Catfolk

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Hey all looking for some build advice. This is what I got so far, I based it on the Noble Assassin build for Pathfinder kingmaker on Neoseeker, but obviously had to be tweaked for PFS (No Vivisectionist, One combat trick, limited bonus feat lists, paper plays different, etc)

Race: Kitsune

Alignment: Lawful-Good

Traits: Adopted (Half-elf: Elven Reflexes), Hidden Hand

Skills: Bluff, Diplomacy, Intimidate, Disable Device, Acrobatics, Escape Artist, Stealth, Perception, Use Magic Device, Knowledge (local) 1, Sleight of Hand 1, Knowledge (Dungeoneering) 1

Gear (lvl 1): Leather armor, 2 x Daggers, Light Crossbow, Crossbow Bolts, Free Monk Outfit, Rogue's Kit (carried by dog in a small pack saddle)

Pack Animal: Guard Dog (Combat Trained per Ultimate Equipment)

Str 7 Dex 18 Con 14 Int 14 Wis 7 Cha 16

Increase Dex to 22 at Lvl 16 and Wis to 8 at Lvl 20

Rogue Unchained (Knife Master) 16 Monk Unchained (Scaled Fist) 2 Paladin (Divine Hunter) 2

Level 1: Rogue - Feat: Two-Weapon Fighting

Level 2: Rogue - Talent: Minor Magic (Acid Splash or similar)

Level 3: Rogue - Feat: Double Slice, Finesse Training: Kukri

Level 4: Paladin

Level 5: Monk - Feat: Accomplished Sneak Attacker, Bonus Feat: Dodge

Level 6: Paladin

Level 7: Rogue - Feat: Improved Two-Weapon Fighting, Talent: Weapon Training (Kukri)

Level 8: Rogue - Skill Unlock: Disable Device

Level 9: Rogue - Feat: Dazzling Display, Talent: Combat Trick (Shatter Defenses)

Level 10: Rogue

Level 11: Rogue - Feat: Improved Critical (Kukri), Major Magic (Shield)

Level 12: Rogue

Level 13: Rogue - Feat: Combat Reflexes, Advanced Talent: Opportunist, Skill Unlock: Stealth

Level 14: Rogue - Finesse Training: Dagger

Level 15: Rogue - Feat: Greater Two-Weapon Fighting, Advanced Talent: Crippling Strike

Level 16: Rogue

Level 17: Rogue - Feat: Deceitful, Advanced Talent: Double Debilitation

Level 18: Rogue - Skill Unlock: Bluff

Level 19: Rogue - Feat: Blind Fight, Advanced Talent: Dispelling Attack

Level 20: Monk - Bonus Feat: Throw Anything

Sources Used: Core, Advanced Player's Guide, Ultimate Combat, Pathfinder Unchained, Ultimate Equipment, Ultimate Campaign, Dirty Tactics Toolbox, Legacy of Dragons, Advanced Race Guide

So first question, is this a legal build?

Is there a better level 20 option than monk? (not that I'll ever get there in PFS play, but assuming I do, I want that class to be a full BAB class)

Build I based this on had 4 levels of Vivisectionist starting at level 14, which was super handy given the dexterity mutagen and ability to cast shield without expending talents or relying on UMD to do so, while otherwise acting like rogue, but obviously it is illegal in PFS. So question is should I dip into a pure alchemist anyway (and lose out on an advanced talent or two, and possibly some sneak dice), is there another class or archetype that is a better option for obtaining mutagens, or should I stick to my rogue levels?

Anything clearly broken I should fix?

Any path of feats or class dips that would work better?

Any other skills I should point dip? any of the current max skills I should nuke to a point dip or some other rank?