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Caldrian Mier's page

47 posts. Alias of Cutler.


Full Name

Caldrian Mier

Race

Fetchling

Classes/Levels

Magus 1 HP 7/9 | AC 16 | T 12 | FF 11 | CMB +1 | CMD 13 / 11 T | F +4 | R +2 | W +3 | Init +2 | Per +1

Gender

Male

Size

Normal

Age

26

Special Abilities

Shadow Blending

Alignment

Neutral Good

Deity

Cayden Cailean

Location

Heldren

Languages

Common, Draconic, Shoanti, Skald, Varisian

Occupation

Adventurer

Strength 13
Dexterity 15
Constitution 15
Intelligence 16
Wisdom 12
Charisma 14

About Caldrian Mier

Statistics:

Caldrian Mier
Male Fetchling Magus (Bladebound) 1
NG Medium Outsider (native)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +1
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Defense
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AC 16, touch 12, flat-footed 11 (+4 armor, +2 Dex)
hp 9 (1d8+2-1)
Fort +4, Ref +2, Will +3
Defensive Abilities shadow blending; Resist cold 5(7), electricity 5
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Offense
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Speed 30 ft.
Melee Rapier +2 (1d6+1/18-20/x2)
Spell-Like Abilities Disguise Self (1/day)
Magus (Bladebound) Spells Prepared (CL 1):
1 (2/day) Shield, Snowball (DC 14)
0 (at will) Ray of Frost, Read Magic, Detect Magic
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Statistics
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Str 13, Dex 15, Con 15, Int 16, Wis 12, Cha 14
Base Atk +0; CMB +1; CMD 13
Feats Weapon Finesse, Fey Foundling
Traits Ease of Faith, Failed Winter Witch Apprentice (Spellcraft), Fast-Talker
Skills Bluff +7, Diplomacy +7, Knowledge (planes) +9, Profession (gambler) +5, Spellcraft +7 (+8 to identify spells or magical effects with the cold descriptor.), Stealth +4, Use Magic Device +6; Racial Modifiers +2 Knowledge (planes), +2 Stealth
Languages Common, Draconic, Shoanti, Skald, Varisian
SQ arcane pool (+1) (4/day), spell combat
Combat Gear Scroll of Mage Armor (2), Scroll of Burning Hands; Other Gear Masterwork Chain Shirt, Rapier, Backpack (empty), Bedroll, Belt pouch (empty), Marked cards, Parchment (4), Silk rope, Spell component pouch, Trail rations (7), Waterskin, Silken ceremonial armor, 59 GP, 6 SP
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Special Abilities
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Arcane Pool (+1) (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Failed Winter Witch Apprentice (Spellcraft) +1 to Spellcraft when identify spells or magical effects with the cold descriptor.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Shadow Blending (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Fey Bargain -1 hp/level, -2 saves vs winter creatures, take +1 damage from all light and fire effects, +1 damage from cold iron weapons, -2 CL to all fire and light spells, +2 CL to all storm, darkness and cold spells, +2 save DC vs. storm, darkness and cold spells, +2 cold resistance, fey foundling feat

Background:
Background: As an infant, Caldrian Mier was given to one of the winter witches of Irrisen by his parents. Who they were or where they hailed from, his master Njalintha did not know - only his surname would be proof of his lineage. In reality, his parents had fled from the Shadow Plane to Taldor in an effort to escape Shadow Absalom, for a crime they never committed. Mier, his family, had always been respected members of the city - but a rather ambitious family had managed to lay the blame of a vicious crime upon his parents' name. As an infant, Caldrian traveled through the planes to reach Irrisen, and only a few days after his parents left him in the care of Njalintha, assassins found and slew both his mother and father.

Caldrian grew up to be a quick-witted, adept and charming young man - able to master many tongues and enjoyed card-games more than anything else. He made a decent profit gambling with traders and the like. Though his fetchling heritage was evident in his pale, colorless skin and hair - he dyed his hair deep black and his charming smile brought the warmth to his face that his skin could not.

As an adult, Caldrian drifted further away from Njalintha's teachings - seemingly enchanted by the call of the planes. He learned what he could from his master, but eventually failed as an apprentice wizard - and sought out to walk the lands on his own. He visited many a town and learnt many a language from distant travelers - absorbing what he could from his deep interest for other people and their cultures. Above all, he respected and cared greatly for the deity known to many as Cayden Cailean - and sought to master the Rapier in his deity's honor. Luckily for Caldrian, a game of cards ended in his favor - and his price was to be taught the skill of swordplay from a skilled practitioner.

Having traveled far and wide, Caldrian has now made his way to Heldren - in search for fame, glory and knowledge - in Cayden Cailean's name.

Personality:
Personality
Caldrian is a charming individual, and few notice his heritage through his well-dressed, calm and kind demeanor. He is skilled in both the art of swordplay and arcane - and eagerly displays his skill at both. An avid gambler, Caldrian loves nothing more than an evening of cardplay with whomever wishes to sit with him. Though he usually cheats, he is not a sore loser - and gladly pays what he owes.

Goals:
Goals: Caldrian has a thirst for learning more, whether it be swordplay, arcane arts or knowledge of the planes or the arcane. In addition to this, Caldrian seeks companions, adventure and stories to tell around the cardtable.

Apperance:
Caldrian is a handsome-looking, muscular man - dressed in dark brown clothing, making him resemble a rapscallion of sorts. His warm smile is always painted across his face - greeting all those who approach him with respect and a humble demeanor.

Ally:

During his travels, Caldrian came upon the small town of Ortalaca on his journey towards Heldren - where he quickly found his way to the local tavern. Within sat a gambler he had heard about, a man named Jorvial Solryn. Word had reached his ear that this man was masterfully skilled with the Rapier and a vivid gambler - just what Caldrian was looking for. The two gambled for a while, and the young fetchling lost many a hand to Jorvial's skillful play. A bet was made, not for coin nor items - but for Jorvial's tutelage of the young man. Should Jorvial win, Caldrian would give him all the coin he had collected through his travels.

Accepting the offer, they played one last hand with Caldrian's rigged deck.

Baffled by Caldrian's sudden turn of luck - Jorvial humbly congratulated the young gambler for his skill. Alas, Caldrian revealed the truth and that he had played Jorvial for a fool - and soon the aged swordsman drew his blade. The two exchanged blows for a while, but as sweat dripped to the floor from Caldrian's forehead - Jorvial halted his barrage and smiled. "And so ends your first lesson."

Jorvial taught Caldrian many things, not only swordplay - and the two soon became fast friends.

Acquaintance:

As a young boy, Njalintha brought Marcin and Caldrian to the town of Badelund for their first time, the only peasant town that shares a border with the erratic fey of Feyfrost. Amazed by the towering walls surrounding the town, Caldrian soon found himself exploring on his lonesome. Refusing to sleep inside the town, Njalintha and her two children apprentices set up camp not too far from the towering walls - and in the night, something stirred Caldrian from his rest. Emerging from his tent, seeking towards the sound of a creature scuttling about a mere 30 feet away - the child was more curious than afraid. Then he came upon a fey of Winter, frolicking about in the cold snow.

"Child, child, child. You shouldn't be out and about by yourself at this hour, hrrrmm..? Perhaps I should take you, take you back to Winter - yes, we treat children real nice there, don't you know?" Unwavering, Caldrian responded in turn, respectful and amazed at the creature. "I am Caldrian, apprentice to Njalintha - one of the winter witches of Irrisen. Take me from her, and you will surely pay a steep price." The fey, intrigued by the young boy's calm demeanor - let loose a chilling laugh, before it scuttled closer, merely five feet away from where the boy was standing. "Oh, but I cannot let you go.. oh, no no no.. Perhaps a deal, a bargain - yes, must be made. Then, yes - then you may go. On that I swear, on my name; Aethilrin. Answer a riddle of my choosing, trade me some of your blood and a favor owed - and I shall give you some of my magic and you may be on your way."

Caldrian stood pondering for a second, wondering if the creature would keep it's word."Very well, I accept. The Fey grinned and told him his riddle. "Two brothers stand at a fork in the road. One road leads home to your.. winter witch. The other leads to a bottomless pit. You can only ask one of them a question, and they can only answer yes or no. One of the brothers always speak the truth, while the other always lies - but you do not know which is which. What question do you ask?" The boy stood still for a moment, pondering, thinking - then spoke. "I have my answer. The question is: If I were to ask you whether the road on the left leads to the mystic, would you say 'Yes'?" The Fey smirked at the boys keen intellect, and nodded.

With the task completed, the fey quickly grabbed Caldrian's wrist and cut it open. The blood spilled forth into a goblet produced from somewhere... else. He sipped gluttonously from the goblet, while the blood dripping from Caldrian's wrist vanished before they hit the ground and the amount of blood in the goblet seemed to rise with every drop. "Mmmm very sweet indeed.. Youth and innocence.. It will be nice to see how this wine grows over time. Yes, a bit of blood for the rest of your life. And in exchange a bit of 'Winter' in your heart..." The fey leaned down and cut the boy's shirt open with a nail - before plunging his finger into his heart. As the finger emerged from his chest, the pain he felt was like having every drop of blood inside of him freeze to ice.

The agony overwhelmed the child, and he did not come to until the next morning - mysteriously lying in his fur-skin bed inside his tent. The only thing that revealed that he had not merely been dreaming, was the bleeding wound on his wrist and a scar depicting a snowflake across his chest.


Foe:

Caldrian grew up alongside Marcin Brinth, a young and ambitious man that had sought to become a winter witch purely to increase his power for his own purposes. The two where bitter rivals from the very beginning and Marcin could never grasp how Njalintha could favor Caldrian over him - even after he became a full-fledged winter witch while Caldrian did not.

Like his rival, Marcin eventually left the winter witches behind - to seek more knowledge to increase his growing power. But first, he sought to find Caldrian - out of Njalintha's reach; to show him one last time who was truly the most powerful of the two.

Fears:
Caldrian fears death more than anything. An early death before he has seen what the world has to offer. An unworthy death in Cayden's eyes. A death before he has done what his heart desires.

Other items:
Pointed Hat