Valeros

Cadmuk Brahmet's page

128 posts. Organized Play character for GM Harpwizard.


Full Name

Cadmuk Brahmet

Race

Human (Vudrani)

Classes/Levels

Monk (Zen Archer) 11

About Cadmuk Brahmet

Cadmuk Brahmet
Male human (Vudrani) monk (zen archer) 8 (Pathfinder RPG Advanced Player's Guide 115)
LG Medium humanoid (human)
Init +7; Senses Perception +23
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Defense
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AC 25, touch 21, flat-footed 21 (+4 armor, +3 Dex, +1 dodge, +2 monk, +5 Wis)
hp 73 (8d8+30) (currently 50)
Fort +11 (+2 circumstance bonus vs. hot weather), Ref +12, Will +14
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Offense
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Speed 50 ft.
Melee temple sword +8/+3 (1d8+2/19-20) or
unarmed strike +8/+3 (1d10+2)
Ranged or
+1 composite longbow, windcleaver flurry of blows +10/+10/+10/+5/+5 (1d8+4/×3+2 flurry) or
+1 composite longbow, windcleaver +11/+6 (1d8+4/×3+2 flurry) or
mwk longbow flurry of blows +10/+10/+10/+5/+5 (1d8+2/×3+2 flurry) or
mwk longbow +11/+6 (1d8+2/×3+2 flurry)
Special Attacks flurry of blows, perfect strike 8/day, zen archery
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Statistics
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Str 14, Dex 16, Con 14, Int 12, Wis 21, Cha 12
Base Atk +6; CMB +8; CMD 29
Feats Alertness, Deadly Aim, Dodge, Improved Initiative, Improved Precise Shot, Improved Unarmed Strike, Perfect Strike[APG], Point Blank Master[APG], Point-Blank Shot, Precise Shot, Toughness, Weapon Focus (longbow), Weapon Specialization (longbow)
Traits wisdom in the flesh, world traveler
Skills Acrobatics +14 (+30 to jump), Climb +9, Diplomacy +13, Disable Device +17, Escape Artist +8, Intimidate +5, Knowledge (history) +6, Knowledge (religion) +5, Perception +23, Sense Motive +12, Stealth +12, Survival +5 (+10 when tracking, +7 to avoid becoming lost), Swim +6
Languages Celestial, Common, Vudrani
SQ fast movement, high jump, ki archery, ki arrows, ki pool (9 points cold iron, magic, silver), slow fall 40 ft., wholeness of body (8 hit points)
Combat Gear adamantine arrows (50), mwk cold iron arrows (50), wand of cure light wounds, wand of mage armor (50 charges); Other Gear +1 composite longbow, windcleaver (+1 Str), arrows (80), mwk longbow, temple sword[APG], belt of physical perfection +2, cloak of resistance +3, handy haversack, headband of inspired wisdom +2, lenses of detection, wayfinder[ISWG], bedroll, blanket[APG], flint and steel, hot weather outfit[APG], masterwork thieves' tools, waterskin, 31 gp, 9 sp
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Special Abilities
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Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Fast Movement (+20 ft.) The Monk adds 10 or more feet to his base speed.
Flurry of Blows +6/+6/+6/+1/+1 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
High Jump (+8/+28 with ki point) (Ex) +8 to Acrobatics checks made to jump.
Improved Precise Shot Ignore AC bonuses and miss chance from anything less than total cover/concealment.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Ki Archery (Su) 1 Ki point: +50' range increment for bows.
Ki Arrows (Su) 1 Ki point: bow deals the same damage as unarmed strike.
Ki Pool (9/day) (Su) You have a ki pool equal to 1/2 your monk level + your Wisdom modifier.
Perfect Strike (2d20, 8/day) With certain weapons, roll twice, higher is attack, lower is confirmation roll.
Perfect Strike Helper This is a dummy ability to add an extra entry for the perfect strike feat in another section of the statblock (since it is shown with a different name in the two places, we can't use sbName).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Slow Fall 40 ft. (Ex) Treat a fall as shorter than normal if within arm's reach of a wall.
Wholeness of Body (8 hit points) (Su) Use 2 ki as a standard action to heal own wounds.
Zen Archery (Su) Use WIS instead of DEX for ranged attacks with a bow.
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Cadmuk Brahmet grew up on the island of Jalmeray off the coast of Nex in the Obari Ocean. He lived in a rural coastal village called Mehtan, located a days walk northwest of Padiskar.

Cadmuk's parents both remain alive and well. Murat is a hardworking fisherman and a strict parent. Sevgi is a kind loving mother who lives at home taking care of her three boys. Serkan is the eldest son, Cadmuk is the middle child, and Gokham is the youngest son.

Cadmuk once failed his younger brother, Gokhan, when his arm got caught in the wheel of a machine for grinding wheat and he was unable to disable the mechanism that drove the wheel. After Gokham lost his arm, Cadmuk was determined to work and understand machinery which has resulted in a strong understanding of mechanical devices.

Cadmuk found a natural talent for the bow when he was at a young age when his uncle, Koray, brought him hunting in the forest. After winning a small competition in his village, he was encouraged to be tested at the Monestary of the Unfolding Wind. Having been discovered by Master Ekram, he was invited to attend and study the ?Way of the Bow?.

Having studied archery for many years at that house of perfection, Cadmuk decided to leave the monestary, and the island to go out and explore the world. This life of traveling has taught him an appreciation for other cultures and a knack for diplomacy. He has since taken up with the Pathfinder Society and dedicated his life to exploring, learning, helping others, and focusing on his own self quest for perfection. Cadmuk Brahmut is an idealist and a perfectionist with a strong sense of justice, but he is very soft hearted and kind to those in trouble or who may be suffering due to some injustice. In the Silver Crusade faction, Cadmuk hopes to use the Pathfinder Society to bring good and justice to the world.