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Blue Minotaur's page
Organized Play Member. 25 posts. No reviews. 1 list. No wishlists.
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So anything listing spells,spell list and spell casting would be a no then, right?, Thank You.
Hello, I searched the forums but found nothing.
I was wondering If an Investigator could legally take the Two-World Magic trait or not for PFS?.
The trait Is In Sargavia The Lost Colony Pf companion.
It says to select one spell and put It on your spell list, Invest. don't really have spells(extracts) and also do not technically have a spell list either.
Also I was curious about things mentioning caster levels, would that possibly be a problem too?.
Thank You In advance for any sourced answers you can provide.
Racial Heritage pre-req says only human, so can you take It as a half-elf?.
Hello, I just printed out a 3rd party character sheet and the leveling section started out at 0xp.
I started the leveling counting at 1xp, so at 4xp I would be 2nd level, the 3rd party sheet has you hitting level 2 at 3xp.
Which one of these are correct?, I looked at Seeker In secrets, PFS Guide, and the online guide but I did not find a table, sorry for the silly question.
Could you also please tell me where you found the correct Information, Thank You.
I looked at pfsrd and the Silvanshee Agathion looks like It has been nerfed somewhere and can only lay on hands 1x/day as a 2nd level Paladin, so If that Is official you won't be gaining much healing anyway.
It looks like It Is a some kind of cat creature so I don't see It using a wand probably, maybe another type of familiar that has hands would be a better option If you need the extra healing.
This Is just a cursory glance by me, so I could be wrong though.
Let us know what you decide, good luck.
Hey Sober Caydenite, I looked up the Dwarven Boulder Helmet up In Advanced Race Guide, and I see no mention of letting you attack adjacent targets with a reach weapon. Is there another version or did I miss something?.
I was wondering If you could get access to Adaptable luck through the human racial heritage feat?, It is a alternate racial ability for halflings In advanced race guide. You would have to replace halfling luck, which I do not think you can get through racial heritage feat, but I am not sure.
This Is a good Idea, I have the Ultimate Equipment book, I will try to add some later.
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Would Mithril Breastplate ruin Evasion for a rogue?, and would It matter If the rogue took medium armor proficiency or not?.
Could this be used at all with the scout,rogue archetype?, the scout's charge 4th level ability, would you always get the Improved Critical feat added on?. What Is the the source of Jaguar's pounce?, probably still not worth the expense of a feat probably.
I checked and Waves of Thought Is now available here on Paizo.
Thank You, Steve for the possible timeline.
Some really good Ideas here. Dot.
I think for PF Chronicler, Deep pockets Is only class level not character level, so only your PF Chronicler levels apply and your Bard levels would not. At least that's the way It reads to me, what's the opinion of everyone else?. I do really like the theme of the character but It would have been nice If It was a little stronger. Good luck and play what you want to.
I agree, that It would be a nice addition, If It was not too much work for those Involved.
Hello, I was wondering when this might get shipped, as this has been holding up my order for some time. I understand that It had to wait until after Gencon, to be shipped back to Paizo probably. Just curious to know how much longer you think It might be, Thanks.
Hello, I just wanted to say that I think that Mike Is doing a good job from what I have seen.
Giving a short one time reason why something was banned may help satisfy a large number of people.
As far as making chronicle sheets special, I would refrain from listing always available Items unless they are at a discount or some other decent reason to be on It.
The seemingly simple step of being able to transfer a Prc to a different character would be my vote on the subject.
To reiterate I appreciate the job you are doing Mike, as It would seem that a lot of us here make It a pretty thankless one.
It always seems that the loudest voices are negative, but I bet the majority of the people are happy with PFS, at least the ones that I game with are.
Hello, I already have the pdf of Waves of Thought, has their been any news on when a print option may be available?.
Handy info JaceDK, thanks.
Congrats Chris, I enjoyed playing under you recently at Village Games, look forward to seeing you at the table soon.
1 person marked this as a favorite.
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Interesting, having all of these roles together In one spot will be helpful, when looking at making new characters. Thanks.
I was looking at dungeon a day to signup and noticed that they had shut down. Hopefully something can be done to get access to that material. It really sounded very Interesting, and the quality looked like It was of a high level too. I think If more people find out about it,the support would be there, also looking forward to the announcement.
Nice thread, I always have trouble finding things through the search. Maybe, now I can find what I am looking for, Thanks.
Full Name |
Song Riverstar |
Classes/Levels |
F +6* | R +6* | W +9* (* +2 vs Enchantments) | Hero Points 1/3 | Sacred Weapon 6/Day | Fervor 7/Day |
Gender |
Half-Elf Warpriest of Desna 6 | HP 46 | AC 19 (T 15, FF 14) | Per +11 | |
About Song Riverstar
Song Riverstar
Female half-elf warpriest of Desna 5 (Pathfinder RPG Advanced Class Guide 60)
CG Medium humanoid (elf, human)
Hero Points 1
Init +4; Senses darkvision 60 ft., low-light vision; Perception +11
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Defense
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AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 37 (5d8+5)
Fort +5, Ref +5, Will +8; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee starknife +4 (1d8+1/×3)
Ranged +1 composite longbow +9 (1d8+2/×3)
Special Attacks blessings 5/day (Good: holy strike, Travel: agile feet), channel positive energy 3/day (DC 16, 2d6+1), fervor 6/day (2d6), sacred weapon (1d8, +1, 5 rounds/day)
Warpriest Spells Prepared (CL 5th; concentration +9)
. . 2nd—hold person (DC 16), communal protection from evil[UC], lesser restoration
. . 1st—bless, endure elements, hide from undead (DC 15), shield of faith (2)
. . 0 (at will)—create water, detect magic, light, stabilize
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Statistics
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Str 12, Dex 18, Con 12, Int 10, Wis 18, Cha 8
Base Atk +3; CMB +4; CMD 19
Feats Deadly Aim, Dodge, Point-Blank Shot, Precise Shot, Skill Focus (Survival), Weapon Focus (longbow)
Traits seeker, the reclaimer
Skills Climb +5, Craft (bows) +5, Heal +8, Knowledge (local) +1, Knowledge (religion) +6, Linguistics +1, Perception +11, Profession (midwife) +12, Survival +13; Racial Modifiers +2 Perception
Languages Common, Elven, Tien
SQ elf blood, hero points
Combat Gear wand of cure light wounds; Other Gear mithral shirt, +1 composite longbow (+1 Str), arrows (100), starknife, handy haversack, headband of inspired wisdom +2, bedroll, belt pouch, flint and steel, holy text (The Eight Scrolls)[UE], mess kit[UE], pot, soap, spell component pouch, trail rations (4), waterskin, wooden holy symbol of Desna, 108 gp, 6 sp
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Special Abilities
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Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fervor (2d6, 6/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Sacred Weapon +1 (5 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Warpriest Channel Positive Energy 2d6+1 (3/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
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Played by Kelly Hu.
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