Mogmurch

Burna's page

135 posts. Alias of Lokiel.


RSS

1 to 50 of 135 << first < prev | 1 | 2 | 3 | next > last >>

Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch attempts to stabilize Greta

Heal: 1d20 + 3 ⇒ (5) + 3 = 8

....and fails.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch hurls another stone, hopefully at the bride.

atk: 1d20 + 3 ⇒ (19) + 3 = 22
dmg: 1d3 - 2 ⇒ (2) - 2 = 0


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Woot! adventure on!

Mogmurch does what he does best, scooping up a stone and hurling it with all his pathetic goblin-y might.

Atk: 1d20 + 3 ⇒ (13) + 3 = 16
Dmg: 1d3 - 2 ⇒ (3) - 2 = 1

going for the bride, frilly dresses are weakness!


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

agreed, let the story continue.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

I agree to waiting till friday, something unexpected must have happened.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

atk: 1d20 + 3 ⇒ (6) + 3 = 9
dmg: 1d3 - 2 ⇒ (2) - 2 = 0

Mogmurch hurls another stone, he's much better at throwing anyway.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Stealth: 1d20 + 14 ⇒ (1) + 14 = 15

atk: 1d20 + 3 ⇒ (3) + 3 = 6
dmg: 1d3 - 2 ⇒ (1) - 2 = -1

Mogmurch sneaks with his fellow goblins and hurls a stone, hopefully at the man's head.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

The barn is my vote


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch moves to get a clear shot, scoops up a rock and hurls it at the woman.

attack: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7
dmg: 1d3 - 2 ⇒ (3) - 2 = 1


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch moves beside Greta and hurls a pointy stone at the ugly not-goblin lady.

attack: 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15
dmg: 1d3 - 2 ⇒ (2) - 2 = 0


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch runs towards Greta and throws a stone at the lady!

throw: 1d20 + 3 - 4 ⇒ (5) + 3 - 4 = 4
DMG: 1d3 - 2 ⇒ (1) - 2 = -1


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Stealth: 1d20 + 14 ⇒ (14) + 14 = 28

Mogmurch does his best to prepare for the coming hysteria and clutches one of his rocks and hides by the building.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch shall trade uneaten candy for alchemist's fire!


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch displays the oversized hat on his head with grandeur. "Claimed all the juicy bits, even left her crispy and took sweet, tasty things"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Home we go!


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Perc: 1d20 + 6 ⇒ (7) + 6 = 13

Mogmurch is unable to figure out what the potions are, but he does put on the hat to cover his horrible birthmark. He also accepts the candy

Mogmurch makes sure to grab the stick that mic left behind, as what goblin leaves perfectly good loot lying around, he might need it later today, or tomorrow, or seven months down the road when he needs to pick his teeth.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch assists in the donkey killing

Rock: 1d20 + 3 ⇒ (3) + 3 = 6
dmg: 1d3 - 2 ⇒ (3) - 2 = 1

"Kill the horse, bleed it dry. we bring dead body back as loot! Me want her hat!"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch hurls another stone!

Attack: 1d20 + 3 ⇒ (13) + 3 = 16
dmg: 1d3 - 2 ⇒ (3) - 2 = 1

"Longshank say she know how to make big fire. Stop her with stabbies!"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
throw rock: 1d20 + 3 ⇒ (18) + 3 = 21
dmg: 1d3 - 2 ⇒ (2) - 2 = 0

"The longshank has words! Words and a horse!"

Mogmurch hurls a rock, doing no real damage.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch does what goblins do best and joins in the sneaking, pulling out one of his fiery gourds.

Stealth: 1d20 + 14 ⇒ (5) + 14 = 19

When close enough, he laughs maniacly and throws the gourd.

Touch: 1d20 + 3 ⇒ (15) + 3 = 18
Fire: 1d6 ⇒ 4


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Perc: 1d20 + 6 ⇒ (1) + 6 = 7

Mogmurch does not see the giant 6-armed skeletal colossus looming above

"Kill pinkskins, we be best gobs if we do!"

Apologies for lack of posting, was in the hospital again for a routine blood drawing and passed out, so they had to hold me for a while.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch gazes at the fire before him and raises his toad,

Things go boom when Mogmurch throws,
Much more fun than using bows.
Sometimes where the boom boom blows
Is not my fault—that’s how it goes.

He nods at the fire burning around him and walks out.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Touch: 1d20 + 3 ⇒ (8) + 3 = 11

Fire: 1d6 ⇒ 6

Mogmurch is tricky, very tricky, and throws his fiery mix at the oil-y floor, not the grabby cats!

Dealing with AC 5 for a patch of ground, yes?


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch hurls a bottle of oil at the ground underneath the grabby-cats!

Touch: 1d20 + 3 ⇒ (19) + 3 = 22

Hope it functions as grease or it'll be good for a fiery ground.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

"Do we burn it, like the idea of burning it."


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch waves his club threateningly at Rempty, "No more biting or teasing Mogmurch, am greatest gob. See great gob team? Gonna get greater after cave!"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Stealth: 1d20 + 14 ⇒ (9) + 14 = 23

CM: 1d20 + 1 ⇒ (18) + 1 = 19

Mogmurch goes all sneaky-like behind a toad and just picks it up, "No jump away? You my toad and we gonna be Licktoads!"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch makes sure to at least have a whackin' stick.

perception: 1d20 + 3 ⇒ (5) + 3 = 8


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch dives right in, swallowing two handfuls of mud before realizing he should've found a worm first, then on his third try, discovers a worm and presents it.

Perc: 1d20 + 3 ⇒ (4) + 3 = 7

Perc: 1d20 + 3 ⇒ (8) + 3 = 11

Perc: 1d20 + 3 ⇒ (14) + 3 = 17
Reflex: 1d20 + 2 ⇒ (13) + 2 = 15


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch tosses the stone in his mouth and chokes out, "Loptop think dogs are pretty and pickles taste bad!"

Fort: 1d20 + 1 ⇒ (17) + 1 = 18
Int: 1d20 + 1 ⇒ (13) + 1 = 14


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch pulls out a little gourd and smashes it on the ground, "Gaze at Mogmurch as he commands the paste to burn." The paste quickly ignites and the wind blows the fire right on him, "Nooo, it burns, the fire disobeys me! AAAAAGGGGGHHHHH!' He screams as he rolls and tries to put himself out.

dmg: 1d3 ⇒ 2
Charisma: 1d20 + 3 ⇒ (14) + 3 = 17


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

"Gonna show all you gobs how good Mogmurch is."

CMB 1d20 - 3 ⇒ (8) - 3 = 5 Ooops, slick spidey

CMB 1d20 - 3 ⇒ (10) - 3 = 7 Another miss

CMB 1d20 - 3 ⇒ (11) - 3 = 8 well, he's bad at this

CMB 1d20 - 3 ⇒ (8) - 3 = 5 He's just making himself look bad, now.

CMB 1d20 - 3 ⇒ (18) - 3 = 15 success!

Dex check 1d20 + 2 ⇒ (8) + 2 = 10 nope

Dex check 1d20 + 2 ⇒ (18) + 2 = 20 and success.

Mogmurch is gonna feel pain.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

"Mogmurch gonna be the bestest goblin at burning things. Seen secrets of fire and know how to use em."


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

I return, another chance to burn some skulls


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Tick-tick
# 84211-4
Dark Archive

Same song and dance, also i'd love to join you for a fourth goblin installment.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Touch: 1d20 + 9 ⇒ (16) + 9 = 25
Fire: 2d6 + 3 ⇒ (4, 1) + 3 = 8

Mogmurch continues with his only form of harm, still excluding his allies.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Woops, thought i'd already acted, my apologies XD

Touch: 1d20 + 9 ⇒ (12) + 9 = 21
Fire: 2d6 + 3 ⇒ (2, 6) + 3 = 11

Mogmurch hurls another bomb, excluding his goblin friends from burning to death.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Touch: 1d20 + 9 ⇒ (8) + 9 = 17
Fire: 2d6 + 3 ⇒ (1, 4) + 3 = 8

Mogmurch does about the only thing he can do right now and flies up about 15ft and throws a bomb at Vorka-effigy, excluding his buddies from the blast


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch takes a 5ft step away from the effigy and drinks his potion of fly.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Reflex: 1d20 + 8 ⇒ (18) + 8 = 26

So, 8 dmg.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch moves forward and hurls a bomb, "My fire is better, burn Vorka!"

Touch: 1d20 + 9 ⇒ (6) + 9 = 15
Fire: 2d6 + 3 ⇒ (1, 6) + 3 = 10


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Don't think there's anything mogmurch needs to do.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Alchemy: 1d20 + 10 ⇒ (11) + 10 = 21

Mogmurch looks the vial over and gives it a few sniffs, "It's a floaty potion!"


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch attempts to assault the vine with his mace

Attack: 1d20 + 2 ⇒ (16) + 2 = 18
Dmg: 1d4 - 1 ⇒ (2) - 1 = 1


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Touch: 1d20 ⇒ 15
Acid: 1d6 ⇒ 1

Mogmurch reaches out to touch the vine, hoping to harm it.

it'll take 1 acid damage for two rounds after and if it isn't immune a fort save or be sickened. DC 15.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Mogmurch chugs his extract of elemental touch and his hand begins dripping with acid, "Get Reta back, I'm gonna melt it!"

Mogmurch moves towards the vine.

Mogmurch's AC is currently 24 thanks to his mutagen.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

The discovery in question is explosive bombs, which mog does have XD. explosive and precise.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Touch: 1d20 + 11 ⇒ (3) + 11 = 14
Fire: 2d6 + 3 ⇒ (5, 6) + 3 = 14

Mogmurch hurls the bomb at the wicked harpy, and excludes his friends from the blast.

Harpy need to make a DC 15 reflex save or catch fire.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Will: 1d20 ⇒ 20

Mogmurch resists the song and moves closer to the harpy, hurling a bomb.

Touch: 1d20 + 11 ⇒ (3) + 11 = 14
Fire: 2d6 + 3 ⇒ (6, 2) + 3 = 11

Excluding the piggies from the blast.


Male Goblin Expert 1 (HP 7/7) (AC 14/13/12) (CMD 9) (Fort +1 Reflex +2 Will +1) (Init +3) (Perception +6)

Perception: 1d20 + 6 ⇒ (2) + 6 = 8

Mogmurch downs his mutagen and prepares his club.

+4 dex, -2 wis, +2 nat armor.

1 to 50 of 135 << first < prev | 1 | 2 | 3 | next > last >>