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I have issues with the narrative of just hand waving your ship to be better. It isn't a bad system really just something that I as a story teller have a problem with when trying to run the game.
I thought of a solution and needed help figuring out if it is a good one or I am trying to hard.

My thoughts are that all starships have some kind of AI or spirit or a combination of the two that attunes with it's primary crew. I say primary crew to indicate the officers of larger ships or the entire crew of smaller ships. Primary crew determines how much the ship learns and adapts to the needs of said crew. As they advance in level and become more powerful the ship does as well. Almost like a character class for the ship it's self. The UBP can be changed by the ship it's self when it is docked and the crew no longer boarded. It will of course do so only at the request of the PC's but this would explain as to why it changes as it does. The AI also has the ability to be stored with the party and should the worst happen the ship can be reformed as per the with the right amount of credit and time.

This of course does not mean that you have to have an NPC as the ship it could of course speak to the party if you like but I see it as more of an internal system that works with the party as opposed to an individual that has it's own goals.

This could be a bad idea and I am not sure if I am missing something but I would love some feed back. Thank you in advance and have an awesome day!


I have issues with the narrative of just hand waving your ship to be better. It isn't a bad system really just something that I as a story teller have a problem with when trying to run the game.
I thought of a solution and needed help figuring out if it is a good one or I am trying to hard.

My thoughts are that all starships have some kind of AI or spirit or a combination of the two that attunes with it's primary crew. I say primary crew to indicate the officers of larger ships or the entire crew of smaller ships. Primary crew determines how much the ship learns and adapts to the needs of said crew. As they advance in level and become more powerful the ship does as well. Almost like a character class for the ship it's self. The UBP can be changed by the ship it's self when it is docked and the crew no longer boarded. It will of course do so only at the request of the PC's but this would explain as to why it changes as it does. The AI also has the ability to be stored with the party and should the worst happen the ship can be reformed as per the with the right amount of credit and time.

This of course does not mean that you have to have an NPC as the ship it could of course speak to the party if you like but I see it as more of an internal system that works with the party as opposed to an individual that has it's own goals.

This could be a bad idea and I am not sure if I am missing something but I would love some feed back. Thank you in advance and have an awesome day!


I have issues with the narrative of just hand waving your ship to be better. It isn't a bad system really just something that I as a story teller have a problem with when trying to run the game.
I thought of a solution and needed help figuring out if it is a good one or I am trying to hard.

My thoughts are that all starships have some kind of AI or spirit or a combination of the two that attunes with it's primary crew. I say primary crew to indicate the officers of larger ships or the entire crew of smaller ships. Primary crew determines how much the ship learns and adapts to the needs of said crew. As they advance in level and become more powerful the ship does as well. Almost like a character class for the ship it's self. The UBP can be changed by the ship it's self when it is docked and the crew no longer boarded. It will of course do so only at the request of the PC's but this would explain as to why it changes as it does. The AI also has the ability to be stored with the party and should the worst happen the ship can be reformed as per the with the right amount of credit and time.

This of course does not mean that you have to have an NPC as the ship it could of course speak to the party if you like but I see it as more of an internal system that works with the party as opposed to an individual that has it's own goals.

This could be a bad idea and I am not sure if I am missing something but I would love some feed back. Thank you in advance and have an awesome day!