Citadel made githyanki figs: http://www.solegends.com/citadd1/add69gith/index.htm (These might be hard to find.) So did Ral Partha: http://www.cs.cmu.edu/~tpope/sol/ral-partha/images/11-490.jpg There are two DDM plastic sculpts: githyanki fighter (Archfiends) and githyanki renegade (Giants of Legend). The latter is a weak figure though.
Kalin Agrivar wrote:
Yeah, you're right about those base classes. There are core classes and prestiges classes now that seem to be doing the same sort of thing. I was mildly annoyed by the omission of the healer class too. The book feels kind of incomplete as a result. Maybe it was dropped for space reasons or maybe the typesetter left out a section by accident?
cwslyclgh wrote: Ru isn't realy a great fit anyway IMO, Dalamar (and breifly Raistlin before him IIRC) was an evil wizard, which fit perfectly because Elminster is a good wizard, and Mordy is a neutral wizard... thus you had 3 settings and three ethos covered in each article... with Ru you lose a setting, and she while no doubt comical, is clearly not evil... I Vote that if any Wizards Three articles get made in the future they dump her and toss Bargle the Infamous in there as 3rd wizard. Is Bargle a wizard from Mystara/Known World? The name vaguely rings a bell.... That's a good point about having a good, evil and neutral wizard in the mix. I can't put my finger on it, but I thought the new Wizards Three instalment was lacking something - a bit lacklustre, maybe, like the author's heart wasn't really in it.
I'd welcome new Greyhawk books, even if it was only one or two high-quality books per year. I'd particularly like to see collections and updates of all the material scattered across Dragon and Dungeon over the years. However, I don't particularly want WotC to publish Greyhawk. I'd rather they license it out to a company like, say, Paizo. They are a much cooler company and the people running it seem to understand D&D better. ;) For me, WotC's argument that new Greyhawk books would take sales from FR and Eberron is wrong. I haven't bought any Eberron books and the last FR book I bought was Monsters of Faerun (which came out years ago).
Ian Holladay wrote: I think Takasi's argument is much more compelling than he's being given credit for. As he said, why do a Google search for Eberron? There's only a half dozen or so products out there and a couple of video games; it's not hard to find material. On the other hand, it takes some digging to find Greyhawk material. I've done searches to find old Greyhawk material, but never for Eberron. When much of this data was compiled there was even less Eberron material out there. This doesn't work for me. I own no Eberron books (I probably won't buy any either), but I've done searches on Google to find info for my warforged's background and for role-playing tips. I have also done searches out of simple curiosity about Eberron. Granted, there are few Eberron websites at the moment, but I am usually pointed to a thread on a messageboard or to a review where I can find what I'm looking for. The fact that the Eberron books are 'easily available' does not make me rush out to buy them when I can get the info I need for free on the web. So, I think this might be a useful barometer of interest in the three settings. Of course, fans/haters of a particular setting will point to any piece of evidence that will back up why they think that setting is doing well/badly. I also have other reasons to believe that Eberron is not exactly setting the RPG world on fire....
Takasi wrote: Why is there a need to google something if there's information available for it in print? It's not like there's additional info that might be hidden online, as there would be with Greyhawk. Google is used more for online searching, which isn't really needed to find Eberron info. As long as you go to the Breland Ledger and WotC you should have all the links you need from there. Alternatively, it could be a general lack of interest in Eberron! You sound like you're clutching at straws here. Takasi wrote: It's already been available for years online, so if anyone had a notion of piracy they could have easily swiped all of these copies in a few days time. To steal Eberron material you would need to be an ongoing pirate, which is less likely than someone who may casually downloaded material in the past few years. Newer material is more easily available to the pirates. More straw clutching?
Takasi wrote: I'm sure piracy is a factor too. People who want Greyhawk material probably already have it and can share it with others. Any resurrection that WotC asks $40 for is going to be competing with very similar information that's available for "free". I'm sure this is not a real factor. While I obviously don't condone piracy, I do know that the latest RPG materials are (sadly) pirated and made available very quickly.
My group ran through the first few published Eberron adventures and they're okay (if a little railroad-y). There are some bits of the setting that are interesting and I enjoyed playing a warforged character. However, it's unlikely that my group will play in Eberron again. I'd say that Eberron is a 'change of pace' setting but no replacement for our other ongoing campaigns. I personally think that Eberron contains too many disparate elements to get a handle on. I didn't dislike the magical technology elements, as many seem to, but I found the whole Indiana Jones/private eye/noir thing just a really odd fit for D&D. Few of the cultures/countries really inspired me much either.
I think that Paizo have made the right decision in setting AoW in Greyhawk (even if they've had to remove one or two Greyhawk things to make it more generic). The vast majority of players use Greyhawk, Forgotten Realms or a homebrew not too dissimilar to these. It's sensible of Paizo to make an adventure path that is easy for the greatest number of people to use or convert. Plus, it gives something to the Greyhawk fans, who don't get any product support from Wizards. Eberron is like Dark Sun or Spelljammer - distinguished by the big differences from regular D&D. It would be unwise of Paizo to set an adventure path in this setting (and, anyway, Wizards seem to have the Eberron adventures covered at the moment).
Erik Mona wrote: One is not a straight revision, but rather following up on a thread that has existed in D&D since the beginning. The other is of a similar vintage, but is more mysterious. So there are two adventures. This is intriguing. My guess for one would be: something to do with the Lost Caverns of Tsojcanth (maybe another dungeon belonging to Iggwilv), because this adventure goes right back to the early days of D&D. An adventure involving Iggwilv would be a good crossover with Dragon's Demonomicon articles, too. Am I way off?
I'm playing in another setting at the moment, but when I get around to running AoW I'm going to set it in Greyhawk. I'm looking forward to my players visiting the legendary Free City of Greyhawk and encountering other classic Greyhawk bad guys and locations. Thanks, Paizo, for this great Adventure Path! |