Villedt

Boom Sticks's page

403 posts. Organized Play character for supervillan.


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The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision
Orenjii wrote:
even if we didn't get all the dwarves

Didn't we? GM named all three when we beat the devils albeit one of them didn't talk.

Having run this scenario myself I can add that the 'crisis averted' boon is Grand Lodge so only Void Diver will have it.

Thanks again GM, Boomy's chronicle is good :)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Thanks for running GM!

I'd like to use my reroll on Boom Sticks' Day Job please:

day job, craft (alchemy), GM stars: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7 meh :p

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Oh yes! Let's take the sprout! And any keys to the underground house that the holey fleshy has. It's not right that it's used to hide innocent merchants away."

diplo, aid: 1d20 + 8 ⇒ (9) + 8 = 17

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks follows hot on Einar's heels, and flanks the razmiran leader...

raging hammer vs holy ahendile, flank: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16damage: 1d10 + 6 ⇒ (8) + 6 = 14

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

I don't see any bad guys on the map, GM. Slide 5?

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision
Einar wrote:

(If there is time he can also cast shield of faith on other front liners if that would be useful to anyone)

It would help Boom Sticks :)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

boon?: 1d20 ⇒ 7

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Well that's inconvenient. We'll have to go through the holey fleshy outside.

Unless anyone's got a better plan?"

Boom Sticks readies their weapons, taking their hammer in hand.

Moved next to courtyard door on map.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"We'll have to go back the way we came. Unless the old fleshies put the bath back on top of the trapdoor, but they should still be sleeping.

Up the ladder, and out of the front door to our boat on the river! Better go quietly."

Boom Sticks loads another silver bullet into the empty chamber in their pepperbox.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks unloads...

raging fist of silver, flank: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20magic silver damage: 1d3 + 3 ⇒ (3) + 3 = 6
BANG! vs touch AC, point blank: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19silver bullet damage: 1d6 + 1 ⇒ (2) + 1 = 3
ancient spirits of the wastes, slam: 1d20 + 5 ⇒ (2) + 5 = 7negative energy damage: 1d4 + 1 ⇒ (4) + 1 = 5

Boom Sticks uses the Savage Technologist ability 'sword and gun' to two-weapon-fight with a cestus and a firearm, firing the gun without provoking an AoO.

It's a lot of small attacks - Boomy needs a couple more gunslinger levels ;)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Must be the jailor! We'll have to get rid of it to get the dwarves home!

Boom Sticks rushes to confront the devil:

cestus vs accuser, flank, rage: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18silver magic damage: 1d3 + 5 ⇒ (3) + 5 = 8

I think the lesser spirit totem attack triggers too - it isn't written as being part of a full attack only, but rather 'the spirits make pone slam attack per round against a living foe that is adjacent to the barbarian.'

spirit slam: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27negative energy damage: 1d4 + 1 ⇒ (2) + 1 = 3

confirm? spirit slam: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26negative energy damage: 1d4 + 1 ⇒ (3) + 1 = 4

The spirits are angry!

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Silver you say? Oh, I got silver!"

Boom Sticks drops their hammer. Sure enough, one of their viney limbs is shod in shining silver. The other 'hand' draws forth another firearm - the short six-barrelled device.

"I GOT SILVER!"

Phantoms of the ruined Mana Wastes gather around the little leshy, like muted explosions, buffeting the fleshy lemure. Boom Sticks punches:

silvered cestus vs lemure, rage: 1d20 + 10 ⇒ (2) + 10 = 12silver bludgeoning magic damage: 1d3 + 5 ⇒ (1) + 5 = 6
lesser spirit totem slam: 1d20 + 5 ⇒ (20) + 5 = 25negative energy damage: 1d4 + 1 ⇒ (2) + 1 = 3

confirm slam?: 1d20 + 5 ⇒ (5) + 5 = 10crit damage: 1d4 + 1 ⇒ (3) + 1 = 4

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

The pile of flesh takes an AoO from Boomy's reach weapon:

AoO: 1d20 + 8 ⇒ (5) + 8 = 13cold iron bludgeoning: 1d10 + 3 ⇒ (2) + 3 = 5

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks steps forwards: "Hello small flying sprout. This is an unschedule prison inspection! Please provide us with full details of your current inmates. Er, Hail Razmir!"

if the flying outsider doesn't cooperate and comes within Boomy's 10' reach:
Attack with polearm: readied cold iron hammer: 1d10 + 8 ⇒ (8) + 8 = 16cold iron bludgeoning: 1d10 + 3 ⇒ (10) + 3 = 13

5' step, draw hammer, ready attack

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"We've found them! I mean, unless this is actually a dwarven prison and there's just dozens of them in here."

Boom Sticks examines the lock of the first dwarf's cell, then tries the keys.

perception: 1d20 + 7 ⇒ (5) + 7 = 12

Boom Sticks goes ahead and tries the keys that we found in the cell lock.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks grabs the keys and goes towards the cells with the coughing sound. If there's a window or other slider in the door, Boomy peers through (standing on the tips of their roots if need be).

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"What's down the corridor? Are those the keys to all of the doors? What's inside?"

Boomy heads south, beckoning their fellows to follow.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks looks up, wondering if the trap door has been closed behind the pathfinders. If it hasn't, the little leshy closes it.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"So this is an underground house, huh? Do any of those clothes look dwarvish?

Why do you want to cover up your flowers anyway?"

I've dropped my token on slide 7.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks returns from the stable to tell the others about the noisy but not real horse.

"Why would someone do that? Oh, and I noticed that one real horse has gone recently, and the stable boy isn't there any more. Maybe he went home? Except that there's sleeping quarters in the stable."

"Oh, you've found a trap door! That must go to the underground house that the locals told me about."

Boom Sticks checks their weapons in preparation for the descent, loading their blunderbuss with a dragonsbreath round.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks cautiously investigates...

Will: 1d20 + 4 ⇒ (18) + 4 = 22
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Perception: 1d20 + 7 ⇒ (13) + 7 = 20

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Map updated with token

perception: 1d20 + 7 ⇒ (5) + 7 = 12

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Boom Sticks briefly assumes their roughly humanoid shape in order to reply.

"No problem. The locals told me there's an underground house here, it could be where the dwarves are."

Once the coast is clear, Boom Sticks takes a look in the stables.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Nobody suspects a simple vine" Boom Sticks explains, and follows Einar outside.

The little leshy first goes to ask his viney friends in the garden if they know of any underground spaces - or underground space ships. Then attempts to eavesdrop on Addas at the stables, adopting their vine shape to avoid notice.

stealth: 1d20 + 7 ⇒ (10) + 7 = 17
perception: 1d20 + 7 ⇒ (16) + 7 = 23

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Um. If the prisoners are underwater then they are probably dead. I don't think dwarves can breathe water.

I can speak to plants that are like me" Boomy explains "but not things like trees or grass. I did talk to some vines out in the garden who told me that there had been fleshy visitors. I can go and ask them if there are spaces underground. Ooooh, maybe there's an underground space ship!?"

Boom Sticks is happy to go back to the garden to speak with vines again. Anyone else want to go for a stroll? How far do we want to split the party? :o

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"I suppose it would be too obvious to keep prisoners in the inn bedrooms" Boom Sticks offers. "Where would you keep fleshies that you didn't want anyone to find?"

"We need to have a good look around. Shall we ask for a tour, or wait till the old fleshies are asleep?"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Isn't there a dormitory bunk?" Boom Sticks asks. "A copper saved is a copper earned, am I right?"

Leaning in towards the other pathfinders, Boomy whispers "I don't think we should be sleeping anyway."

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Meat stew please" Boom Sticks nods. "NO VEGETABLES!"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Yes, I sell black powder and my friend here" Boom Sticks waves a branch towards Void Diver "does an excellent line in tail-guns!"

The little leshy nods vigourously.

bluff, aid: 1d20 + 1 ⇒ (2) + 1 = 3

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Hello Rosh!" Boomy greets the stable boy. "Is the Inn busy? You can just nod for yes or shake your branches for no."

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"It's in your tail?" Boomy stares at the merfolk's rear. "I want a tail! Where do I get one? Can I grow one? How much did it cost?"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Gravity gun!? Can I see? What's gravity?"
.
.
.
.
"Oh, hello flowers!" Boom Sticks nods towards the blooms.

Are there any plants in the gardens that qualify as vines? If so, Boom Sticks speaks to them.

Speak with Vines (Plants):
"Hello friends! I am called Boom Sticks. Have you sensed any short squat fleshies come this way recently? They call themselves Dwarves. Have you heard about The Warmth and The Light?" 'The Warmth and The Light' is Boom Sticks' 'religion' and refers to an encounter in an early adventure.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Do either of you have guns?" Boom Sticks asks eagerly. "Or at least black powder. Or special branch-mounted lasers? Do you know lasers?"

The leshy's beady black eyes dart from one merchant to the other.

"I'll have some meat, yes" Boomy calls over to Void Diver.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Up close and personal with the drake, Boom Sticks drops their blunderbuss and draws a second firearm - a six-barrelled pistol. But the little plant person doesn't back away. Instead, they duck down and make themselves even smaller, before jabbing at the drake with a silver-shod fist...

+1 silvered cestus, bless, defensive fighting: 1d20 + 8 + 1 - 4 ⇒ (16) + 8 + 1 - 4 = 21damage: 1d3 + 3 ⇒ (2) + 3 = 5

Boomy's just tanking for now, but will probably rage next round. If it gets rough, a raging lucerne hammer does reasonable damage.

The Concordance

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active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

I assume we can place our own tokens on the map where we wish GM? Will post actions soon.

Boomy is leaning over the side of the Abacus, gazing at the river plants:

I wonder if they've heard about The Warmth and The Light?

The leshy's spiritual musing is rudely interrupted by the appearance of the two hungry-looking lizards. "Look out! Vegetarians!"

Quick-limbed, Boomy levels their trumpet-barrelled firearm at the nearest drake and fires...

BANG! vs touch AC, flare shot, pbs: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28 damage: 1d6 + 1 ⇒ (6) + 1 = 7 Halved because Flare Shot; on a hit, Drake must pass a DC15 Fort save or be Blinded for 1 round. On a successful save it is instead Dazzled for 1 round.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"What are we selling?" the little leshy asks.

"Not my guns. They're not for sale!"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

As the boat approaches Xer, Boomy says "If anyone wants me to hide something secret for them, do it now. I'm going to be a vine and stay out of the way. I can still hear you though, so shout for me if I'm needed. Or make an explosion! I'll definitely come if I hear an explosion."

Vine Shape, somewhere unobtrusive such as in quarters.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"As long as I don't need to pay, I'm fine either way. I'm saving my gold for a laser blaster. I'm not sure what a laser blaster is, but it sounds really fun!"

"Or maybe I'll get implants like Orangey! Will they work on a leshy?"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"Oooh, I could hide contraband if you're worried about small goods being found!" the little leshy ventures. "Hand me a weapon! I'll show you how."

Assuming someone does:

Boom Sticks accepts the proffered item, then collapses into a heap of blackened vines. No hint of humanoid shape remains, nor any indication of adventuring equipment. Just a regular plant, the likes of which can be seen all over Golarion.

A few moments later, the vines pull themselves up into the same humanoid shape that they held before, with all their gear too. Boom Sticks returns the borrowed item.

"BOOM!"

a leshy can assume the shape of a regular inanimate vine at will as a swift action :)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"What did that sending say again? 'Passed Xer, paid our way, but attacked and overcome'." Boom Sticks recalls the mission briefing.

"What does that mean? Did they pay the toll but get attacked anyway? Did they not pay a large enough 'gratuity'? Sounds expensive!"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"So we're going to be breaking the law, aren't we?" Boom Sticks asks. "And I expect the dwarves we're going to rescue broke the law too. But that's okay. Those Razmirans seem like bad guys. It's cool to be outlaws if we're in bad country."

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

We don't have access to the Slides, GM.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

A blackened vine, dotted with what look like scraps of metal, suddenly pulls itself up into a humanoid shape. A little woody face surveys the room. Its mouth opens:

"BOOM! Boom Sticks, Agent of Gnashbakk, Agent of Pathfinders, Knight of Azure!"

The leshy grins, looking up at the rest of the bizarre group.

"A furry-fleshy" Boom Sticks counts off on a vine-like "finger" as they look at Einar.

"A normal fleshy", they count off Kiri.

"A... a sea-scaly? I think so, amirite?" Boom Sticks asks Void Diver excitedly.

"And an android! A real live android! Are you alive?" the plant-creature asks Orenjii. "Do you high-velocity-explode things? I explode things too." Boom Sticks taps their woody appendage against a pair of firearms - one small, six-chambered pistol, and a larger, trumpet-barrelled blunderbuss.

"Ooooh! Is your firearm built in to your finger? Do you have ten of them? Firearms that is. Can I have one? I want one!" The leshy mimes shooting with a woody finger.

The Concordance

1. Player name supervillan
2. Character name Boom Sticks
3. Character level 4
4. PFS number 75577-13
5. Faction Concordance
6. Day job roll makin' bullets (craft (alchemy): 1d20 + 3 ⇒ (2) + 3 = 5
7. Are you using replay? No, but I have GM'd this scenario.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

All good now :)

Thanks GM, and fellow players.

"BOOM!"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

I have similar problems. Google Drive cannot preview the files. The chronicle does download, but then it cannot be opened.

I did not receive my player boon yet either.

Thanks for running though GM :)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

"We got the bad guys!" Boomy declares with a woody grin.

"BOOM!"

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

As the Silence spell and the fires die out, Boomy recovers from the brief battle.

"Phew! Well done, Katswiri! That protection spell really paid off!"

The little leshy examines the idol with curiosity.

perception: 1d20 + 7 ⇒ (1) + 7 = 8

"I don't know much about magic, sorry. I sprouted in the Mana Wastes. It's not really in my nature."

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

In such cramped quarters, even the little leshy can't find room to get alongside the enemy. So Boomy thrusts his pointy hammer through the fire again, and hopes for the best.

raging hammer vs Hafshi, cover: 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 12damage: 1d10 + 6 ⇒ (9) + 6 = 15miss chance: 1d100 ⇒ 67

Let's try a GM reroll - may as well!

raging hammer, GM reroll: 1d20 + 10 - 4 + 2 ⇒ (13) + 10 - 4 + 2 = 21

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

day job, makin' bullets (alchemy): 1d20 + 3 ⇒ (19) + 3 = 22

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