Tyg-Titter-Tut

Caorann's page

94 posts. Alias of Sawyer Masonjones.


Race

Sahilyph

Classes/Levels

Trickster 3

Gender

Female

Size

Tiny

Special Abilities

Low Light, Darkvision, Fly 20 (good)

Alignment

CG

Languages

Common, Sylvan, Elven, Halfing,

Strength 9
Dexterity 21
Constitution 14
Intelligence 17
Wisdom 16
Charisma 20

About Caorann

Ninja 2/Sorceror 1
HP 24
AC 19 T 17 FF 12
F 2 R 8 W 5 (.67,2.33,2.33)
BAB 2 CMB -1 CMD 14

Traits: Magical Knack
Feats: Antagonize, Bonus Ninja Talent: Mirror Image
Features: Poison Use, Sneak Attack 1d6, Laughing Touch (8/day), Fey bloodline Arcana (+2 to compulsion)

Skills:
Acrobatics (2) 10
Bluff 10 (2)
Diplomacy 10 (2)
Disable Device (2) 10
Escape Artist (1) 9
Fly (1)17
Intimidate (1) 9
K Arcana (2)8
K Nature (2)8
K Local (2)7
Perception (2) 8
Perform String (1) 9 11 w/ mk violin)
Sense Motive (1) 7
Spellcraft (2) 8
Stealth (2) 18
UMD (2) 9

Ninja: Ki 6/6
Vanishing Trick
Shadow Clones

Spells:
0th Ghost Sound (DC 15), Daze DC (17), Jolt, Mage Hand, Prestidigitation
5/day 1st Silent Image(DC 16), Sleep (DC 18)

Attacks:
Jolt +9 1d3 x2 RT

Equipment: (Tiny items are 1/2 cost and 1/10th weight)
Master work Grass Violin (50, .2)
Bellywarmer (1.5,.1)
Backpack (1,.2)
5 days rations (1.25,.25)
Belt of Natural Armor
Thieves' Tools (15, .2)

8gp, 8 sp, 5 cp

Load: 1.45
10/20/30/30/60/150

Caorann is a Sahilyph, a fey type that lives deep in the forests in carefully hidden villages. They are secretive, but Caorann is a bit of an oddball. She is very curious about the outside world and has a history of following travelers that pass through, even going as far as into towns to watch people go about their daily business. She learned to weave her magic of compulsion and stealth through other lyphs, but she has honed her skills in thievery and her knowledge by listening to Big People in taverns, as well as the occasional break in to windows to collect things. Her home is filled with odds and ends of Big Folk items. Combs, Keys, Coins etc.

Even among Sahilyphs, she is a rare sight. The fey magic runs strong in her, causing her wings to change colors according to mood and granting her a knack for magical ability. As a sorceress, she is next in line for Queen, but she does not to be one just yet.

Caorann is mischievous and very curious, often playing tricks on travelers and those around her. She is prone to strong and varying emotions, one moment saccharine, the next furious. She has only recently left her forest to set out in the world, so doesn't know more than what she has overheard in her ventures following travelers and visiting taverns and homes.

Sahilyph Race info:

+2 Dex/Cha, -2 Str
Fly Speed 20, good maneuverability
Lowlight, Darkvision
Tiny

Physical Description (this is mostly from what Tarquem supplied previously): Sahilyph stand between 7 and 12 inches tall, making them the smallest of the lyph subraces. They typically have platinum blonde hair, worn long by both sexes, but quite often they dye their hair. Their wings are similar in shape and mechanics to hummingbirds, but with iridescent feathers with colors ranging the entire spectrum. Some individuals wings even change color. Among the lyphs, they are known as the most skilled fliers. Their eyes are unvaryingly black and large, allowing them to see on the darkest of nights, with sharp, pointed teeth made for eating insects. Generally, they look like halflings but in miniature, giving the race a child like appearance.

They tend to eat insects, mice, and other tiny creatures, as well as the nectar of a certain flower that blooms only at night. In general, they enjoy sweet foods. They hunt singly or in small groups, taking advantage of ambush tactics to bring down prey.

Society: Sahilyph live in the deepest, darkest parts of forests or in isolated hilltop glades, typically far from other lyph populations. When they do live together, they live in villages high in the treetops or canopy, carefully hidden, often by magic, of no more than 20. Often, these villages are transient, forming as a matter of necessity, like when food is scarce, raising young, or there is a threat against them, but there are a number of larger, permanent settlements. However, they tend to live solitary lives, moving through the forest alone, but congregating with other sahilyphs during full moons to dance in the moonlight and perform rituals to promote and protect their forests. Despite their diffuse nature, they do have a power structure, with each population having a Queen, normally a sorceress or druid, that serves as a spiritual link to the forest. Sahilyphs follow the queen's lead on which rituals to perform and how to deal with outsiders.

Those that leave are allowed to come back, but often face similar mistrust and suspicion when they return, depending on how long they have been gone.

Sahilyph are some of the most magically inclined lyph, often producing fey or verdant sorcerors or druids. They consider themselves the guardians of the forest and of nature, and will defend it. However, their tactics are never direct. Travelers, settlers, loggers, etc. are all diverted by illusion and enchantment, causing many rumors of haunted forests and lost woods.

Sahilyph are known for cultivating all sorts of plant life, going to great lengths to raise rare flowers and mushrooms, and even go out into fields at certain times of the year to promote blooming and growth there. They are known for shaping plant growth for their homes, clothes, arms and armors, tools, etc.

Relations: They rarely will interact with nonlyphs, often choosing to stay hidden from those who might harm them. With other lyphs, they are only mildly more interactive. Sahilyphs treat other lyphs with suspicion, but sahilyph do appear in lyph summits and have some trade relations. Other lyphs species regard them highly for natural magic or knowledge, but as finding one is difficult, they rarely try. Some sahilyphs do choose to live among the other lyph species, and there they are well regarded, especially if they have magic.