Verus

Blind Prophet's page

**** Pathfinder Society GM. 44 posts (101 including aliases). No reviews. No lists. No wishlists. 25 Organized Play characters. 1 alias.



Grand Lodge

I noticed that when I got my other 4-star gm scenarios, that I had received a good portion of what I was supposed to get, but I had missed out on a few scenarios, listed below. I do have access to everything else I'm supposed to (Bonekeep level 1 and 2, Serpents Rise, and Serpents Ire).

Pathfinder Society Special: Ruins of Bonekeep—Level 3: The Wakening Tomb
Pathfinder Society Scenario #7–99: Through Maelstrom Rift (PFRPG)

Thanks for the help.

Grand Lodge

I sent an email a few days ago, but my local VC suggested that I post online here in the forums rather than call or send another email.

Over this past weekend (January 26-28), I Gm'd a few games at TPKon, and got my 100th game. I know it's generally perceived as a slow process to get the scenarios released, but my static group was wondering when we were going to be playing our next games. The next game on my docket was planning on being Serpents Rise.

I was wondering if there is usually an expected wait time, realistically?

Thanks for any help.

Grand Lodge 4/5

First and foremost, I apologize for the length of this post.

So...I'm running Reign of Winter in campaign mode on Roll20. Before I get to the nitty gritty of my specific question, here's some pertinent info. The modules in the adventure path's sanctioned content level as thus -

  • #67 - The Snows of Summer - Levels 1-2
  • #68 - The Shackled Hut - Levels 5-7
  • #69 - Maiden, Mother, Crone - Levels 8-10
  • #70 - The Frozen Stars - Levels 11-13
  • #71 - Rasputin Must Die! - Levels 13-15
  • #72 - The Witch Queen's Revenge - Levels 15-17

Also, hidden as a spoiler in case you really don't want to know,

Chronicle Boon:
Rider: You asked to become one of Baba Yaga’s Three Riders, and you must leave Golarion for a time to serve your new mistress before returning. You cannot play this character or apply credit to him until two years after the date on this Chronicle sheet. When the character returns, he is one of Baba Yaga’s Riders and can cast phantom steed at will (CL 13th). Furthermore, treat this boon as if it were two Mantle of the Black Rider boons for the prupose of calculating other Mantle of the Black Rider boons’ bonuses, even allowing those boons to exceed the +6 maximum bonus.

I rolled up a 1st level character specifically to attach all of the boons from this adventure path to. Now, the first module, I understand that I can apply the GM credit chronicle sheet to the character no problem, as the character is 1st level anyways (hasn't had any credit applied to her yet). That will instantly jump the character up to 2nd level (3 xp, 4 prestige). What about for the rest of the chronicle sheets? Would she have to be in a level appropriate range to have received the chronicle normally? For instance, in order to apply the 2nd chronicle sheet (requiring a level range of 5-7), would I have to have to do a mixture of 9 xp via playing and gming scenarios? The only reason why I ask this is because of the following.

Pathfinder Adventure Path: Reign of Winter (Rules and Chronicle Sheets) said wrote:
...Alternatively, if you are participating in the Reign of Winter Adventure Path with an ongoing group undertaking the entire, six-chapter campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character...

and

Pathfinder Adventure Path: Reign of Winter (Rules and Chronicle Sheets) said wrote:
...All players receive a Chronicle sheet unless, at the GM’s discretion, they are replaying the Adventure Path for no credit. If a player uses an existing Pathfinder Society character for the adventure, he must apply the Chronicle sheet to that character immediately. A player who uses a pregenerated character must hold the Chronicle sheet until his character reaches the level of the pregenerated character...

vs.

Pathfinder Society Roleplaying Guild Guide (ver 7.0) said wrote:

If you play a 1st-level pregenerated character, you can apply the credit to a newly created character of your very own. If you play a non-1st-level pregenerated character, you choose one of your characters to assign the chronicle to at the end of adventure, and then apply the credit to your character as soon as she reaches the level of the pregenerated character played. You may not assign a Chronicle sheet earned with a pregenerated character to a character that was already at the level of the pregenerated character or higher. If you have multiple Chronicle sheets from pregenerated characters, they are applied to your character’s Chronicle sheet stack in the order played when your character reaches the appropriate level, even if this would advance your character several levels.

You may also opt instead to apply the Chronicle sheets earned with a non-1st-level pregenerated character to a 1st-level character with the amount of gp gained reduced, and any character specific boons earned must wait to be utilized until the character is of the same level as thesubtier on the Chronicle sheet unless otherwise noted. You do not lose access to any of the Prestige Points, or items listed on the Chronicle sheets that were earned during the adventure, but you do forego downtime.
In conclusion: My curiousity lies in whether
  • Option A - I can apply all of the chronicle sheets for the Reign of Winter adventure path to the same character immediately (essentially taking them from levels 1-7 instantly). If so, what's the reduced amount of gold this character would recieve per chronicle sheet? PFS Roleplaying Guild Guide doesn't give an exact amount. Would I have to wait till level 15 (minimum for the 6th chronicle sheet) in order to meet the "downside" of the spoiler-hid boon?
  • Option B - Do I have to have a stack of GM credit chronicle sheets to apply to this character, of appropriate level ranges, so that she can accept GM credit chronicle sheets from the adventure path as they become applicable?

Finally, so that I can explain it to my players appropriately, do they get the same options?

Grand Lodge 4/5

from secondary success requirements...

John Compton wrote:

...#3–14159: Death by Pie

Primary: The PCs recover at least three pastries and return them to Venture-Captain Sheila Heidmarch.
Secondary: The PCs use the cipher found in area B3 to learn the next five digits in the sequence: 2–[blueberry]–5–[rhubarb]–5, thus giving the society advance warning of a major attack on the Grand Lodge.

from Guide to Pathfinder Society Organized Play: Double-Take...

John Compton and/or Mike Brock wrote:
...Perhaps you thought Pathfinder Society Scenario #3–14159: Death by Pie was amazing when you played it the first time, but you are sad to have missed the opportunity to play it with your pastry totem barbarian who took the mathematical prodigy trait. You replay it for credit using one of your replay credits, and now you have one replay left.

Is there anyone else out there *really* interested in checking out this scenario? I mean, I understand *now* that it was a fake scenario, especially using Pi for the number in the sanctioned content list, but i'm a little sad that it jumps from "PFS Scenario #3-14: Wonders in the Weave—Part II: Snakes in the Fold" to "PFS Scenario #3-15: The Haunting of Hinojai". Anyone else notice this lack-of-pie-based-scenarios? Lol, tbh, I was looking for it so I could see what tiers it was so I could run my PFS group through it. I was hoping for a magical pie boon.

Grand Lodge 4/5

Heya! Wasn't entirely too sure where to post this specifically, but anyone who has the experience to inform me, feel free to chime in.

Currently, I'm GMing on average about 6 games a month. 4 of which are part of a sanctioned adventure path (Reign of Winter), there other 2 games are various scenarios. Reading both the rules that are listed in the supplement for chronicle sheets for Reign of Winter, as well as the Guide to Organized Play, that if a PC is involved in the Adventure path, they can't be involved otherwise in organized play. Here's where things get murky.

The group that I'm running the adventure path through are using custom rules based characters (essentially pfs character creation rules with a looser interpretation of races allowed), and as far as applying credit rules are concerned, they're doing the equivalent of pre-generated characters. Does the rule of a character that's involved in a sanctioned module/adventure path not being allowed to play scenarios apply to this situation?

My interpretation is no. As long as the character was no higher than say 2nd level with 5 xp total, they can apply the credit from the first module Reign of Winter adventure path (levels 1-2). Then, for the second adventure module in the adventure path (levels 5-7), as long as they were within 15 to 23 xp (5th through 7th level), they could immediately apply credit from the second adventure. Any less, they would have to hold the chronicle sheet and apply it at 5th level. Any more, they would have to apply it to a second character. Am I wrong in this way of thinking?

Grand Lodge

So. Here's a little bit of preface... I've got a character in a new campaign. There are firearms allowed, and I'm playing an inquisitor with the Sanctified Slayer archetype, w/ the black powder inquisition.

At 1st level, I gain...
---------------------
Studied Target (Ex): At 1st level, a sanctified slayer gains the slayer's studied target class feature. She uses her inquisitor level as her effective slayer level to determine the effects of studied target.

This ability replaces judgment 1/day.
---------------------
Pretty nifty, huh? I thought so. I want to get to at least 5th level, to gain the bane ability for my firearms. Thinking ahead, I was taking at taking a couple of dip levels into something martially inclined to help beef up my bab and maybe get some fringe benefits. I took a look at possibly 2 slayer levels for 6th/7th...and they gain studied target. Would my effective slayer level from inquisitor stack with my actual slayer level to determine effects?

Slightly associated question - Since I already have proficiency with firearms (a further moot point, as in the level of tech in this campaign setting, all firearms are martial weapons anyways), would I need firearm training to get the grit rogue talent offered at 2nd level as a slayer? It'd save me a feat I was going to take anyways (amateur gunslinger w/quick clear, *praying* i dont get any huge misfires until then), and I get a bonus feat that's grit related that I have no idea what I'm going to blow on yet. Thoughts?

Grand Lodge

Heya! Quick question for those more informed.

I'm looking at making a Monk of the Empty Hand, and I'm planning ahead at feats I'd like to take. Rule of Cool, I'm sure I could convince my DM to let me take WF (Chair) and such, but i'd like to look at it from a RAW point of view, if I may.

I'm looking at feats like say...WF, Improved Critical, etc that require you to specify a weapon.
-----------------
Improved Critical (Combat):
Prerequisite: Proficient with weapon, base attack bonus +8.

Benefit: When using the weapon you selected, your threat range is doubled.

Special: You can gain Improved Critical multiple times. The effects do not stack. Each time you take the feat, it applies to a new type of weapon.

This effect doesn't stack with any other effect that expands the threat range of a weapon.
-----------------
Since the monk of the empty hand only gets proficiency with shurikens and literally treats every other weapon as an improvised weapon...Well, I understand that it would literally break the game if I were able to take WF (Improvised Weapon) and Improved Critical (Improvised Weapon). Could I take WF (Chair)? If I can't, RAW, just take the feats with this specific class, is there a way I would be able to?

The only reason why I would even bring this up, is because the State of Oregon recongizes Nike shoes to be deadly weapons, and a man got convicted to 100 years in jail for beating someone to death with them.
If you're interested in the story, it can be found at http://www.abajournal.com/news/article/pimp_convicted_of_stomping_customer

Grand Lodge 4/5

Here's a quote from the oracle of Lore's revelation that I have a question about.

Whirlwind Lesson (Ex): You can quickly browse through a magical tome or manual, gaining its benefits with only a single 8-hour study session (rather than the usual 48 hours over a period of 6 days). At 7th level, you may allow another character to join in your study; both of you gain the full benefit of having read the book. At 15th level, you may share your whirlwind lesson with a number of characters equal to your oracle level. The benefits to you are permanent, whereas your students gain the tome or manual’s benefits for a number of days equal to your Charisma modifier but then forget what they have learned.

I have an Oracle of Lore, and although I'm a ways away from hitting 7th level, I have a habit of planning ahead. I've been scouring the forums as well as the additional resources page, and have not seen anything about this.

Let's say that my oracle of lore literally runs every scenario, 1st through 7th, with another party member. They become comrades, get comfortable working together, etc. If I were to purchase a tome, could I read him a story, granting him the benefits of the tome? I understand that at no point, can we go halfsies on a tome. I know that permanent buffs go away at the end of a scenario...are tomes included in this ruling?

Grand Lodge 4/5

After playing pathfinder and 3.5 for years now, I've decided to jump into the deep end and start playing some PFSOP.

I understand that in order to play certain races and class combinations, etc, I need the physical books and/or watermarked .pdf's. Not a problem.

I *did* however notice that I missed the deadline to be able to play a tiefling or an aasimar, though. Apparently now you need..something called a boon, granted from a chronicle card?

It's my understanding that chronicle cards are given after a scenario. Is there a specific way to get this boon? Are they randomly generated, or can I do a specific module or scenario to get these boons? or am I looking at this entirely wrong?

Thanks for any help and advice in advance.

Grand Lodge

First and foremost, if you're not familiar with the discovery, here's the text from the srd.

Balanced Summoning said wrote:

Benefit(s): You maintain balance by calling on opposing forces when summoning. Whenever you cast a summon monster spell, you can summon two creatures from a single list 1 or more levels lower than the level of the spell. The two creatures must have alignments that are opposite along at least one axis (chaotic and lawful or evil and good).

For example, if you cast summon monster III, you could summon a celestial wolf and a fiendish hyena from the 2nd-level list.

So, here's my question. When you're using this arcane discovery, does it essentially move down the possible summons, allowing me to summon double the amount?

Let's take a look at say...Summon Monster IV.

Summon Monster IV said wrote:
This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.

Essentially, without the discovery, you're looking at 1d4+1 creatures of the same kind from either the 1st or 2nd level list. Could this then, in essence, pull 1d4+1 creatures, twice, still following the rules for the discovery? Say...1d4+1 Fiendish Dire Rats and 1d4+1 Celestial Fire Beetles? I would even go so far as to argue that per the discovery, you would have to summon the same amount, ie 1d4+1 rolled once, and as per the example above, you'd summon that amount of Fiendish Dire Rats and Celestial Fire Beetles. Just my own opinion on that, though. I haven't been able to find any errata or other threads on this topic, though, and was thinking of using it in my own game.