Chaos Arrow

Celvi Gloomappl's page

255 posts. Alias of chadius.


Race

Female Gnome Sorcerer (Hag) 4 | Perception 6 |

Classes/Levels

HP 40/40 | AC 17 | Saves 8/7/8 (+1 vs Illusions) |

Gender

Spells -/4/1 | Focus Pool 1 |

Languages

Common, Gnomish, Sylvan

Strength 10
Dexterity 12
Constitution 14
Intelligence 14
Wisdom 10
Charisma 18

About Celvi Gloomappl

This is a Pathfinder 2 character.

Occult Evolution spell of the day: Restoration

Holding onto an Acid Flask

98 sp

Defense:
HP 40
AC 10 + 2 Trained + 1 Dex + 4 Level = 17

Fort 2 Trained + 2 Con + 4 Level = 8
Reflex 2 Trained + 1 Dex + 4 Level = 7
Will 4 Expert + 0 Wis + 4 Level = 8

Illusion Sense (Page 44)
+1 to Will saves vs Illusions
When you come within 10 feet of an illusion that can be disbelieved, the GM rolls a secret check for you to disbelieve it, even if you didn’t spend an action to Interact with the illusion.

Spells:

Spell DC: 10 + 2 Trained + 4 Level + 4 Cha = 20
Reach Spell:

Focus Pool 1 point per day, maximum 3

Hag Bloodline
Jealous Hex (Page 405)

Cantrips
Dancing Lights (Page 327)
Daze (Page 327)
Ghost Sound (Page 340)
Mage Hand (Page 349)
Message (Page 351)
Read Aura (Page 362)
Telekinetic Projectile (Page 377)
[dice=Telekinetic Projectile]1d20+10[/dice]
[dice=Damage]2d6+4[/dice]

Level 1 4/day
Bless (Page 321)
Command (Page 325)
Fear (Page 337)
Illusory Disguise (Page 345, Hag Bloodline)

Level 2 4/day
Touch of Idiocy (Hag Bloodline)
Illusory creature
[dice=Illusory Creature]1d20+9[/dice]
[dice=Mental Nonlethal Damage]1d4+4[/dice]
Invisibility
Telekinetic Maneuver

Skills:

Acrobatics 2 Trained + 1 Dex + 4 Level = 7
Deception 2 Trained + 4 Cha + 4 Level = 10
Intimidate 4 Expert + 4 Cha + 4 Level = 12
Lore: Hag 2 Trained + 2 Int + 4 Level = 8
Lore: Theater 2 Trained + 2 Int + 4 Level = 8
Occultism 2 Trained + 2 Int + 4 Level = 8
Perception 2 Trained + 0 Wis + 4 Level = 6
Performance 2 Trained + 4 Cha + 4 Level = 10
Society 2 Trained + 2 Int + 4 Level = 8
Thievery 2 Trained + 1 Dex + 4 Level = 7

Untrained Improvisation
Proficiency bonus for untrained skills is half your level. Cannot use trained-only actions.

Illusion Sense (Page 44)
+1 Perception and Will saves vs Illusions
When you come within 10 feet of an illusion that can be disbelieved, the GM rolls a secret check for you to disbelieve it, even if you didn’t spend an action to Interact with the illusion.

Impressive Performance (Page 262)
Your performances inspire admiration and win you fans. You can Make an Impression using Performance instead of Diplomacy

Offense:

Morningstar (Page 280)
Group: Club
Versatile: Bludgeoning or Piercing
[dice=Morningstar]1d20+4[/dice]
[dice=Damage]1d6[/dice]

Hand Crossbow (Page 281)
Group: Bow
Range: 60 ft
[dice=Hand Crossbow]1d20+1+4[/dice]
[dice=Damage]1d6[/dice]

Character Creation:
Female

Ancestry
Umbral Gnome (Page 44)

Background
Entertainer (Page 61)

Class
Sorcerer (Page 191)
Hag Bloodline (Page 192, 197)

Equipment
101 sp

Explorer's Clothing (1 sp, Bulk L) (Page 276)
Morningstar (10 sp, Bulk 1) (Page 280)
Hand Crossbow (30 sp, Bulk L) (Page 281)
10 crossbow bolts (1 sp) (Page 281)
Adventurer's Pack (7 sp, Bulk 2) (Page 287)

-----
Bloodline - Hag
Sorcerer spellcasting
Spell repertoire

Speed 25
Ability Boosts

Hit Points
8 Ancestry + 6 Sorcerer + 2 Con bonus

Attributes

Ancestry : Str -2, Con +2, Int +2, Cha +2
Background : Str +2, Cha +2
Class : Cha +2
Free boosts: Dex +2, Con +2, Int +2, Cha +2

Final stats: Str 10, Dex 12, Con 14, Int 14, Wis 10, Cha 18

Skills
Acrobatics (T)
Deception (T)
Intimidate (T)
Lore: Hag (T)
Lore: Theater (T)
Occultism (T)
Perception (T)
Performance (T)
Society (T)

Languages
Gnome Ancestry: Common Gnomish Sylvan
Int Bonus: 2 more languages

Traits
Gnome, Humanoid

Senses
Low-Light Vision
Darkvision

Feats
Illusion Sense (Page 44)
+1 Perception and Will saves vs Illusions
When you come within 10 feet of an illusion that can be disbelieved, the GM rolls a secret check for you to disbelieve it, even if you didn’t spend an action to Interact with the illusion.

Fascinating Performance (Page 261)

Saving Throws
Fortitude (T)
Reflex (T)
Will (E)

Weapon Proficiencies
Simple (T)
Unarmed (T)

Armor
Unarmored (T)

Spells
Trained in Occult spell attack rolls
Trained in Occult spell DCs

(T) + 4 Cha bonus (Page 447)
Spell DC: 17

Spells known
Cantrips - 4 + Daze
1st - 2 + Illusory Disguise

Spells per day
Cantrips 5
1st 3

Focus Pool 1
Jealous Hex (Page 405)

Blood Magic: Spiteful curses punish your foes. The first creature that deals damage to you before the end of your next turn takes 2 mental damage per spell level and must attempt a basic Will save.

Feat
Reach Spell (Page 198)

Level 2:

Spells per day: 5 cantrips, 4 1st level
New level 1 Spell:
Command (Page 325)

New 2 Cantrips via Cantrip Expansion:
- Dancing Lights (Page 327)
- Mage Hand (Page 349)

Skill Feat
Impressive Performance (Page 262)

Sorcerer Feat
Cantrip Expansion

Max HP is 6 + 2 Con (24 total)

Proficiency Bonus is now 2

I'm level 3:

Celvi level 3 sorcerer
HP: 6 + 2 Con (32 HP total)

2nd level spells
3 2nd level spells per day
signature spells
Touch of Idiocy

And 2 more spells
Illusory creature
Telekinetic Maneuver

general feat
Untrained Improvisation
Skill bonus for untrained skills is now +1

skill increase
Intimidation is now Expert

I'm Level 4:

Sorcerer Level 4

HP 6 Sorc + 2 Con (40 total)

Proficiency bonus + 1 (now +4)

Skill Bonus for untrained skills +1 (now +2)

Skill Feat
Intimidating Glare

Sorcerer Feat
Occult Evolution
- Now trained in Thievery 2 Trained + 1 Dex + 4 Level = 7

Spells per day (1 more level 2 spell)
Spells known (1 more level 2 spell)
- Invisibility