Mask

Blaze - Ardor Ablaze's page

18 posts. Alias of Evindyl.


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Understood, probably prudent but unfortunate


Temperature check ... how are we all?


DM Brainiac wrote:
Sorry again for the long delay. I will post either later today or tomorrow morning.

I'm here, and have today off too


Koko the Quick wrote:
DM Brainiac wrote:
Marlotte grunts. "Hmph. We don't usually make it a habit of bringing outsiders into the Ark. We've got enough grub for all of our People, but he is not of the People."

"If you wanna turn him away I won't argue. Just seemed a shame, like I said." Koko's tried to help but there's a limit to how far she's willing to stick out her neck for a stranger. Whether he lives or dies he is officially no longer Her Problem.

DM Brainiac wrote:

"Yeah, mutant, like all of us!" Marlotte barks. "There ain't no pure humans alive anymore. Anybody who still survives in the Dawnworld has some sorta mutation. What's yours?"

"I... I don't think I have one," the man murmurs.

"Maybe you just don't remember it?" Koko suggests. "Everyone's got a mutation but some of 'em are real subtle. Like bein' extra resistant to the Rot or somethin'." It's more plausible than him not having any mutation at all. "Still, if there's a chance he really don't have a mutation we should look into it, right? All the more reason to figure out where he came from."

Left unspoken is a hope too fragile to put into words. Could he be from Eden?

Um ... MY mutation was pretty subtle ... until it wasn't. Just seemed like anything I put into my mouth was cooked until it was edible, but like I said, we all know how that turned out. LOL and we can ask Jonats if we've forgotten. That said, I would in fact argue; I would argue that our guest become a Ward of the People. I would argue that he be brought before the Elder for additional evaluation. Lastly, I would argue that our ward be fed from the allocations assigned to the thieves Jonats & Kara."


Blaze has always been a good read of character, and he's concerned.

Base Dice (empathy): 5d6 ⇒ (1, 4, 1, 3, 1) = 10
Skill Dice (sense emotion): 2d6 ⇒ (4, 6) = 10


DM Brainiac wrote:
I apologize that I have been very busy and haven't been able to devote as much time as I would like to this game. In two weeks or so, my free time should increase once more, at which time I hope to get the pace back up. Thank you for bearing with me.

My apologies as well, I am back, I have tomorrow off, so please let me know what we need. PCs, happy to roleplay with you.


Hope that post stays posted ...


Base Dice (empathy): 5d6 ⇒ (1, 4, 6, 4, 4) = 19
Skill Dice (Manip): 2d6 ⇒ (3, 3) = 6


Just to be clear, Blaze actually DID roll ... no clue where the post is though. I will post it up again in just a bit :(


DM Brainiac wrote:
Thank you for checking back in. I hope you start feeling better soon, Daniel. We'll wait for you to post before continuing.

and let us know if you need help with anything :)


DM Brainiac wrote:
It's been some time since either Daniel or Elbow have posted. I've sent them private messages to see if they are still interested in the game. If I dont hear from them soon, I'll start looking for other players.

Understood :)


More than likely, it was in this very theatre where Ardor first learned of "The Beautiful" from the Old Age. Pages with images of unmutated Ancients wearing wondrous clothing, or not in some cases, and showing unblemished skin like his ... he always had a sense of awe when he was in this room. "I agree with Miss Koko on this, but I also know that we must begin to venerate who we are and who we came from: there is a great deal that we can achieve if we begin working on a Temple to our ancesters, prior to putting together a museum about the Old Age. We need to build ourselves as a People so that what we defend truly matters."

Proposes the TEMPLE Project


Koko the Quick wrote:

Okay, for relationships I'm thinking Blaze and Rols probably know each other since they're both working for/associated with Boss Marlotte. Blaze could have introduced Rols to Ford and Koko after The Incident with Jonats and Kara.

Koko would like Rols. He's simple. Easy to understand. Dangerous if you piss him off of course, all Enforcers are, but as long as you don't get between him and his grub you're golden. She likes it when things are simple.

I think those are the magic words "get between him and his grub" - I feel like Marlotte will have sized up a LOT of things, including the Elder's view on Blaze's mutations. Knowing that Blaze can consume some things that others can't, I feel like he would be tasked with helping to make sure Rols gets good grub.


DM Brainiac wrote:
Any other opinions on the Ark? I'm hoping to start the first session in the next few days, just want to be sure everybody is ready to begin! :D

I'll do a little more reading shortly and come up with a few more ideas


Koko the Quick wrote:

I like the idea of how we all met. Koko would have tried to get you away from there; she's very aware of what Jonats can do when he's mad. She doesn't fully trust you though. A Fixer wouldn't do anything without there being something in it for him, right? Which means any camaraderie has to be viewed with suspicion until she figures out your angle.

Regarding the Ark, I also like the idea of getting one attribute to 10. My personal vote would be Food Supply 10, either Warfare or Technology at 2, and the others at 0.

Type of Ark/Map Position: I like the beached cruise ship that the book uses as an example. To make it even better there's a beached ship already marked at Q11 on the Dead Apple map. What do people think of having that be our Ark?

Once we've decided on what type of Ark and where it'll be we can draw it, determine the Elder/Bosses location, and pick our source of fresh water.

For Bosses right now in our backstories we've got Marlotte, who Blaze likes and wants to help. There's also the Boss that owns Eriel who'd probably be a Kingpin. (I'll call him Johammed.) He's a drunken a~$~$!$ who got, (and keeps), his power via the occasional flash of brilliance. Maybe he came up with a new fishing method or something which is why the Ark is doing okay on food. Since he controls some of the grub supply he has a lot of power even though no one really likes him.

Just throwing ideas at the wall to see what sticks.

Totally coming together ...

ANGLE: People need to pay, it's simple. The scumbags Kara & Jonats didn't pay for their bullets, they didn't pay for abandoning Ford, they didn't pay for killing Allira. They have an outstanding invoice, and that invoice has come due. That said, alliances are their own form of payment, as is loyalty. The moment that Koko helps Blaze, there is both an alliance and a debt. Fixers fix, again, it's simple.

ARK & DEVs: Food-10 --- Cruise ships carry an incredible amount of non-perishible food items AND have extensive galleys for food prep. I love the way that goes together. Even if the tech isn't fully comprehended yet, it could be. The surounding area would for sure have water that could be purified somehow as well. My vote is:
FOOD-10
TECH-2
CULT-0
WAR-0
Remembering that Blaze's dream is to be photographed as a fashion model, where better would there be glamorous print material than a cruise ship!?

I'm loving Johammed as the slave owner, but I'm actually seeing him a little darker; like slave trade / food trade. I'm seeing them as a bigger problem, and I kinda see Koko as scared that Eriel will get eaten when he gets too drunk or too hungry or too bored. Like their gang is focused on going into the zone for slaves, using Kara & Jonats to help them ... and yet it seems the gang are all really healthy AND many of their captures are never seen again.

Just some more of my thoughts


DM Brainiac wrote:

Alright, looks good, Blaze! Still waiting on Elbowtotheface's character, but in the meantime, the three of you can start determining your relationship to one another.

We can also start talking about the Ark itself. What kind of building it is, where your water comes from, etc., as detailed in the Core Rulebook.

I'm off for a couple days ... so I am posting a little extra.

The first ARK thing that I had in my head to discuss was if we wanted our ARK to be 'exceptional' in any particular DEV; i.e. would we want to maybe allocate 10 of our 12 points to 1 catagory, and then use project to level up the others. Just thinking out loud (thinking with my fingers?) because it seems like it would be cool if maybe the ARK actually wasn't just about to starve or something.


Obviously I chose to borrow from both of your backgrounds to build mine; a hatred of Koko's Enforcer and Ford's Stalker. It was also they who pissed Blaze off so much that he blazed for the first time; he had had somewhat passive Rot burning powers that allowed him to eat dead animal proteins, with just a little glimmer in his eyes and an emmanating warmth around him. Then they pissed him off ...

So my thought was maybe Ford & Koko witnessed this first flareup, that when Jonatts & Kara were laughing about screwing him over (and having made an end run around Boss Marlotte's protection order) they also happened to be standing basically on a tinderbox which Blaze whirled around and ignited with a glance. Maybe one of you ran to get Marlotte's gang? Maybe one of you spirited Blaze away from the scene? Maybe you laughed your asses off that all of their grub was destroyed? Just spitballing ...


The mutant formerly known as Ardor … Blaze wasn’t always known as Blaze. Times past, he was what they called “unseeming” – basically, someone who didn’t seem like they were mutated.
The pyrotechnics changed that. Very quickly. Drastically. Dangerously.
When the amber eyes flared it was a problem ... for everyone.

ARDOR

BLAZE:

Role: FIXER
Name: Ardor Ablaze

Appearance: Ardor is unnaturally attractive, by any standard; looking like an elf from the legends. In the time before, they used the phrase “easy on the eyes” -- Blaze doesn’t remind you you’re a mutant, he doesn’t remind you the world has gone to s#!!, and then he figures out how to get what you need … for a price. There are worse ways to spend the day than making a deal with Ardor.

Attribute Scores: Strength 2, Agility 3, Wits 3, Empathy 5

Skill Points:
Endure (Strength): 0
Force (Strength): 0
Fight (Strength): 0
Sneak (Agility): 0
Move (Agility): 0
Shoot (Agility): 1
Scout (Wits): 1
Comprehend (Wits): 0
Know the Zone (Wits): 0
Sense Emotion (Empathy): 2
Manipulate (Empathy): 2
Heal (Empathy): 2
Make a Deal (Empathy): 2

Talent: Bad Omens

Mutations: Corpse Eater (Pyro-based), Pyrokinesis

Relationships to Other PCs: Soon to be determined

Relationships to NPCs: Blaze hates Enforcer Jonats, who welched on a deal made on behalf of Stalker Kara. They were the first to burn; it was bad enough to owe him money, but they pushed him over the edge making fun of Allira death.

Blaze needs to protect the Boss Marlotte, who designated him a 'genetic bastion' never to be harmed unless Ark-law had been broken; a double-edged blessing to be sure.

Big Dream: To someday model beautiful clothing like the relic pages show.

Gear: 4 bullets, 6 rations of grub, 5 rations of water, crappy deringer