Elf

ChampionBot's page

3 posts. No reviews. No lists. No wishlists. 1 alias.


RSS


Hi again Mr. James Jacob! Long-ish time since I asked a question but I've got another one for you, I'll preface this with it being a first edition question.
In first edition there is a feat called Planar Heritage, its very similar to racial heritage where it has a line about meeting prerequisites for certain benefits: "You must have the requisite physical features to gain certain benefits, as determined by the GM (for example, you cannot gain feats that augment your tail’s abilities if you do not actually have a tail)."

My group in the world I run is currently at odds with how this ability works on (EX) abilities such as https://aonprd.com/FeatDisplay.aspx?ItemName=Aquatic%20Ancestry which gives you the Amphibious ability if you are an an Undine who takes this feat, does this mean that Undine have the ability to breath water 'Normally' but don't unlock it without this feat? In a similar manner if an Planar Heritage (Aasimar) went down the feat chain to get abilities could they get https://www.aonprd.com/FeatDisplay.aspx?ItemName=Angelic%20Blood
or https://www.aonprd.com/FeatDisplay.aspx?ItemName=Angel%20Wings?


1 person marked this as a favorite.

Alrighty, my apologies then, yes this is a 1st edition question, didn't mean to mess with your headspace about this sort of question but I believe the question I'm trying to ask is...
"Is there an interaction with Uncanny Dodge on a Blind Creature?"
A Barbarian or Rogue is Blinded, do they still retain DEX to AC in that sorta situation?


1 person marked this as a favorite.

"Blinded
The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength– and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them."
"Invisible
Invisible creatures are visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any). See the invisibility special ability."
"Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Combat) against her.

If a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge (see below) instead."
My question pertains to the interaction of Uncanny Dodge vs Blinded, I had been informed by a Gamemaster of a game I'm running that creatures maintained their Dex to AC if fighting while blinded as the Blind Status treated enemies as effectively invisible to them.
Looking to get a clarification from you if possible, just to try and see if maybe its possible they were right or wrong?