Grey Maiden

"Bonny D"'s page

13 posts. Alias of Sunset.


About "Bonny D"

Background:

Race: Half Elf/

Plus Others:
Giant Template Bestiary Pg 295(CR +1), Advanced Bestiary Pg 294(CR +1), Half Dragon Pg 170(CR +2),

Gender: Female

Size: Medium

DM Only:
Or Large when not wearing her ring of 'Diminuation'

Age: 23

Alignment Neutral: Neutral(Good tenancies)

Deity:

Languages: Common

Occupation: Defender of the Crown

Classes::
Barbarian1/Fighter9

Strength:.....32
Dexterity:....18
Constitution:.24
Intelligence:.16
Wisdom:.......14
Charisma:.....20

Dm Only:

When Large:

Strength:.....36
Dexterity:....16
Constitution:.24
Intelligence:.16
Wisdom:.......14
Charisma:.....20

=====================================================================
About Bonny, back ground:

Spoiler:
The beginning: The high Lady Merlesand grew up in the great city of Korvossa, jewel of Varisia. Born into a position of wealth, like many women, she felt the lack of power that was bequeathed to the males of the cities' hierarchy. The patriarchal society around her allowing men to advance in many and varied pursuits while those of the 'Fairer sex' seemed to be able to do little more than act as the progenitors of the next generation of Noble male scions.

Taking the path of magic, the Lady studied the arts as a way of enhancing and bolstering her position, both in society and court. When the Queen came to power, the Lady did not partake in the scurrilous gossip regarding the new and powerful woman's motives. She saw instead a society trying to drag down some one who had succeeded in rising, at a youthful age, to a position of power.

The Queens other...matters of affair also being of note to the lady Merlesand. What truly impressed Merelsand was the Queen's deployment of her 'Grey Maidens'. Warrior women pledged to the defending of the Queen and acting as direct implements of the Queen's will.

It was here that Merlesand's training as a Mage, and her thoughts on 'power' drew their inspirations. Using her wiles, skills and other assets, she set about establishing for herself a small holding upon the edge Varisia, the better to proceed with the idea that had come to fruition in the months of the Queen's reign.

Hiring skilled crafts-person's in the arts of Alchemy, Martial Training, and Beast handling, Merlesand then hired the many skilled workers, engineers and craftsmen needed to 'refurbish' her Country Manor Home into a more defensible position against the many dangers of the surrounding country side, being upon the edges of civilization that her holdings occupied.

After barely a year Lady Merlesand's home was finished to her satisfaction and the beginning of her true 'idea' began. With the aid of her magic and the skills and powers of her hirelings, she began acquiring the 'stock' that she hoped to shape into something better than the Queens guard.

Bonnny D is the third generation in the great Lady's experiments. Her first name is the shortened form of 'Bountiful'. It is to 'Bountiful' or 'Bonny' that she has been used to answering. Bountiful also represents the Lady's designation for Bonny's generation. 'D' is actually her proper name. Being the shortened form of 'Destruction'. Something that harkens back to Bonny's rather 'rumbustious' nature when she was younger and growing up amongst her mothers and siblings.

Now, fully trained and equipped, Bonny D is hoping to show that the time invested in her and her kin's development is how such forces should be created.

=====================================================================

HP: 130,

Spoiler:
First Lvl 12 HP. 9d10 ⇒ (2, 2, 3, 4, 6, 3, 2, 2, 4) = 30. Con Bonus+70. +1 Bonus Hit Points per Lvl=10. Toughness +10Total:130
}

Current HP:

AC: 25 (+9Natural,+8Agile Half-plate,+8WallShield,+0Dex)
Touch: 15 , Flat Footed 25

DM Only:
Large AC: 27 (+9Natural,+8Half Plate,+8WallSheild,+3Dex,-1 Size)
Touch: 12 , Flat Footed 25

BAB: +10

Spoiler:
Barbarian+1,Fighter+9

Init: +4

DM Only:
Init(Lrg):+3

XP:

Fort: +15=(+7Base,+8Con)
Ref: +7=(+3Base,+4Dex,)
Will: +6=(+3Base,,+2Wis)
*Note:+1Trait bonus to Saves Vs Arcane spells

CMB: +22
CMD: +27

SPD: 40 ft (30ft Armoured)

Physical Description:
Height: 6'3"
Weight: Lbs
Hair: Auburn
Eye Colour:
.
Currently wearing: The Basics for DM reference

Dexterous Half-plate(Mithril+Masterworked). Armoured Skirt(Mithril+Masterworked). Holding a Tower-Shield(Mithril+Masterworked)

COMBAT

Melee:Falcata +24/+19,Dam: 1D8+13 Crit: 17-20/X3(Confirm on a 12-20) Slashing/Chopping

Attack Breakdown:
+10 BAB, +11 Strength, +2 Competence(Weapongroup Training),+1 Weapon Focus, Improved Critical, Critical Focus,

Damage Breakdown:
+11 Strength, +1 Enhancement, +2 Greater Weapon Spec,)

Melee:BastardSwd(1H) +24/+19,Dam: 1D10+11 Crit: 19-20/X2(Confirm on a 14-20)

Attack Breakdown:
+10 BAB, +1 Strength, +2 Competence(Weapongroup Training),+1 Weapon Focus

Damage Breakdown:
+11 Strength, +1 Enhancement, +2 Greater Weapon Spec,)

OR

Melee:BastardSwd(2H) +29/+24,Dam: 1D10+19 Crit: 19-20/X2(Confirm on a 14-20) Slashing/Chopping/Piercing

Attack Breakdown:
+10 BAB, +16 Strength, +2 Competence(Weapongroup Training),+1 Weapon Focus

Damage Breakdown:
+16 Strength, +1 Enhancement, +2 Greater Weapon Spec,)

Melee:Spear(1H) +23/+18,Dam: 1D8+13 Crit: 20/X3(Confirm on a 15-20) Piercing

Breakdown:
Attack Breakdown: +10 BAB, +11 Strength, +1 Competence(Weapon-group Training),+1 Weapon Focus

Damage Breakdown:
+11 Strength, +1 Enhancement, +1 Greater Weapon Spec,)

.
.
Skills: Trained

Spoiler:

Acrobatics(B)[]: +9=(+1R,+3Cl,+5Dex)
Appraise[][]:
Bluff[][]:
Climb(B)[F]:
Craft(B)[F]:
Diplomacy[][F]:
Handle Animal(B)[F]:
Heal[][]:
Intimidate(B)[F]:
Knowledge (Arcana)[][]):
Knowledge(Architecture/Engineering)[][F]:
Knowledge(Dungeoneering[][F]):
Knowledge(Engineering[][]):
Knowledge(Geography)[][F]):
Knowledge(History)[][]):
Knowledge(Local)[][]):
Knowledge(Nature)(B)[]:
Knowledge(Noble)[][F]):
Knowledge{Religion)[][]):
Linguistics[][]:
Perception(B)[]: +15=(+10R,+3Cl,+2Wis)
Perform[][]:
Profession[][F]:
Ride(B)[F]:
Sense Motive[][F]:
Spell Craft[][]:
Stealth[][]:
Swim(B)[F]:
Survival(B)[F]:
*Rope use[][]:
*Language[][]:

Traits:

Spoiler:

Trait 1,Killer: You made your first kill at a very young age and found the task of war or murder to your liking. You either take particular pride in a well-placed blow, or vile pleasure in such a strike as you twist the blade to maximize the pain.

Benefit: You deal additional damage equal to your weapon’s critical hit modifier when you score a successful critical hit with a weapon; this additional damage is added to the final total, and is not multiplied by the critical hit multiple itself. This extra damage is a trait bonus.

Trait 2,Failed Apprentice (Half-Elf): As a child, your parents sent you to a distant wizard’s tower as an apprentice so that you might learn the arcane arts. Unfortunately, you had no arcane talent whatsoever, though you did learn a great deal about the workings of magic and how to resist them.

Benefit: You gain a +1 trait bonus to saves against arcane spells.

Feats:

Spoiler:

Feat:1stLvl(General)Weapon Prof; Falcata
Feat:1stlvl(Barbarian)Fast Movement, Rage

Feat:2ndlvl(Fighter)Endurance;
Feat:2ndLvl(Fighter)Bravery+1

Feat:3rdlvl(Fighter)Toughness;
Feat:3rdlvl(General)Die Hard;

Feat:4thLvl(Fighter)Weapon Focus; Falcata

Feat:5thLvl(Fighter)Armor Training 1
Feat:5thLvl(General)Weapon Prof; B'Swrd

Feat:6thlvl(Fighter)Weapon Training(1)(Heavy Blades)

Feat:7thLvl(Fighter)Iron Will;
Feat:7thlvl(General)Lunge;

Feat:8thlvl(Fighter)Shield Focus;

Feat:9thLvlv(Fighter)Weapon Training(2)(Spears)(+1 to Heavy Blades)
Feat:9thlvl(General)Improve Crit;(Falcata)

Feat:10thLvl(Fighter)Crit focus;
Feat:10thLvl(Fighter)Bravery+2

Equipment:

Spoiler:

+1(Magic+Ghost Touch) Falcata. 10 336 Gp
+1(Magic+Ghost Touch) Bastard Sword. 10 370 Gp
+1(Magic+Ghost touch) Spear. 10 304 Gp

Agile, Mithril Half-plate. 20 850 Gp
Mithril Armoured Skirt. 19 190 Gp
Mithril Wall Shield. 19 810 Gp

Ring of Diminution(Reduce Person, Constant) 5 500 Gp
Rung of Regeneration. 90 000 Gp
Necklace of Adaptation, 44 700 Gp
Boots of Striding and Springing. 5 500 Gp
Cloak of Resistance +3 4 500 Gp
Potion Cure Moderate Wounds(X10) (Cure 3D8+5 HP) 7 500 Gp