
Charizard |
Games like chess stand the test of time, as they are simple to play, hard to master. The chess market is in selling new boards, pieces, not in new rules.
BUT..
For any RPG that tries to simulate a heroic lifestyle is a matter of opinion of what is the best approach to capture the feel of the genre. It could be said that a perfect edition could be created then the corporate entities would simply continue to provide support in the form of adventures, miniatures and accessories to survive. Like chess the rules would stand on how to attack, cast a spell or craft a sword.
The problem is the business model supports the creation of books that modify and redefine the rules set. These books form the basis of the business at hand. Thus new versions of all games are required to maintain the business model over the years.
It would be interesting to say 4.0 is THE Definitive Version of D&D, defining the function of the game through its rule set then shift the focus to developing worlds and accessories. A rules counsel would then oversee the rules; by first authorizing errata in the early stages then making rule calls in the later stages of the game. So the system of how to attack, wound, move would be set in stone, much like the rules for chess, the focus would then shift from the rules to world development, tournament play, and so forth and the business model would shift to this configuration, supporting the core for years to come.
A dream I know
KM
I like your ideas about having a solid game model. like chess you could just enjoy playing Dungeons & Dragons with out rereading the same game all over again. Support with cool game products and fun tournaments would be great because players over time would learn the game and get more creative. Less time pouring over a new game would mean more time playing the game and better time spent with family and friends.
I also like your idea of a D&D consel. I would like to take it one step futher and suggest fans unite and buy D&D from wizards of the coast form a non profit and manage the publishing and distribution of the game we love. With the game in the new publishers possession the consel could decide what editions to publish 1,2,3 or continue withe the 3.5 rule set.
One more thing, a game does not have to always change in order to be good. I guess WOTC likes to pull the wool over peoples eyes and pull the rug from under their feet. They may be the man at TCGs but I have no reason to stick with a company that behaves like this. Trust me there is life after D&D and many other good companys to buy rpgs from.