Allustan

Brennus Rassam's page

49 posts. Organized Play character for Mar Nakrum.


Full Name

Brennus Rassam

Race

LN Human

Classes/Levels

Battle Host 3 | HP: 27/27 | AC: 18 (12 Tch, 16 Fl) | CMD: 14 | F: 4 R: 3 W: 4 | Init: +2 | Perc: +7 SM: +7 | Active conditions: +1 to saves; +2 to Dex; Abj: 3; Trans: 3 |

Gender

Male

Size

Medium

Age

25

Special Abilities

Initiative: +2; Perception: +7

Alignment

LN

Deity

Ashur

Location

Onóir

Languages

Common, Celtic, Aramaic, Akkadian, Celestial,

Occupation

Scholar, Bowmaker

Strength 14
Dexterity 14
Constitution 12
Intelligence 16
Wisdom 13
Charisma 10

About Brennus Rassam

Defense:
HP: 27
AC: 18 (10+2(Dex)+6(Armor))
Fort: +4, Ref: +3; Will: +4

Attack:
Melee: +4; Ranged: +4(+1)
Composite Longbow (STR+2): +5(+1); 1D8+2dmg; x3crit; 110ft.
Sickle: +4; 1d6+2dmg; x2crit; Trip.

Skills:
Adventuring Skills: 9 (4 class +3 Int +1 human +1 favored class)
Diplomacy +9 (3 ranks +3 class +3 Int)
Knowledge: Religion +9 (3 ranks +3 class +3 Int)
Knowledge: Planes +7 (1 ranks +3 class +3 Int)
Knowledge: Arcana +7 (1 ranks +3 class +3 Int)
Perception +7 (3 ranks +3 class +1 Wis)
Sense Motive +7 (3 ranks +3 class +1 Wis)
Spellcraft +9 (3 ranks +3 class +3 Int)
Use Magic Device +6 (3 ranks +3 class +0 Cha)

Background Skills: 2
Appraise +7 (1 rank +3 class +3 Int)
Artistry: Literature +9 (3 ranks +3 class +3 Int)
Craft: Bows +9 (3 ransk +3 class +3 Int)
Linguistics +9 (3 ranks +3 class +3 Int)
Lore: Ancient Mesopotamia +9 (3 ranks +3 class +3 Int)
Armor Check Penalty: -3


Feats:
Human: Point Blank Shot
1st Level: Precise Shot
3rd Level: Endurance

Traits:
1st: Clever Wordplay (Diplomacy)
2nd: Armor Expert

Class Features:
Proficiency: all simple and martial weapons, all types of armor, and shields (including tower shields)
Panoply Bond: Bronze Lamellar Armor (Abjuration and Transmutation)
Resonant Powers: Physical Enhancement and Warding Talisman
Base Focus Powers: Legacy Weapon and Mind Barrier
Focus Powers: Philosopher’s Touch and Loci Sentry
Mental Focus: 6
Battle Skill
Battle Reading

Spells:
Knacks: Resistance and Mending
1st Level: Magic Weapon and Shield

Gear:
Bronze Lamellar Armor (acquired with class ability, counts at masterwork and immune to the broken condition while character lives, acts as class ability focus)
Composite Longbow (Str +2)
30 Arrows
Sickle
Occultist’s Kit:
Backpack
Bedroll
Belt Pouch
Chalk (10 pieces)
Flint and steel
Ink (1 ounce)
Inkpen
Iron pot
Journal (3)
torches (10)
Trail rations (5 days)
Waterskin

Background:
Brennus Rassam’s family fled their homeland a year before his birth, seeking shelter from the wars and rampaging giants grinding away at the civilized world. Perhaps had Brennus’ birth not started upon the doorstep of Onóir, they might have continued traveling, but the mother could travel no further. And so, into war torn Onóir was born the heir of Rassam, and his father named him in the tongue of the place, for their destinies were now entwined.

Brennus’ earliest memories were idyllic, but soon after his eighth birthday the purple cloud appeared on the horizon. His father bought the safety of his family with his life, defending the town in its last desperate hour, as they descended into the darkness below. Days after the fighting had stopped, Brennus’ grandfather, knowing well that the time to pass on the legacy of the Rassam was nigh, spoke of their family’s history and revealed the armor of their founding ancestor.

The boy, still mourning after his father, despondently inspected the tarnished bronze armor. He wasn’t impressed. Still, his grandfather taught him the histories, of writing and hunting. As the years passed, and the pain faded, Brennus bore the name of his family well, using that knowledge to teach and protect the other members of his underground community.

As material for armor grew sparse in the underground, Brennus recalled his family’s own armaments. His grandfather once again presented the armor, and as Brennus touched the moldering trim, the lamellar trembled. Then it flew above them, and in a burst of light the armor reflected the memories of all that had worn it. The memories shown about the cavern walls for only a moment, then retreated back into the armor, filling it, shaping into the likeness of a man. The specter looked down upon Brennus and his grandfather, its expression softened, and it smiled as its form wavered out into nothingness.

Yet, the armor still floated there. Brennus glanced over at his grandfather, but the old man only shrugged in disbelief. He held out his trembling hands, and the panoply floated down into his arms. When Brennus stepped out into the common area, among the remaining survivors, it was as if something was whispering just out of sight, a word that seemed a lot like hope.


Appearance:
A tall man, with long, black curly hair and long beard, though he already has an established widow’s peak. While regal looking in his family’s bronze armor, Brennus is a reserved individual who keeps his own counsel.