Bogden
Human Gunslinger 1 (Buccaneer)
CG Medium Humanoid(Human)
Init: +4 ; Senses: Normal; Perception: -2
-------
DEFENSE
-------
AC:17 , Touch:14 , Flat-Footed:13 (+3 Armor, +4 Dex)
HP: 12 (d10+Con+Favored Class)
Fort: +3
Ref: +6
Will: -2
Immunities: None
Resistances: None
-------
OFFENSE
-------
Speed: 30'
Melee:
Cutlass: +1 to hit, 1d6 damage(18-20/x2, S)
Ranged:
Battered Pistol: +5 to hit, 1d8 damage (x4, B and P, Firearm, Range Increment 20')
Special and Class Abilities:
Gunsmith – Gain gunsmithing feat, gain battered pistol
Deeds:
Seadog’s Gait (Ex) – Gain Sea Legs as bonus feat, For 1 grit poiny Ignore difficult terrain until end of turn
Gunslinger’s Dodge(Ex) – When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. This movement is not a 5-foot step, and provokes attacks of opportunity. Alternatively, the gunslinger can drop prone to gain a +4 bonus to AC against the triggering attack. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load.
Grit Pool: 2 points
----------
STATISTICS
----------
Str 10, Dex 18, Con 12, Int 12, Wis 7, Cha 14
Base ATK: +1 CMB: +1 CMD: 15
Feats: Deadly Aim
Human Bonus Feat: Rapid Reload (Pistol)
Class Granted Feats: Gunsmithing, Sea Legs (+2 untyped bonus to Swim, Climb, Acrobatics)
Armor Proficiencies:
Weapon Proficiencies:
Alternate Racial Trait: Heart of the Sea: +2 racial bonus to Prof. (Sailor), +2 Swim, Always class skills, hold breath twice as long as normal, +4 bonus to concentration checks to cast spells underwater Lose the “Skilled” racial trait
Campaign Trait: Buccaneer’s Blood (+1 Intimidate, +1 Prof. (Sailor) trait bonus),one time +1 trait bonus to infamy and disrepute)
Second Trait: Born to the Water (+1 untyped bonus to swim, only need to make swim checks once every 2 hours to avoid fatigue)
Armor Check Penalty: -1
Skills:
Rank 1 (+4) Prof. Sailor
Rank 1 (+8-1) Swim
Rank 1 (+9-1) Acrobatics
Rank 1 (+5-1) Climb
Rank 1 (+6) Intimidate