Combat Gear lesser acid elemental metamagic rod, lesser reach metamagic rod[APG], potion of fly (2), antiplague (2), antitoxin (2), vermin repellent (2); Other Gear clear spindle ioun stone, cloak of resistance +3, handy haversack, heavyload belt, malleable symbol, phylactery of positive channeling, pink and green sphere ioun stone, wayfinder, cold weather outfit, wrist sheath, spring loaded, wrist sheath, spring loaded, 6,666 gp
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Special Abilities
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Blackened Your hands and forearms are shriveled and blackened. You take a –4 penalty on weapon attack rolls
Change Shape (Su) Assume a single human form.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Dilettante You can make untrained Knowledge checks up to DC 15.
Enhanced Cures (+7 cap) (Su) For cure spells, any level caps in the spell become oracle or shaman level.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Kitsune Magic Kitsune add 1 to the DCs of any saving throws to resist enchantment spells that they cast.
Lay on Hands (1d6 hit points, 8/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Misfortune (Ex) At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it's worse than the o
Oracle Channel Positive Energy 6d6 (11/day, DC 20) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Quick Channel Channel energy faster by expending more uses
Reactive Healing When dmg would reduce you to 0 or fewer hit points, expend channel or lay on hands as imm act to heal yourself.
Selective Channeling Exclude targets from the area of your Channel Energy.
Smite Evil (1/day) (Su) +7 to hit, +2 to damage, +7 deflection bonus to AC when used.