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Pathfinder Lost Omens, Rulebook Subscriber. 1 post. No reviews. No lists. No wishlists.


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Pathfinder Lost Omens, Rulebook Subscriber

I'm psyched to run chapter 2 for my players next session! Question though: how much of the island is the party intended to explore? It looks like there's about 65 explorable hexes, and about 88 available exploration activities (assuming sundown on the 3rd day is at 8 p.m.). Counting the difficult terrain, that would give them time to fully travel to and reconnoiter a little less than half of the island by my calculation, assuming they are perfectly efficient with their movement. I'm considering making the exploration activities only take 20 or even 15 minutes, to give them a little more leeway for moving around.