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Brehon's page
Organized Play Member. 8 posts. No reviews. No lists. 1 wishlist. 10 Organized Play characters.
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Does death end your ongoing spells? Maybe the answer is as obvious as it would seem, but perhaps it's not. The rules don't seem to say one way or the other.
Obviously, spells requiring concentration would end since you couldn't concentrate on them. And many spells wouldn't be relevant even if they did persist. Arcane Eye, for instance. If it did persist, it wouldn't matter as you wouldn't be alive to perceive what it showed.
But what about spells that have ongoing effects independent of the caster? Call Cosmos, for example. On the first round it does its damage and then continues to create difficult terrain for 1 round/level. Does that effect end with the caster's death (or unconciousness for that matter)?
I guess the question becomes, does a spellcaster summon all the energy required for the full duration of the spell at the time of casting (thus having the spell become an independent effect) or does the spell require an unwritten, ongoing link with its originator?
My appreciation in advance for your input.
Our gaming group has recently been reduced and we're looking for one or two more players to join us. We're currently playing a steady Pathfinder game, but may move on to something different once the campaign ends. All of us are familiar with many games and systems and we're always willing to try something new. If you're interested and want more details, post in this thread or send me a PM.
For what it's worth, I think Hoar is a better conversion for Saint Cuthbert than Helm. Helm is the god of guardians. Hoar is the god of vengeance. Cuthbert is all about smiting his enemies which, in my opinion, makes Hoar a better fit.
You can rationalize their existence by not having them be crossbreeds. Don't make them half-human/half-displacer beast, make them humanoids who have naturally evolved with a displacement-like ability. Or a race of intelligent humanoids with the strength and ferocity of t-rexes, rather than half-man/half-dinosaur.
Regardless of how you classify them, some will like them and some won't. But if you want to sell them, you need to come up with good background information and a cool creation myth.
In my games, not one person has ever played a gnome or a half-elf. As for classes, not one monk or sorcerer yet.
Most popular race is human, followed by elf. Most popular class is home economics (because you get to eat the cupcakes after you make them). Seriously, I think ranger is the most played class in my games, which is odd as I tend to run urban adventures more than anything else. And then cleric after ranger.

Aberzombie wrote: Brehon wrote: I hate elves and I'm not afraid to say it. Why? Because of elven supremacists. All this "Elves invented magic" and "Elves invented archery" and "I was old when your grandfather was born" garbage. Elves think that they're better than everyone else, but the truth is that they live so long that they can't see in the short term and just don't have a grip on real life anymore. Besides if elves are so great, why can members of every other race match their skill in every field despite shorter life spans? Because elves are lazy. Who cares if you live to be 1200 years old if you don't accomplish anything? Not to mention that that 40 year old human wizard has already achieved the same level of power that your 2000 year old elven archmage has. Now who's smarter?
In summation, elves are arrogant, self-aggrandizing, lazy, untrustworthy, self-serving, looking-down-their-noses sluggards whose time has long since passed. They all need to get haircuts and jobs.
So tell us how you really feel.
Seriously though, chill out. If you don't like the way other people write about elves, don't use that stuff. All that rage, man, you're starting to sound like me when I talk about Eberron.
Can't we all just get along? Huh. It never occurred to me that someone would take my post as a serious one. Apparently, I failed my Innuendo check. That must be why they removed that skill in 3.5.
Human Bard. But not with any of that singing garbage. Perform (oratory) and Perform (comedy) all the way. I already know way too much about stuff that nobody else cares about (like a lot of gamers, I suspect) much like bardic lore. And that magic thing can't be all that hard to figure out. After all, even elves can use magic, so how complicated can it be?
I hate elves and I'm not afraid to say it. Why? Because of elven supremacists. All this "Elves invented magic" and "Elves invented archery" and "I was old when your grandfather was born" garbage. Elves think that they're better than everyone else, but the truth is that they live so long that they can't see in the short term and just don't have a grip on real life anymore. Besides if elves are so great, why can members of every other race match their skill in every field despite shorter life spans? Because elves are lazy. Who cares if you live to be 1200 years old if you don't accomplish anything? Not to mention that that 40 year old human wizard has already achieved the same level of power that your 2000 year old elven archmage has. Now who's smarter?
In summation, elves are arrogant, self-aggrandizing, lazy, untrustworthy, self-serving, looking-down-their-noses sluggards whose time has long since passed. They all need to get haircuts and jobs.
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