Gunslinger

Blink the Bandit's page

50 posts. Alias of Mimesyne.


Race

Game died

About Blink the Bandit

Background:

Belannariel, or as she preferred to be called, "Blink", never took kindly to rules. To her, rules were just there waiting to be broken. Just like that lock over there that was supposed to be keeping folks like her away from the goods inside. Of course petty theft can only keep someone entertained for so long before they start itching for a bigger payload.

If the talk around town was any indication, there was money to be made in them there hills. Or, more realistically, in the ruins on them there hills. And potentially under her feet. Surely some historian, inventor, or merchant would pay big bucks for some scavenged artifacts from before the cataclysmic events that tore the world apart. And maybe she'd find a few goods for herself.

Belannariel "Blink" Quickspark
Female half-elf rogue 1
Medium humanoid (elf/human)
Initiative +9; Senses low-light vision; Perception +7 (+8 to find traps)
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DEFENSE
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AC 15, touch 13, flat-footed 12 (+3 Dex, +2 armor)
hp 10 (1d8+2)
Fort +1, Ref +5, Will +1; +2 vs enchantments
Defensive Abilities
Immune sleep
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OFFENSE
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Speed 30ft
Melee rapier +3(1d6/18-20) or dagger +3(1d4/19-20/10ft)
Ranged shortbow +4(1d6/x3/60ft)
Special Attacks sneak attack +1d6
Spells Known (CL 0; concentration +)
1st (/day) —
0 (at will) —
Bloodline

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STATISTICS
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Strength 11 (+0), Dexterity 16 (+3), Constitution 13 (+1), Intelligence 14 (+2), Wisdom 12 (+1), Charisma 18 (+4)
Base Atk +0; CMB +0; CMD 13
Feats Improved Initiative, Skill Focus(Stealth), Weapon Finesse
Skills Acrobatics +7, Bluff +8, Diplomacy +8, Disable Device +8, Escape Artist +7, Perception +7 (+8 to find traps), Sense Motive +5, Sleight of Hand +7, Stealth +10, Use Magic Device +8
Traits Elven Reflexes, Magical Knack
Languages Common, Elven
SQ trapfinding +1
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EQUIPMENT
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Weapons rapier, dagger, shortbow with 20 arrows
Armor leather armor, traveler's outfit
Slotted Items
Wands, Rods, Etc
Backpack
Belt Pouch common theives' tools, 44gp
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OTHER INFORMATION
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Carrying 31.50lb
Carrying Capacity 38lb/76lb/115lb
Favored Class Bonuses
1st — hp
Ability Score Increases
4th —