Race |
MAx HP: 39 | AC: 17 | Init: +13 | Saves: Str: 0; Dex: +8; Con: +3; Int: +4; Wis: -1; Cha: +3 | |
Alignment |
CG Stout Halfling Rogue 5 |
Strength |
11 |
Dexterity |
20 |
Constitution |
16 |
Intelligence |
12 |
Wisdom |
9 |
Charisma |
16 |
About *Cade*
HD (5d8)
Prof: +3
Speed 25'
Rapier: +8 to hit; 1d8+5 damage
Shortbow: +8 to hit; 1d6+5 damage
Scimitar: +8 to hit; 1d6+5 damage
Skills: Acrobatics +11, Athletics +3, Insight +2, Intimidation +6, Perception +2, Persuasion +9
Tools: Thieve's Tools +3, Navigator's Tools +3, Vehicles (Water) +3
Feats: Alert (+5 to init, can't be surprised while conscious; hidden creatures don't get advantage to attack me)
Class Features: Thieve's Cant, Sneak Attack +3d6, Expertise (Acrobatics, Persuasion), Cunning Action (can take the dash, disengage, or hide action), Roguish Archetype (Swashbuckler; Rakish Audacity: +cha to init, and can sneak attack when the target is the only creature within 5' of me and I don't have disadvantage), Uncanny Dodge (as a reaction on my turn, make an attack I can see do half damage)
Equipment: Leather Armor, Rapier, Shortbow and 20 arrows, Explorer's Pack, 2 daggers, Thieve's Tools, Club, 50' Silk Rope, Good luck charm (small stone with a hole in it that I wear around my neck on a cord and rub when I'm nervous), Common Clothes, Belt Pouch w/10 gp, 51 SP, 86 cp, 2 ep
100 gp of gear: studded leather armor -45, Scimitar -25, Fine Clothes -15, Signet Ring -5, Dagger x2
50 gp: Potion of Healing -50
2 healing potions (free)
1 healing potion (common consumable)
Background: Sailor
Background Feature: Ship's Passage
Personality Trait: My friends know they can rely on me, not matter what.
Ideal: Freedom
Bond: I'll always remember my first ship.
Flaw: You say "my woman" like she's a piece of property.