Churgri of Vapula

Brintak's page

71 posts. Organized Play character for DekoTheBarbarian.


Full Name

Brintak

Race

Kobold

Classes/Levels

Skills:
Appraise +7, Disable Device +6, Knowledge (Arcana) +7, Perception +7, Survival +6, UMD +4, Craft (Alchemy) +10, Linguistics +4

Gender

Stats:
Crypt Breaker Alchemist 1 | HP [0/8] | AC 14, T 13, FF 12, CMD 10 | Fort +2, Ref +4, Will +1 | Melee +0, CMB -2, Range +3 | Init +2

Size

Small

Age

17

Homepage URL

Brintak

About Brintak

Stat Block:
Brintak
Male kobold alchemist (crypt breaker) 1 (Pathfinder Campaign Setting: Inner Sea Magic, Pathfinder RPG Advanced Player's Guide 26)
LG Small humanoid (reptilian)
Init +2; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 16, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 natural, +1 size)
hp 8 (1d8)
Fort +2, Ref +4, Will +1
Weaknesses light sensitivity
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Offense
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Speed 30 ft.
Ranged bomb +4 (1d6+3 Fire) or
. . mwk light crossbow +2 (1d6/19-20)
Special Attacks bomb 4/day (1d6+3 fire, DC 13)
Alchemist (Crypt Breaker) Extracts Prepared (CL 1st; concentration +4)
. . 1st—cure light wounds
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Statistics
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Str 8, Dex 15, Con 10, Int 16, Wis 13, Cha 10
Base Atk +0; CMB -2; CMD 10
Feats Prodigy[UM], Throw Anything
Traits alchemical adept, carnation scales
Skills Appraise +7, Craft (alchemy) +9 (+10 to create alchemical items, +11 to craft alchemical items), Craft (traps) +7, Disable Device +7, Knowledge (arcana) +7, Linguistics +4, Perception +7, Survival +6, Use Magic Device +4; Racial Modifiers +2 Craft (traps), +2 Perception, gnomish spell, scaly diplomacy, undead diplomacy
Languages Darakhul (deep), Dwarvish, Gnomish, Goblin, Kobold, Mharoti (draconic), Trade Tongue
SQ alchemy (alchemy crafting +1), crypt breaker's draught, status, trapfinding +1
Other Gear leather armor, mwk light crossbow, alchemist starting formula book, alchemy crafting kit[APG], artisan's tools, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], pot, soap, thieves' tools, torch (10), trail rations (5), waterskin, 20 gp
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 1d6+3 (4/day, DC 13) (Su) Thrown Splash Weapon deals 1d6+3 fire damage.
Crypt Breaker's Draught (Su) Rather than develop mutagens that increase their natural armor and physical abilities at the expense of their minds, crypt breakers focus on the creation of special draughts that can enhance their senses. When a crypt breaker drinks one of these drau
Darkvision (60 feet) You can see in the dark (black and white only).
Gnomish Spell (1/day) (Ex) +1 DC of illusions or enchantment spells 1/day.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Prodigy (Craft [traps], Craft [alchemy]) Gain a +2 bonus on two Craft, Perform, or Profession skills.
Scaly Diplomacy (1/day) (Ex) +2 Diplomacy with scaly creatures 1/day
Status: 1 In Midgard, prestige or status is a matter of public importance, and the setting assumes that PCs will come from different stations, social classes, and backgrounds. This social standing is reflected in the optional Status attribute. This attribute i
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Undead Diplomacy (1/day) (Ex) +2 Diplomacy with undead 1/day