Bugoo's page

17 posts. Alias of Bugoo2.




I would love to see some combat feats designed for monsters to make monsters easier to use and more versatile in more situations, such as mobs of low level monsters, complicated monsters in groups, and solo monsters against the group. I have a few 'suggested' ones that may or may not be good.

Combined Attack
Benefit: When making a full attack action you may make one attack roll using your primary weapons bonus with an additional +1 on the attack roll for each extra natural attack you posses. Your damage delt is the same as your primary weapon with 2x strength bonus.
Notes: This would be great when using a group of monsters (6+) with several natural attacks or weapons with terrible hit bonuses to reduce the number of attacks you need to roll. I think maybe the strength bonus should scale with the number of attacks sacrificed as well tho.

? (I have no idea for a name)
Benefit: When making a full attack action you may sacrifice one of your attacks from your primary attack to use one of your spell like abilities. Your caster level for this spell like ability is 1/2 the base attack bonus of the attack sacrificed.
Notes: This feat may need a lot of tweaking. The basic premise is for a solo monster to be able to use his spell like abilities while still attacking so he can target several party members each round. I would like it to work with special abilities as well not sure exactly how to write it up.

Teamwork (terrible name I know)
Benefit: When making an attack against the target you grant all allies using this combat feat a +2 bonus on there attack rolls against this target, including yourself, until the beginning of your next turn.
Notes: This is to help large groups of monsters strike higher level enemies.


Title says it all. Granted I love the idea of combat feats and the options it adds to fighting classes, however, I do not belive they should cost a feat to gain them. Could they not be tied to BAB? Perhaps at every 2 bab you gain one, and make a 'feat' that allows you to gain 2 extra? Would this imbalance the game?


My order was shipped to my old address which has been changed in my profile, 120 Florence Drive is the correct one. I have checked at the old address and at the post office and no one has received it or knows where it is located, I am assuming it was returned. Is there a way we can find out where it is located or if it was returned have it shipped again? It was shipped via USPS.

Also, is there a way to remove the old Timber Ridge address?

Thanks!


I've been thinking on how to fix so to speak the problem that these feats introduce, and i think i have come up with a simple idea.

Make them like stunning fist with a set or stat determined bonus. For example, Power attack, once per day per four hit dice add your strength bonus again to your damage. Fighters may use this feat once per day per hit die.

This makes the fighter a bit more powerful and makes the feat much easier to use and still makes it useful for monsters who already have it. You could also add a + to hit feat that works similarly, and maybe even a damage reduction feat if you so choose. You could also convert dodge to work this way if you really wanted to, although i'm not sure how you would make it special vs expertise.


No one has any thoughts on my ideas? Am I completely in left field?