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So I'm currently nearing the end of this module. My group only has the tower and the big boss left to go.And they're on pace to get all that done. No big deal there. What I DO need some advice on is this:

My group entered the lumber mill, not on oath day, and was able to sneakily dispatch all current cult members and IronBriar without any incident. And then long story short through some quick thinking, disguise spells, and some good bluff rolls now essentially own the mill with the remaining cultists believing my rouge is IronBriar. How in the hell do I pay them out for day to day operations? Provided they keep up the farce.