Cuteree
Soldier 1 (Bombard)
CN Male Humanoid (Vesk)
Init +1; Senses Low-light visionPerc +0, SM +0,

--------------------
Defense
--------------------
EAC 15, KAC 18
Stamina 8 HP 13 Resolve 4
Fort +3, Ref +1, Will +2, +2 vs fear effects

--------------------
Offense
--------------------
Speed 30 ft.
Melee Unarmed attack +4 (1d3+3 B), or Tactical Doshko (1d12+3 P)
Ranged Azimuth Artillery Laser +3 (1d10 F, range 120), or Frag Grenade I (1d6 P, 15ft radius, range 35)
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities

--------------------
Statistics
--------------------
Str 16, Dex 12, Con 12, Int 10, Wis 11, Cha 12
Base Atk +1; CMB +4; CMD 28
Feats Weapon Focus (Heavy Weapons)
Theme Icon (Cook)
Languages Common, Vesk, Eoxian
SQ
Skills Athletics +6 (ACP1), Culture +4, Intimidate +5, Profession (Cook) +9 (+10 for day job)
Combat Gear Tactical Doshko, Azimuth Artillery Laser, Basic Iridishell armor, Spare Battery, Frag Grenade I x2
Other Gear Professional Toolkit (Cook), Professional Clothing, Industrial Backpack, Fire Extinguisher

--------------------
Special Abilities
Grenade Expert (Ex) You increase the range increment of your thrown grenades by 5 X your strength bonus (+15). In addition, you're able to salvage enough materials to create a grenade without paying for it. Creating a grenade takes 10 minutes. You can create any grenade whose item level is less than or equal to your soldier level, but this grenade is unstable and only you can use it effectively. If anyone else tries to use the grenade, it is a dud. You can have only one grenade created by this ability at one time (if you create a new grenade using this ability, the old grenade no longer works).
--------------------

My Boons:

[][][]Faction's Friend (Social Boon): By assisting various factions of the Starfinder Society, you have proven yourself a dependable asset. By slotting this boon, if you would fail to earn Fame at the end of an adventure by failing to fulfill a success condition, you can check one of the boxes on this boon. Doing so reminds your current championed faction of your past exploits, and you still earn one Reputation (but no Fame) with that faction as if you had successfully fulfilled the condition. You can use this boon only if you would also gain at least 1 XP for completing the adventure.
Marked Field Agent (slotless boon): Having met the amalgam of intelligence known as Guidance, you have successfully completed your induction into the Starfinder Society. The Society offered you a subdermal implant as part of your commencement. You received this augment for free.
Star Sugar Heartlove!!!! (Slotless boon): During your commencement missions, you had the chance to pick up your own copy of the latest album from sugar pop sensation Strawberry Machine Cake. This Album is already a Pact Worlds hit and has quadrupled in price. You can resell the album for 200 credits prior to the start of your next adventure. If you sell the album, cross this boon off your Chronicle sheet. Alternatively you can decide to keep the album, which might somehow prove useful in the future.

Bot Me!:

Spunky's a strange being. He is unusually quiet, but absolutely happy to speak in signed common if anyone around knows it. It's awful to live on Aucturn.

If combat breaks out, Spunky will hang back and use ranged attacks, or even reach with his taclash, unless their either appears to be a need for melee or he could finish off something with a charged solar flare or his solar weapon.

[dice=solar weapon]1d20+2[/dice]

[dice=taclash]1d20+2[/dice]