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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Hey all, I'm heading out Sunday on a LONG-delayed family trip to Greece. I won't be back until May 29. I'm hoping to start posting again May 30, jetlag permitting. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Fist (Power Attack): 1d20 + 14 - 3 + 1 ⇒ (8) + 14 - 3 + 1 = 20
Caspan hustles over, throwing a fist. "Leave the cow alone!" he orders. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 23, touch 16, flat-footed 20, CMD 28 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +10, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 2/7; knockout (DC 18) 0/1 Effects: weapon of awe (+2 damage, shaken on a crit hit), shield of faith (+3 AC), haste, bone fists (+1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons), zephyr's fleetness (+30 foot enhancement bonus to land speed), Boar Ferocity, Vital Strike Caspan continues laying about him, trying to put down the rest of these hobgoblins before they can cause any trouble. The bony spurs on his fists keep them from cracking as they usually do when he brawls. Brawler's flurry (unarmed, Power Attack): 1d20 + 14 - 5 + 1 ⇒ (8) + 14 - 5 + 1 = 18
Brawler's flurry (haste bonus attack): 1d20 + 14 - 5 + 1 ⇒ (15) + 14 - 5 + 1 = 25
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 23, touch 16, flat-footed 20, CMD 28 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +10, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 2/7; knockout (DC 18) 0/1 Effects: weapon of awe (+2 damage, shaken on a crit hit), shield of faith (+3 AC), haste, bone fists (+1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons), zephyr's fleetness (+30 foot enhancement bonus to land speed), Boar Ferocity, Vital Strike Caspan continues dishing out punches to any hobgoblins still standing around him, trying to lay out as many as he can as quickly as he can. Looks like my troop is still up and fighting so going to continue trying to dismantle that...
Brawler's flurry (haste bonus attack): 1d20 + 14 - 5 + 1 ⇒ (19) + 14 - 5 + 1 = 29
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 23, touch 16, flat-footed 20, CMD 28 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +10, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 2/7; knockout (DC 18) 0/1 Effects: weapon of awe (+2 damage, shaken on a crit hit), shield of faith (+3 AC), haste, bone fists (+1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons), zephyr's fleetness (+30 foot enhancement bonus to land speed), Boar Ferocity, Vital Strike Caspan moves to the closest tent where he can hear noise and gets ready to hit anything that emerges. Move to wherever, which shouldn't be a huge issue with haste; then ready a punch, using Vital Strike, which I picked up via martial flex
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 23, touch 16, flat-footed 20, CMD 28 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +10, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 0/7; knockout (DC 18) 0/1 Effects: weapon of awe (+2 damage, shaken on a crit hit), shield of faith (+3 AC), haste, bone fists (+1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons), zephyr's fleetness (+30 foot enhancement bonus to land speed), Realizing they're close, Caspan rushes forward and leaps on the nearest guard, trying to put him down quickly! He drives his fist hard right into the guard's jaw, shattering bone and spraying blood. Fist (Power Attack): 1d20 + 14 - 3 ⇒ (20) + 14 - 3 = 31
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() FYI, I've got a new direct report starting Monday, so will be spending the week onboarding him. Compound that with another employee being off, so my covering his shift at the end of the day, and I don't know how much I'll be posting this coming week. Then Friday and Saturday is Passover, so don't expect I'll be posting then and maybe not Sunday morning. I hope to be be back to regular posting April 18. Obviously feel free to DMPC (or PPC) me. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() You can probably skip guardian of faith on Caspan, since I already have shield of faith. Quick stats:
HP 83/83 AC 23, touch 16, flat-footed 20, CMD 28 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +10, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 0/7; knockout (DC 18) 0/1 Effects: weapon of awe (+2 damage, shaken on a crit hit), shield of faith (+3 AC), haste, bone fists (+1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons), zephyr's fleetness (+30 foot enhancement bonus to land speed), invisibility, Caspan creeps closer under the veil of invisibility. He looks back, wondering what their signal will be for him to actually attack. Stealth: 1d20 + 6 + 20 ⇒ (3) + 6 + 20 = 29 ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Caspan will also plan to charge ahead. I'll pick a couple feats to grab, but those may depend on other tactics so I'll post that with my first action. "I guess just rushing in can't go wrong, right? A lot easier than trying to reconnect the place more first..." [ spoiler=Status]
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() "So could these,"[/b] Caspan says, hoping up his fists, knuckles bloody as usual. "Can't Father Emil looks through the eyes of some aviators or something? I think he did that once or twice, didn't he?" I think someone used some birds to scout before, no? ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Appraise: 1d20 + 4 ⇒ (3) + 4 = 7 "I don't know, short stuff," Caspan disagrees. "I don't think it's worth that much. It's good to be perspirational, but I wouldn't get my hopes up that much." He scratches his head. "There's a city around here, right? Maybe we bring this all there, then I guess we can go connoiter that hob camp..." ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Caspan grabs a cart and starts running with it to get out of the mine. "Let's excavate out of here before the whole thing collapses!" he calls. That action is assuming the miners can walk. If not, he'll see if there's an empty cart he can throw them in or just carry one of them. He'll suggest the cow carry the other one. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Strength: 1d20 + 4 + 4 ⇒ (15) + 4 + 4 = 23 Includes 2 aids Caspan grunts and groans as he lifts the wagon. "Come on, get out now!" he growls as he gets it up just enough. Letting it crash back down afterward, he turns to the moose-herder. "Thanks. You're stronger than you look!" ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Caspan shrugs and looks around at the others. He could probably help. But seems odd that these two survived when the hobgoblin didn't. "How come you're not pulling up dairies?" he asks, keeping a wary eye on them. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() "You pilfered his belt, huh?" Caspan says. "Didn't think you had it in you. Bet the ass-mars wouldn't be happy about it, but they probably don't need help keeping their pants on..." ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Status:
HP 83/83 AC 18, touch 12, flat-footed 16, CMD 24 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +9, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 0/7; knockout (DC 18) 0/1 Effects: "Dumb solar-fugs!" Caspan says as he tosses his crossbow to the ground and starts driving his fists into the nearest bug thing. Enter Boar Style, then attacking the one to my southwest.
Crit?: 1d20 + 14 - 5 ⇒ (20) + 14 - 5 = 29
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() I'm on vacation this week, so not sure how much time I'll have for posting. I may still have time to post today and Tuesday, but definitely don't expect to be posting Wednesday-Friday. I'm hoping to get going again Saturday evening. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() LOL @Grenwold. Defused my response before I could even make it! Caspan moves to the lip of the wall and fires his crossbow -- not coming anywhere close to his target. "Stupid thing must've broken since last time I used it!" Heavy crossbow: 1d20 + 10 ⇒ (1) + 10 = 11 ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Earlier
Now
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Perception: 1d20 + 8 ⇒ (16) + 8 = 24 "Looks like there's a way to get down below," Caspan points out. "We could probably clear it." He looks to see if the moose wants to move all the heavy stuff so he won't have to do it himself. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 18, touch 12, flat-footed 16, CMD 24 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +9, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 1/7; knockout (DC 18) 0/1 Effects: Caspan closes in on the nearest quarrygeist and throws a fist at it. "They're not so tough!" he encourages his companions. Fist (Power Attack): 1d20 + 14 - 3 ⇒ (19) + 14 - 3 = 30
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Perception: 1d20 + 8 ⇒ (15) + 8 = 23 "You're probably just hallucinationalizing," Caspan says. "Probably just some dumb rocks." He heads over to kick it to prove his point. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Caspan grumbles but helps with the burial details, stomping obliviously over any tracks no Know (nature). "Well, we're not going to get there by sitting around," he grumbles. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() "I mean, once you decompensate down to bones, I don't think you really care what happens to you, right?" Caspan says. "I mean unless you're a lick, I think it's the carty-ledge that really cares." ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() I forgot, Caspan has bone fists active. So +1 to natural armor, +2 to damage rolls, if any of those hit. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Quick stats:
HP 83/83 AC 18, touch 12, flat-footed 16, CMD 24 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +9, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 1/7; knockout (DC 18) 0/1 Effects: haste, lunge 2/10 Caspan steps into the closest suit of armor as he falls into his fighting stance and tries to knock it over before pummeling it. "They're not so tough!" he calls out as his fists slam into metal. Swift action: Assume Boar stance, 5-foot step, full attack
Haste: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
And AoO if they try to stand up (unarmed, flurry): 1d20 + 14 - 2 ⇒ (7) + 14 - 2 = 19
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() As a heads-up, I'm getting a tooth extracted Wednesday. I'll presumably be on some sort of pain killer for a few days afterward, so not sure how that will affect my posting. I'll post tomorrow (Tuesday), but I'd say feel free to bot me after that if I'm ever holding things up. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Status:
HP 83/83 AC 18, touch 12, flat-footed 16, CMD 24 (+1 vs. grapple; +2 vs. dirty trick; +4 vs. trip); 25% chance to negate criticals Fort +10, Ref +9, Will +3 (+1 resistance bonus to recover from a continuing effect) Unbreakable Survivor (11 hp) 0/1 Martial Flexibility 0/7; knockout (DC 18) 0/1 Effects: haste Caspan steps up, ready to fight the armors when they get a little closer. Seeing their reach, he ready himself to be at a bit of a distance. Swift action to get Lunge, 5-ft. step, ready action to punch the first armor that gets close. -2 to AC if I do need to lunge, as I assume I will. Fist (Power Attack): 1d20 + 14 - 3 ⇒ (6) + 14 - 3 = 17
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Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() "Hngrh," Caspan grunts. "Little new guy makes a good point. We're pretty form-i-table. But I don't know that I'm going to be any good at punching mist. Isn't anything in there likely dead anyway?" He shrugs. He doesn't see the point in going into the dead village -- and if the mist hasn't left, is it really likely to? -- but if the others want to do what the cow-boy wants, he'll go along with it. I can soak up damage from the thing and/or take out zombies, especially with various protections, but I think magic is the key to beating the mist itself. Maybe I "distact" it while others use spells from afar. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() I think fleeing makes a lot of sense at this point. Let's come back when we've made some preparations and gotten Wren a bit healthier. Especially since her magic missiles are going to be really helpful here. ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() "That doesn't look good," Caspan grunts. If no one stops him for magical checks or whatever, he looks around and then begins walking in to get a closer look. Perception: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
Male human brawler 8 83 hp | AC 18 / T 12 / FF 16) 25% chance to negate crits | CMB: +12* CMD: 24* | F: +10, R: +9, W: +3 | Per +9 | Init +2
![]() Caspan looks at the details in the messages. "Huh," he says, looking confused. He scratches his head with one meaty finger. He flips the paper around, and nods to himself in satisfaction as he scans its words. |