Seltyiel

Cairenn Bell's page

185 posts. Alias of dien (RPG Superstar 2015 Top 16).


Full Name

Cairen Bell

Race

Half-elf Bard 3 | HP 21/25 | AC 16/12/14 CMD14 | Per +7, Init +2 | F+2 R+5 W+4 (modifiers apply)

Classes/Levels

Resources:
Bardic Performance, 11/11 rounds remaining, 2/4 level 1 spells remaining

About Cairenn Bell

Cairenn = pronounced ky-ren
Bell = pronounced the way you think it is pronounced

Stat block:
Cairenn
Male half-elf bard (dirge bard) 3
NG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +7
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 25 (3d8+5)
Fort +2, Ref +5, Will +4; +2 vs. enchantments, +4 vs. fear, energy drain, death effects, and necromantic effects
Immune sleep; Resist haunted eyes
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Offense
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Speed 30 ft.
Melee cold iron dagger +3 (1d4+1/19-20) or
. . morningstar +3 (1d8+1)
Ranged shortbow +4 (1d6/×3)
Special Attacks bardic performance 11 rounds/day (countersong, distraction, fascinate [DC 14], inspire competence +2, inspire courage +1)
Bard (Dirge Bard) Spells Known (CL 3rd; concentration +6)
. . 1st (4/day)—cause fear (DC 15), chill touch (DC 15), comprehend languages, cure light wounds, remove fear, saving finale (DC 14)
. . 0 (at will)—dancing lights, detect magic, ghost sound (DC 13), mage hand, mending, prestidigitation
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Statistics
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Str 12, Dex 14, Con 12, Int 12, Wis 12, Cha 17
Base Atk +2; CMB +3; CMD 15
Feats Expanded Arcana[APG], Nimble Moves, Skill Focus (Knowledge [religion]), Spell Focus (necromancy)

Skills These are all class skills, with one rank in everything except Disguise, KN: Eng and KN: Geo (zero ranks there)
Acrobatics +5,
Appraise +5,
Bluff +7,
Diplomacy +7,
Disguise +3,
Escape Artist +5,
Knowledge (arcana) +6,
Knowledge (dungeoneering) +6,
Knowledge (engineering) +2,
Knowledge (geography) +2,
Knowledge (history) +6,
Knowledge (local) +6,
Knowledge (nature) +6,
Knowledge (nobility) +6,
Knowledge (planes) +6,
Knowledge (religion) +9 (+10 to identify undead creatures and their abilities),
Linguistics +5,
Perception +7 (+2 racial bonus)
Perform (act) +7,
Perform (sing) +7,
Sense Motive +5,
Sleight of Hand +5,
Spellcraft +5,
Stealth +5,
Use Magic Device +7;

Languages Celestial, Common, Elven, Necril
SQ arcane training, bardic knowledge +1, elf blood, secrets of the grave
Combat Gear potion of cure light wounds (2), alchemist's fire, antiplague (2), antitoxin (2), holy water, oil; Other Gear mwk lamellar (leather) armor, arrows (20), cold iron dagger, morningstar, shortbow, blanket, earplugs, flint and steel, goth kid jewelry worth 100 GP (think skull-themed rings, etc), magnet, masterwork backpack, mirror, powder, string or twine, 19 gp, 8 sp, 5 cp

Encumbrance: 48/50 lbs for light encumbrance
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Special Abilities
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Arcane Training +1 CL for spell trigger/completion items for favored class, or use them as if 1st level.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks, may make checks untrained.
Bardic Performance (standard action, 11 rounds/day) Your performances can create magical effects.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Haunted Eyes (Ex) +4 to saves vs fear, energy drain, death and necromancy effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nimble Moves (5 ft/rd) Move through the listed amount of difficult terrain each rd as if it were normal terrain.
Secrets of the Grave (+1) (Ex) Undead lose imm to mind affecting, bonus to Knowledge (religion) vs undead.
Spell Focus (Necromancy) Spells from one school of magic have +1 to their save DC.

Appearance:
Cairenn is here to fill all your ambiguously-gendered, possibly-attractive, brooding goth kid needs...

He is a hair shy of six feet and on the slender side, like most with elven blood. His skin is pale as porcelain! His hair is white as snow! His eyes as blue as robin's eggs! His mascara is perfect!

Ahem. He is tall, slender, and does indeed have pale hair and pale skin. Any rumors that he bleaches his hair are surely scurrilous gossip spread about by those jealous of his elvish heritage. His eyes are a striking, vivid blue, we'll give him that much.

Because he does have a flair for showmanship, he dresses in, yes, black clothing, as elegant as his coin purse will afford, accented with either silver or blue as his occasional concessions to color.

He really wishes he could pull off wearing blood red, but he tried once, and the combination just didn't work with his coloring. Sorry, kid.

He reluctantly wears a chain shirt in dangerous environs, despite it cramping his style. A childhood of dreaming of high adventure led him to become not-altogether-awful with both a shortbow and a morningstar, and accordingly he carries one of each if in dangerous environs. The pack slung over one shoulder holds a few other things of use.

And no, he doesn't have a f$~@ing lute. Those are so last century, alright?

Background:
Cairenn has lived most of his life in Bard's Gate. His mother, Selene Bell, is one of those musicians from whom the city takes its name-- a singer of some moderate renown. In her youth, she attracted the attentions of one of the city's many tourists-- an elf named Tarthiel, drawn to her beauty and musical skill. Alas, the melodramatic romance was not to last; Tarthiel became disillusioned as Selene began to age in that horribly-rapid way mortals tend to, and wandered off from his lady and son-- Cairenn was eight years old at the time.

Cairenn had adored his father, and felt his absence keenly. The boy developed a strong melancholy streak, and created numerous stories in his head that his father had gone off to distant lands to have grand adventures and to die heroically, because to a young boy, that was less painful than the thought that his father just didn't want to be there anymore. As he got older, these stories to himself expanded into a more general fascination with death, which rather worried Selene. She urged him to take up the family musical tradition, and Cairenn did so willingly enough, but his slight fixation with the funereal never disappeared entirely. He'd much rather play the procession music for a funeral march than a lively party, to his mother's concerned aggravation. He spends his free time in the cemeteries of Bard's Gate, studying the lives and deaths inscribed in the tombstones there, but he finds himself increasingly restless doing nothing but singing for coins.

Motivations:
As mentioned, he's a brooding goth kid bit unhealthily fascinated by death and all its trappings. He would like to find 'proof' of his father's death, in order to compose a stirring memorial to him (and he is quite stubbornly insistent his father is dead, despite having absolutely no proof of this), and daydreams of traveling off to the uncharted wilds/deepest dungeons and finding his father's burial place or remains or the like. And, well, he'd rather like to be famous. He's been something of a slight disappointment to his mother so far-- who has tried to ride him to really buckle down and focus on his musical studies-- so if he can become a famous and legendary musician, that'll show her, alright.

Personality:
Cairenn is... young. He's a bit of the disaffected teenager still despite being thirty years old-- still young, for a half-elf-- and he is a bit callow and self-centered, quite caught up in his own unhappiness and personal melodrama. On some level, he just plain likes creeping people out with his death-centered talk-- he is a natural performer, with the love for attention and the sense of theatrics that accompanies all that.

I think that the first time he really comes into contact with true death and risk, it'll be a bit of a wake-up call to him-- death isn't pretty funerals and black roses and music-in-minor-chords, but something frequently ugly and savage. He has some growing up to do.