Kwava

Caelin Nyndel's page

393 posts. Alias of ubertripp.


Full Name

Caelin Nyndel

Race

Elf

Classes/Levels

Ranger Infiltrator

Gender

hp 79/79, AC 24/19/15, CMD 29, F: +11, R: +14, W: +12, init: +5, per: +15

Alignment

Chaotic Good

Deity

Gozreh

Strength 17
Dexterity 16
Constitution 10
Intelligence 12
Wisdom 14
Charisma 10

About Caelin Nyndel

Caelin Nyndel
Elf Ranger Infiltrator 8

Status and effects:

79 of 79hp
barkskin +3 for 40 minutes
Iron Will adaptation augmented to Improved Iron Will by feyfriend circlet, 10 minutes (+4 to Will saves)
Lunge adapation, 10 minutes
protection from evil (+2 to AC, CMD and +1 to saves vs. evil)
lead blades for 5 minutes (3d6 instead of 2d6 for greatsword damage)
cat's grace 3 minutes (+4 to DEX, effecting Ref, AC and CMD)
bear's endurance 3 minutes (+4 to CON, effecting Fort and HP)
fly 3 minutes
prayer 4 rounds left (+1 luck to attack, damage, skills, saves)
Lunging until my next turn: -2 to AC, reflected above

Basics:

Alignment: Chaotic Good
Deity: Gozreh
5'11' tall; 165lbs
Low-light vision
Speed: 30ft
Initiative: +3
Racial Options: Woodcraft replaces Elven Magic
Class: Ranger with Infiltrator option and Two-Handed Weapon Combat Style
Favored Enemies: Fey and Dragons

Defense:

HP: 63
AC: 19 (+3 dex, +6 armor)
Flat: 16; Touch: 13
Fort: +7
Reflex: +10
Will +5 (+4 for Improved Iron Will; +2 vs charm and compulsion, +2 vs illusions)

Offense:

Cold Iron Greatsword +1: +14/+9; 2d6+7
Power Attack with Cold Iron Greatsword +1 (-3/+9): +11/+6; 2d6+16

Class Abilities:

Favored Enemies: Fey +4; Dragons +2
Infiltrator Adaptation: Fey: Iron Will; Dragon: Lunge 80 minutes

Skills:

Acrobatics: +8
Climb: +12
Handle Animal: +11
Knowledge (Nature): +13
Perception: +15
Stealth: +14
Survival: +14
Survival (Tracks): +18
Swim: +9

Feats:

Feats (including bonus): Cleave, Combat Reflexes, Endurance, Great Cleave, Power Attack, Scribe Scroll, Weapon Focus (greatsword)

Spells Prepared:

1: Lead Blades, Magic Fang
2: Hold Animal, Versatile Weapon
Cast:

Traits:

Birthmark of Gozreh: +2 trait bonus on all saving throws against charm and compulsion effects
Skeptic: You gain a +2 trait bonus on all saving throws against illusions

Aumgwe, Hawk Companion:

Aumgwe
(Small Hawk Companion 5)
Effects:
magic fang
versatile weapon cold iron
barkskin +2 for 40 minutes
cat's grace 3 minutes (+4 to DEX, effecting Ref, AC and CMD)
bear's endurance 3 minutes (+4 to CON, effecting Fort and HP)

Speed: 10ft; Fly 80 ft. (average)
HP: 53/53 (8 +(4*5=20)+(5*2Con=10)+(5 Toughness)+(5*2=10 bear's end.))
AC: 19 (Flat 16; Touch 14) (+3 Dex, +3(5) Natural, +1 Size)

Attacks: (BAB +3, Dex +3(5) (Weapon Finess), Size +1)
Bite: +9; 1d4+2
Talons (magic fang+1): +9/+9 1d4+3 cold iron

Tricks: Attack, Attack unnatural creatures, Come, Defend, Fetch, Heel, Seek, Stay

Skills: Fly +11 (1 Rank, 3 class, 3(5) Dex, 2 size)
Perception +9 (4 Ranks, 3 class, 2 Wis)

Feats: Flyby Attack, Toughness, Weapon Finesse

Abilities:
Str 14 (10+Table(1)1+4th level(2)+ Ability Increase(1))
Dex 20 (15+Table(1), cat's grace)
Con 18 (12+4th level(2), bear's endurance)
Int 2
Wis 14
Cha 6
Aumgwe Character Sheet

Gift from Aripha:

Feyfriend Circlet:

Feyfriend circlet
Aura faint abjuration and transmutation ; CL 3rd
Slot head; Price 8,000 gp; Weight -
Description
This delicate silver circlet is decorated with images of reveling fey creatures. It is usually presented as a gift to non-fey to better help them participate in fey festivities.
If the wearer of a Feyfriend Circlet possesses Iron Will, he is instead treated as having Improved Iron Will. This includes instances where Iron Will is gained through temporary means, such as magic items or the adaptation ability of a ranger with the infiltrator archetype.
In addition, a Feyfriend Circlet grants the wearer a +2 bonus to diplomacy when dealing with fey.
Construction
Requirements Craft Wondrous Item, Iron Will, eagle’s splendor, resistance, Cost 4,000 gp

Background and Appearance:

“Caelin is a right jolly fellow. Over a flagon he’s as much fun as you could want in an elf: friendly, a good ear, quick with a laugh. But get him in the forest and it’s a diffr'nt story. He’ll sneak up on a pixie while she’s washing her underclothes before she even knows he’s under the trees.
Not that she’s got anything to worry about. He knows the difference between the fey. There’s them that love this world and are right tolerant of those, like you and I, which walk it. It’s the others. Them’s the ones he can’t stand. Those that thirst after the First World. That get into your dreams and turn ‘em into nightmares, such that you can never wake up. Those’re the ones that Caelin goes after.
And I’ll tell you this, if I was doing anything that might hurt Caelin or his friends, or the good folk of the forest? Well, the last thing I’d want to see comin’ was him and his gods-awful sword. I’ve seen him worked up, and the look in his eye? It ‘bout put the life out of me.”

Caelin Nyndel stalks the Verduran Forest in Andoran, alert to any threat to its rightful inhabitants. An apprentice and friend to Elyin Ursage, he has dedicated himself to the skills and knowledge necessary to protect this forest. For to him, it is the most wonderful place on Golarion. He has vowed to spend his long life savoring every glade, blade of grass, and grove. After many years of hard work, he is proud to be taking up the work left off by his accomplished mentor.

Caelin's Character Sheet