Malwing wrote:
This is somewhat asking for advice and partly a rant;
So around October/November I started two Rise of the Runelords campaigns on Saturdays for one and Sundays for the other. At some point Saturday had 8 players and Sunday had 7 players. I allowed this because inevitably people flake and have lives get in the way so I knew that before long some players would have to drop, and boy did they ever. Saturday is now a three man party and Sunday is down to two constant flakes, a consistent player and a semi-consistent player. As far as I know, because I ask for feedback after most sessions, no one was unhappy but players drop off from family, health, or work schedule problems. Others seem to just vanish. Also I cannot merge these two groups because they dont' have the same open time slots.
Now I understand that life gets in the way. Sometimes you have to miss sessions and sometimes you just have to abandon ship for your life. Its a game and your personal life is more important but these two campaigns aren't bothering me. Its that this ALWAYS happens. I admit that I haven't been playing for decades like some players but I've been playing RPGs for ten years and in that time I've seen a campaign end once and in that game we went from an 8 man party, to a three man party to a four man party with lots of fluctuation in between, and I was one of the two people that saw session one and the last session. I've seen games end in player loss so much that I'd say the average length of a campaign is three sessions long before I have to go to PFS to tide me over.
Adding to that there is the two shelves of Pathfinder stuff and using websites to organize sessions and communicate with players and trying to juggle my own time to remain consistent and moving time slots to accommodate people spend time preparing for entire adventure paths and campaigns. In the end I'm starting to feel a little sick of it all. I love the game as a player and as a GM but aside from PFS (which is far from my ideal way to play) I feel like I...
Sounds to me like the players are the problem and you shouldn't let it get to you (it also sucks when you're constantly having to GM), I've had my share of those types as well. Currently we're a group of three, me and two others and we're good friends so we just stick as our three and don't worry about it anymore. It makes things interesting with a group of 2 but we do okay, currently I run Rise of the Runelords and one of the other players runs Wrath of the Righteous.
As others have said, you might want to consider playing on Roll20, we use it in our local games, we each use a laptop and it can make dungeon runs great fun with the lighting effects but it can also be run totally remotely. It's something you might want to try.