I am working on making a 1st level character, a half orc fighter and could use some feedback. RPG games are new to me and I thought a fighter would be a good place to start.
If I did the point buy correctly I have, STR 16, DEX 14, CON 14, INT 10, WIS 12, CHA 10. I also have 150 gold for equipment and need to pick skills, feats and traits.
I can afford scale mail, a great axe, short bow, a dagger and miscellaneous gear. I am assuming that would be enough to start with.
I get two skill ranks, one feat and a bonus feat (combat) as a fighter. I get +2 intimidation as a half orc.
For skills, one rank in each of Climb and Survival.
Feats, Weapon Focus (Great Axe), +1 attack bonus; Toughness, +3 hp.
Character traits, I am using the Pathfinder RPG Character Traits pdf. It appears that I get to pick two, and they have to be from different types. There is so much there that I am lost as what to pick.
Deft Dodger for the +1 on reflex saves maybe? I could work anything from the combat traits into the backstory. As for picking one from Faith, Magic or Social, I could work in, Skeptic +2 on saving throws vs illusions, Poverty Stricken +1 on Survival checks or Rich Parents, 900 gold(or in this case one rich parent).
The first two would always be there and the boost from Rich Parents would be one time only. So I don’t think the extra cash makes that much of a difference. I could I think pick up a faction trait, such as Perception from the Grand Lodge which reads “You gain a +1 trait bonus on all checks with the chosen skill, and the chosen skill is a class skill for you.” Which I think is +3 as a class skill, +1 as a misc mod, +1 as an ability mod, for a +5 with no ranks.
I want to be good at dealing damage and not dying, but I also do not want to be easily tricked into walking off a cliff or chopping up my team mates.
The character sheet list homeland, I am not sure what to put there. Some place with deep forest and Orcs. Is this your place of birth or where you are now?
I would appreciate your feedback.