
Classes/Levels |
Male Ysoki Mechanic 3 Mercenary | SP 21/21 | HP 20/20 | Init +3 | EAC 15, KAC 16 | AC vs CM 24 | Fort +3, Ref +6, Will +1 | Perc +6 |
About 'Boomer'
'Boomer'
Male Ysoki Mechanic 3 Mercenary
CG Small humanoid (ysoki)
Init +3; Senses Darkvision 60ft; Perception +6
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Defense
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EAC 15 (+2 armor, +3 Dex)
KAC 16 (+3 armor, +3 Dex)
AC vs Combat Maneuvers 24
Sp 21 (7)
hp 20 (6+0)
Fort +3, Ref +6, Will +1
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Offense
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Speed 20 ft.
Bab +2
Melee +3
Ranged +5
Thrown +3
Reaction Cannon, Light
Level 1
Attack +3
Damage1d10 Penetrating
Range 90ft
Ammo/Usage 6 rounds
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Statistics
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Str 10, Dex 16, Con 10, Int 16, Wis 11, Cha 10
Base Atk +2
Feats Toughness, Skill Focus; Piloting
Proficiencies Light Armor, Basic Melee, Grenades, Small Arms, Longarms
Traits
Skills Acrobatics +6, Athletics +5, Computers +9, Engineering +11, Perception +6, Piloting +12, Prof. Mercenary +7, Stealth +8, Survival +5
Languages Common, TBD
SQ elf blood
Combat Gear Light Reaction cannon, Freebooter Armor
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Tracked Resources
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Ammo 6
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Special Abilities
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Cheek Pouches
Darkvision 60ft
Moxie No penalties when off kilter, +5 Acrobatics when tumbling through larger foe square.
Scounger
Artificial Intelligence Exocortex: Combat Tracking, Memory Module
Bypass +1
Custom Rig
Mechanic Trick Energy Shield
Overload
Weapon Specialization +1dmg (Basic Melee, Small Arms), +3dmg (Grenades, Longarms)
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