Ninja

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Blave wrote:

Wrong forum. This is the rules discussion for Pathfinder Second Edition.

That aside, no, magic missile doesn't trigger the arcana.

Sorry! It's the first time I've posted a question in many years. But thank you for the information.


"Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling lights for 1 round per level of the spell." Does this effect apply if the evocation spell has no save (e.g., Magic Missile)? Thank you.


My guys ran into Moltenwing tonight. He sent out his disintegrate breath weapon after some diplomacy checks and beots (the party was doing great until their "diplomat" stated quite clearly that they intended to stop the Cagewrights!), and then we paused until our next session on Friday. This will give my guys a chance to stew for a while.

I also thought that Moltenwing's CR was a little low--and I have this really cool GARGANTUAN black dragon mini that makes a wonderful stand-in for the OLD pyroclastic dragon Moltenwing. 1 more age category = 4 more HD, a CON bump to 24, a size increase from Large to Gargantuan, and a CR 18. It's not really that much work for the DM, but the result is well worthwhile. A tough fight coming for my guys--they're afraid. They're VERY afraid! (But of course, they WILL triumph in the end.)

Make Moltenwing OLD. Have fun!


LORDS OF OBLIVION

Here's one I can't quite figure out: the description says that the Womb of Oblivion (O15?) is a 50-foot wide, 50-foot high hemispherical chamber. The geometry doesn't work! To be hemispherical, the chamber should be 25 feet high--but this would make the anti-magic cone cover the entire chamber if Vhalantru stays at the ceiling, wouldn't it? Any suggestions on how to resolve this? (Or is it just that my math is wrong?)

Thanks.